Player Matchup
Team Averages
Level 12
1,435 SR
1,398
Elo+
VS
Team Averages
Level 63
1,409 SR
1,348
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
VANDEBURN
Sobek
6
1 / 1 / 0
3,980
796
1,870
4,791
2,183
Emerald Mail
+200
Health
+10
Hp 5
PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks
Reinforced Shoes
+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed
PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s
inveivov
Agni
6
0 / 4 / 1
3,813
763
1,521
3,165
936
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Enchanted Spear
+45
Magical Power
+5
Magical Penetration
PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.
meeroo
Fenrir
3
0 / 2 / 0
3,483
697
274
1,575
405
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Garilka
Kukulkan
7
2 / 0 / 4
4,700
940
2,275
1,773
549
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Lost Artifact
+20
Magical Power
+5
Mp 5
Fortified Staff
+50
Magical Power
+150
Health
+5%
Crowd Control Reduction
Newtenlol
Gilgamesh
7
0 / 1 / 6
4,376
875
2,267
3,663
1,337
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Tower Shield
+25
Physical Protection
+10
Hp 5
PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.
Yuuske
Hachiman
8
5 / 0 / 1
5,443
1,089
2,836
2,487
738
Y10 Bloodforge
+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
4,700
940
23
5
0
94,837
0
W
4,376
875
13
3
0
101,878
2
L
3,980
796
10
2
0
102,759
1
W
5,443
1,089
27
5
0
96,561
0
L
3,813
763
13
3
0
97,288
1
L
3,483
697
4
1
0
37,038
0