Player Matchup

Yemoja
Yemoja
Aviores
Yemoja
Level 29
God Stats
1W - 2L
1,503 SR
Queue Stats
27W - 27L
1,362 Elo+
Solo
Chaac
Chaac
Ferash
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,550 Elo+
Solo
Cupid
Cupid
Foetus57
Cupid
Level 29
God Stats
5W - 5L
1,628 SR
Queue Stats
112W - 114L
1,480 Elo+
Solo
Tiamat
Tiamat
GodofSalamy
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
jensenalpha
Fenrir
Level 28
God Stats
5W - 3L
1,809 SR
Queue Stats
43W - 34L
1,613 Elo+
Solo
Team Averages
Level 24
1,588 SR
1,501 Elo+

VS

Team Averages
Level 26
1,480 SR
1,512 Elo+
Cupid
Cupid
BadIcy
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
KW131427
Janus
Level 29
God Stats
2W - 1L
1,248 SR
Queue Stats
76W - 77L
1,488 Elo+
Solo
Yemoja
Yemoja
Killsoor
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
Varo67
Gilgamesh
Level 25
God Stats
3W - 2L
1,510 SR
Queue Stats
109W - 108L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
ziggy1337
Erlang Shen
Level 26
God Stats
25W - 26L
1,643 SR
Queue Stats
115W - 103L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aviores
Yemoja
15
2 / 7 / 4
10,108
459
11,313
19,359
16,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Ferash
Chaac
17
1 / 4 / 1
9,693
441
8,994
22,802
21,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Foetus57
Cupid
13
2 / 5 / 1
8,027
365
9,671
14,791
5,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
11
0 / 11 / 1
7,547
343
2,237
14,638
5,092
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
17
9 / 7 / 0
10,834
492
13,131
22,426
13,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BadIcy
Cupid
14
1 / 3 / 6
9,129
415
5,801
12,879
5,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
KW131427
Janus
17
7 / 6 / 4
11,477
522
17,954
10,622
3,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Killsoor
Yemoja
15
2 / 2 / 11
10,061
457
10,342
12,424
10,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Varo67
Gilgamesh
19
9 / 3 / 4
11,891
541
24,626
15,056
10,568
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
ziggy1337
Erlang Shen
20
15 / 1 / 8
14,169
644
17,784
19,371
16,240
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
14
Kills
34
34
Deaths
15
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aviores
Yemoja
2
7
4
0.57
W
Cupid
BadIcy
Cupid
1
3
6
1.33
L
Chaac
Ferash
Chaac
1
4
1
0.38
L
Cupid
Foetus57
Cupid
2
5
1
0.5
L
Tiamat
0
11
1
0.05
W
Janus
KW131427
Janus
7
6
4
1.5
W
Yemoja
Killsoor
Yemoja
2
2
11
3.75
W
Gilgamesh
Varo67
Gilgamesh
9
3
4
3.67
L
Fenrir
9
7
0
1.29
W
Erlang Shen
ziggy1337
Erlang Shen
15
1
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,346
Damage
76,507
94,016
Taken
70,352
61,999
Mitigated
45,515
22,139
Healing
17,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aviores
Yemoja
11,313
2,796
1,284
1,509
19,359
16,211
0
7,692
11,667
26,159
0
W
Cupid
BadIcy
Cupid
5,801
2,013
655
3,831
12,879
5,151
1,156
3,483
9,396
0
54,123
L
Chaac
Ferash
Chaac
8,994
2,174
0
8,945
22,802
21,660
0
2,456
20,346
0
52,877
L
Cupid
Foetus57
Cupid
9,671
4,229
430
1,911
14,791
5,271
144
5,809
8,982
0
44,443
L
Tiamat
2,237
796
0
1,022
14,638
5,092
55
5,227
9,411
22,893
0
W
Janus
KW131427
Janus
17,954
1,677
306
1,208
10,622
3,522
0
1,488
9,084
75,744
0
W
Yemoja
Killsoor
Yemoja
10,342
3,077
2,046
1,837
12,424
10,034
1,008
5,852
6,547
34,084
0
W
Gilgamesh
Varo67
Gilgamesh
24,626
9,068
0
1,175
15,056
10,568
2,911
1,244
13,337
0
75,655
L
Fenrir
13,131
1,902
0
7,038
22,426
13,765
0
7,112
15,314
0
80,693
W
Erlang Shen
ziggy1337
Erlang Shen
17,784
10,651
0
6,312
19,371
16,240
2,482
1,483
17,866
0
125,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,209
Gold Earned
56,727
376
Minions Killed
586
0
Camps Cleared
0
1,741,441
Distance Traveled
2,125,870
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,108
459
22
1
0
388,188
4
W
Cupid
9,129
415
96
4
0
393,864
1
L
Chaac
9,693
441
109
5
0
340,463
0
L
Cupid
8,027
365
85
4
0
383,128
6
L
Tiamat
7,547
343
48
2
0
238,164
2
W
Janus
11,477
522
129
6
0
401,569
0
W
Yemoja
10,061
457
44
2
0
415,000
4
W
Gilgamesh
11,891
541
131
6
0
412,600
0
L
Fenrir
10,834
492
112
5
0
391,498
5
W
Erlang Shen
14,169
644
186
8
0
502,837
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role