Player Matchup

Sun Wukong
Sun Wukong
MMT9104
Sun Wukong
Level 99
God Stats
2W - 2L
1,653 SR
Queue Stats
185W - 126L
1,650 Elo+
Party 1
Sol
Sol
ふじまるリづが
Sol
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
380W - 291L
1,609 Elo+
Party 1
King Arthur
King Arthur
你真他妈的善变哦你个小妖精
King Arthur
Level 158
God Stats
23W - 30L
1,531 SR
Queue Stats
719W - 567L
1,592 Elo+
Party 1
Nu Wa
Nu Wa
卓卓看起来很好吃
Nu Wa
Level 38
God Stats
82W - 58L
1,623 SR
Queue Stats
93W - 64L
1,568 Elo+
Party 1
Ne Zha
Ne Zha
小小复读姬
Ne Zha
Level 94
God Stats
18W - 31L
1,371 SR
Queue Stats
463W - 385L
1,634 Elo+
Party 1
Team Averages
Level 104
1,536 SR
1,610 Elo+

VS

Team Averages
Level 78
1,473 SR
1,427 Elo+
Fenrir
Fenrir
ChantalAhFectif
Fenrir
Level 83
God Stats
6W - 3L
1,534 SR
Queue Stats
105W - 118L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CustomBigD
Ah Muzen Cab
Level 99
God Stats
4W - 6L
1,269 SR
Queue Stats
261W - 329L
1,459 Elo+
Party 2
Sun Wukong
Sun Wukong
Derkus97
Sun Wukong
Level 96
God Stats
81W - 60L
1,577 SR
Queue Stats
431W - 556L
1,449 Elo+
Party 2
Izanami
Izanami
FeelPack
Izanami
Level 45
God Stats
337W - 331L
1,483 SR
Queue Stats
401W - 412L
1,415 Elo+
Solo
Da Ji
Da Ji
Truestone12
Da Ji
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
359W - 314L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MMT9104
Sun Wukong
14
3 / 1 / 1
7,756
554
7,214
9,105
3,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 2 / 4
7,650
546
6,312
11,271
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 3 / 4
8,882
634
11,854
13,000
7,737
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 5
8,453
604
9,125
4,500
1,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 2 / 6
7,927
566
6,098
10,279
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
6,728
481
4,803
10,183
4,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
CustomBigD
Ah Muzen Cab
11
0 / 2 / 0
6,803
486
2,816
9,690
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Derkus97
Sun Wukong
13
2 / 6 / 0
7,910
565
4,029
12,392
5,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
FeelPack
Izanami
14
4 / 5 / 1
8,177
584
6,533
12,462
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 7 / 2
7,202
514
4,487
11,497
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
23
Kills
9
9
Deaths
23
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Ah Muzen Cab
CustomBigD
Ah Muzen Cab
0
2
0
0
L
Sun Wukong
Derkus97
Sun Wukong
2
6
0
0.33
L
Izanami
FeelPack
Izanami
4
5
1
0.9
W
Sun Wukong
MMT9104
Sun Wukong
3
1
1
3.5
L
3
7
2
0.57
W
3
2
4
2.5
W
4
1
5
6.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,603
Damage
22,668
48,155
Taken
56,224
21,669
Mitigated
22,847
18,038
Healing
14,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,803
705
0
1,271
10,183
4,208
0
3,422
6,723
0
11,185
L
Ah Muzen Cab
CustomBigD
Ah Muzen Cab
2,816
958
0
3,679
9,690
2,894
620
1,845
7,793
0
46,400
L
Sun Wukong
Derkus97
Sun Wukong
4,029
613
0
2,737
12,392
5,957
680
989
11,349
0
38,287
L
Izanami
FeelPack
Izanami
6,533
4,362
0
4,499
12,462
4,063
280
4,409
7,827
0
55,340
W
Sun Wukong
MMT9104
Sun Wukong
7,214
1,189
0
2,853
9,105
3,920
79
0
9,105
0
45,169
L
4,487
553
0
1,838
11,497
5,725
0
3,850
7,457
0
26,217
W
6,312
2,771
515
6,459
11,271
4,554
0
0
11,271
54,873
5,945
W
11,854
1,245
0
4,399
13,000
7,737
41
0
13,000
0
52,775
W
9,125
1,830
0
490
4,500
1,264
1,170
0
4,500
50,986
0
W
6,098
1,219
0
3,322
10,279
4,194
360
0
10,279
0
39,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,668
Gold Earned
36,820
501
Minions Killed
361
0
Camps Cleared
0
1,364,944
Distance Traveled
1,159,158
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,728
481
15
1
0
248,823
2
L
Ah Muzen Cab
6,803
486
87
6
0
224,784
5
L
Sun Wukong
7,910
565
90
6
0
230,355
1
L
Izanami
8,177
584
117
8
0
224,922
1
W
Sun Wukong
7,756
554
103
7
0
280,959
5
L
Da Ji
7,202
514
52
4
0
230,274
4
W
Sol
7,650
546
106
8
0
258,509
7
W
King Arthur
8,882
634
104
7
0
303,490
1
W
Nu Wa
8,453
604
104
7
0
263,765
4
W
Ne Zha
7,927
566
84
6
0
258,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role