Player Matchup

Gilgamesh
Gilgamesh
Enjoy2k
Gilgamesh
Level 23
God Stats
28W - 18L
1,498 SR
Queue Stats
49W - 54L
1,271 Elo+
Solo
Olorun
Olorun
NaruGaming
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
RiverLake342
Erlang Shen
Level 29
God Stats
3W - 3L
1,413 SR
Queue Stats
49W - 34L
1,653 Elo+
Solo
Pele
Pele
hummer69420
Pele
Level 14
God Stats
2W - 1L
1,539 SR
Queue Stats
4W - 6L
1,398 Elo+
Solo
Hachiman
Hachiman
mecha_cortaa
Hachiman
Level 27
God Stats
3W - 0L
1,841 SR
Queue Stats
128W - 84L
1,750 Elo+
Solo
Team Averages
Level 19
1,558 SR
1,514 Elo+

VS

Team Averages
Level 27
1,570 SR
1,517 Elo+
Neith
Neith
Dase_2014
Neith
Level 28
God Stats
5W - 8L
1,445 SR
Queue Stats
106W - 96L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
DreadfuI__
Gilgamesh
Level 27
God Stats
35W - 20L
1,812 SR
Queue Stats
321W - 266L
1,684 Elo+
Party 1
Scylla
Scylla
branisreallysad
Scylla
Level 27
God Stats
21W - 23L
1,615 SR
Queue Stats
94W - 69L
1,716 Elo+
Party 1
Yemoja
Yemoja
juanpepos
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 103L
1,432 Elo+
Solo
Nemesis
Nemesis
kotebes
Nemesis
Level 28
God Stats
7W - 5L
1,478 SR
Queue Stats
55W - 72L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Enjoy2k
Gilgamesh
12
0 / 2 / 0
6,741
482
2,912
6,705
2,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
NaruGaming
Olorun
9
1 / 6 / 3
6,156
440
2,481
6,974
2,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
RiverLake342
Erlang Shen
12
3 / 0 / 4
8,107
579
7,696
13,481
7,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 3 / 2
7,845
560
3,255
9,579
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
mecha_cortaa
Hachiman
17
8 / 0 / 4
10,140
724
13,121
11,358
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dase_2014
Neith
11
1 / 5 / 0
6,440
460
5,334
9,559
2,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
DreadfuI__
Gilgamesh
15
3 / 0 / 0
8,180
584
4,160
6,937
5,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 2 / 2
7,709
551
6,975
6,122
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
juanpepos
Yemoja
11
2 / 4 / 3
6,875
491
6,750
10,687
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
kotebes
Nemesis
10
0 / 3 / 2
6,389
456
3,071
9,154
2,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
14
Kills
10
11
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Dase_2014
Neith
1
5
0
0.2
L
Gilgamesh
DreadfuI__
Gilgamesh
3
0
0
3
W
Gilgamesh
Enjoy2k
Gilgamesh
0
2
0
0
W
Olorun
NaruGaming
Olorun
1
6
3
0.42
W
Erlang Shen
RiverLake342
Erlang Shen
3
0
4
5
L
4
2
2
2.5
W
2
3
2
1
L
Yemoja
juanpepos
Yemoja
2
4
3
0.88
L
Nemesis
kotebes
Nemesis
0
3
2
0.33
W
Hachiman
mecha_cortaa
Hachiman
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,465
Damage
26,290
48,097
Taken
42,459
18,949
Mitigated
20,923
16,235
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dase_2014
Neith
5,334
4,056
0
2,128
9,559
2,852
0
457
9,102
0
34,274
L
Gilgamesh
DreadfuI__
Gilgamesh
4,160
867
0
2,726
6,937
5,656
612
0
6,937
0
43,151
W
Gilgamesh
Enjoy2k
Gilgamesh
2,912
1,029
0
204
6,705
2,559
806
389
5,976
0
29,289
W
Olorun
NaruGaming
Olorun
2,481
1,239
21
530
6,974
2,198
360
3,897
2,905
14,687
0
W
Erlang Shen
RiverLake342
Erlang Shen
7,696
3,888
600
4,698
13,481
7,101
0
3,263
10,174
0
28,190
L
6,975
1,439
0
746
6,122
2,080
559
513
5,609
38,777
0
W
3,255
709
417
2,522
9,579
3,158
2,060
2,047
7,364
0
47,016
L
Yemoja
juanpepos
Yemoja
6,750
1,764
348
677
10,687
7,609
0
713
9,974
25,584
0
L
Nemesis
kotebes
Nemesis
3,071
1,052
0
3,336
9,154
2,726
0
798
8,356
0
33,337
W
Hachiman
mecha_cortaa
Hachiman
13,121
7,216
0
7,243
11,358
3,933
189
3,727
7,603
0
76,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,989
Gold Earned
35,593
377
Minions Killed
343
0
Camps Cleared
0
1,405,242
Distance Traveled
1,283,648
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,440
460
61
4
0
232,432
0
L
Gilgamesh
8,180
584
91
7
0
283,057
3
W
Gilgamesh
6,741
482
66
5
0
277,631
1
W
Olorun
6,156
440
29
2
0
262,313
0
W
Erlang Shen
8,107
579
39
3
0
320,938
2
L
Scylla
7,709
551
91
7
0
239,893
3
W
Pele
7,845
560
98
7
0
290,082
6
L
Yemoja
6,875
491
38
3
0
271,323
2
L
Nemesis
6,389
456
62
4
0
256,943
0
W
Hachiman
10,140
724
145
10
0
254,278
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role