Player Matchup

King Arthur
King Arthur
Aaron808
King Arthur
Level 29
God Stats
7W - 8L
1,575 SR
Queue Stats
133W - 158L
1,378 Elo+
Solo
Medusa
Medusa
II REEKID II
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,334 Elo+
Party 2
Loki
Loki
N P C Toxic
Loki
Level 15
God Stats
0W - 3L
1,488 SR
Queue Stats
85W - 95L
1,259 Elo+
Solo
Ares
Ares
amaZe Recoil
Ares
Level 16
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 7L
1,334 Elo+
Party 2
Anubis
Anubis
serpent686663291
Anubis
Level 28
God Stats
3W - 3L
1,689 SR
Queue Stats
13W - 21L
1,408 Elo+
Solo
Team Averages
Level 21
1,591 SR
1,343 Elo+

VS

Team Averages
Level 29
1,597 SR
1,447 Elo+
Fafnir
Fafnir
 
Fafnir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
MBB0000
Hera
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SN0-TMoD
Chaac
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 1
Artemis
Artemis
aiopufnaw
Artemis
Level 3
God Stats
2W - 2L
1,742 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
xSpoorkyx
Danzaburou
Level 6
God Stats
2W - 0L
1,742 SR
Queue Stats
3W - 2L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aaron808
King Arthur
11
2 / 4 / 0
7,258
427
6,107
14,658
6,007
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
10
2 / 9 / 2
7,080
416
5,692
12,360
3,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 1
8,005
471
2,518
11,454
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

9
0 / 4 / 3
6,607
389
2,114
12,355
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 4 / 2
8,865
521
8,767
10,803
5,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
7 / 1 / 11
10,109
595
7,271
11,019
9,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
MBB0000
Hera
13
4 / 3 / 5
8,136
479
7,281
6,788
2,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
SN0-TMoD
Chaac
15
8 / 0 / 8
9,087
535
13,577
14,394
12,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
aiopufnaw
Artemis
14
6 / 5 / 7
9,252
544
11,548
7,483
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
xSpoorkyx
Danzaburou
13
1 / 0 / 5
8,306
489
3,176
7,139
2,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
9
Kills
26
26
Deaths
9
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
7
1
11
12.5
L
King Arthur
Aaron808
King Arthur
2
4
0
0.5
L
Medusa
2
9
2
0.33
W
Hera
MBB0000
Hera
4
3
5
2.17
L
1
5
1
0.3
W
Chaac
SN0-TMoD
Chaac
8
0
8
12
W
Artemis
aiopufnaw
Artemis
6
5
7
1.9
L
0
4
3
0.38
L
4
4
2
1.25
W
Danzaburou
xSpoorkyx
Danzaburou
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,198
Damage
42,853
61,630
Taken
46,823
27,213
Mitigated
29,925
8,745
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,271
2,072
0
3,843
11,019
9,671
424
2,484
8,367
25,460
0
L
King Arthur
Aaron808
King Arthur
6,107
451
0
3,324
14,658
6,007
102
1,600
13,058
0
31,005
L
Medusa
5,692
3,044
0
0
12,360
3,852
0
4,722
7,638
0
30,106
W
Hera
MBB0000
Hera
7,281
2,058
0
1,105
6,788
2,590
249
2,839
3,491
34,301
0
L
2,518
148
0
2,350
11,454
3,830
646
1,122
10,332
0
45,259
W
Chaac
SN0-TMoD
Chaac
13,577
3,549
0
7,942
14,394
12,105
240
1,071
13,237
0
56,721
W
Artemis
aiopufnaw
Artemis
11,548
6,586
0
120
7,483
3,289
1,764
1,752
5,679
0
50,013
L
2,114
447
0
387
12,355
8,279
779
4,157
8,198
16,847
0
L
8,767
275
0
2,684
10,803
5,245
1,133
2,951
7,852
40,973
0
W
Danzaburou
xSpoorkyx
Danzaburou
3,176
1,375
0
1,691
7,139
2,270
2,336
1,751
5,168
0
41,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,815
Gold Earned
44,890
295
Minions Killed
353
0
Camps Cleared
0
1,476,205
Distance Traveled
1,564,254
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,109
595
31
2
0
321,141
6
L
King Arthur
7,258
427
47
3
0
278,395
1
L
Medusa
7,080
416
41
2
0
268,010
2
W
Hera
8,136
479
56
3
0
273,658
5
L
Loki
8,005
471
84
5
0
345,723
3
W
Chaac
9,087
535
84
5
0
341,705
3
W
Artemis
9,252
544
87
5
0
284,371
0
L
Ares
6,607
389
26
2
0
318,521
6
L
Anubis
8,865
521
97
6
0
265,556
3
W
Danzaburou
8,306
489
95
6
0
343,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role