Player Matchup

Skadi
Skadi
DarkWOlf96pR
Skadi
Level 38
God Stats
81W - 86L
1,429 SR
Queue Stats
180W - 226L
1,394 Elo+
Solo
Bellona
Bellona
TGHRage
Bellona
Level 99
God Stats
1W - 2L
1,218 SR
Queue Stats
55W - 72L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
battery man 20
Baron Samedi
Level 29
God Stats
3W - 0L
1,624 SR
Queue Stats
107W - 99L
1,417 Elo+
Party 1
Team Averages
Level 55
1,424 SR
1,473 Elo+

VS

Team Averages
Level 43
1,400 SR
1,298 Elo+
Fenrir
Fenrir
Alexei20140
Fenrir
Level 9
God Stats
0W - 1L
1,446 SR
Queue Stats
9W - 14L
1,291 Elo+
Solo
Mulan
Mulan
Lord Kamageto
Mulan
Level 79
God Stats
7W - 4L
1,304 SR
Queue Stats
58W - 70L
1,225 Elo+
Solo
Cupid
Cupid
SunsOutGunsOut5
Cupid
Level 42
God Stats
0W - 2L
1,450 SR
Queue Stats
16W - 31L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 5
11,899
700
8,965
11,479
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
TGHRage
Bellona
16
8 / 6 / 2
12,487
735
13,428
16,545
11,288
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
battery man 20
Baron Samedi
16
2 / 5 / 13
12,050
709
14,647
14,231
7,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 7 / 5
10,050
591
5,424
13,232
5,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 5 / 7
11,116
654
9,484
17,906
10,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
7 / 3 / 5
12,071
710
9,140
14,232
5,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
15
Kills
14
15
Deaths
15
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
7
5
0.64
W
5
4
5
1.88
L
5
5
7
1.7
L
7
3
5
3.17
W
Bellona
TGHRage
Bellona
8
6
2
1.5
W
Baron Samedi
battery man 20
Baron Samedi
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,040
Damage
24,048
42,255
Taken
45,370
22,838
Mitigated
21,502
12,621
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,424
1,144
0
477
13,232
5,184
0
4,045
9,187
0
18,855
W
8,965
5,216
0
3,893
11,479
3,796
1,819
68
11,385
0
72,983
L
9,484
3,296
0
538
17,906
10,493
0
6,173
11,733
0
20,278
L
9,140
4,913
560
3,794
14,232
5,825
0
4,821
9,411
0
49,885
W
Bellona
TGHRage
Bellona
13,428
6,368
0
3,752
16,545
11,288
530
46
16,499
0
47,542
W
Baron Samedi
battery man 20
Baron Samedi
14,647
2,037
688
4,288
14,231
7,754
339
64
14,167
52,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,436
Gold Earned
33,237
197
Minions Killed
119
0
Camps Cleared
0
847,879
Distance Traveled
807,299
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,050
591
23
1
0
262,173
5
W
Skadi
11,899
700
65
4
0
284,336
1
L
Mulan
11,116
654
24
1
0
271,896
0
L
Cupid
12,071
710
72
4
0
273,230
2
W
Bellona
12,487
735
54
3
0
312,176
2
W
Baron Samedi
12,050
709
78
5
0
251,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role