Player Matchup

Cthulhu
Cthulhu
AC212
Cthulhu
Level 25
God Stats
5W - 1L
1,968 SR
Queue Stats
66W - 20L
1,722 Elo+
Party 1
Bacchus
Bacchus
Geniust0e
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Nike
Nike
SHIMAADAA
Nike
Level 22
God Stats
14W - 3L
1,879 SR
Queue Stats
125W - 21L
1,827 Elo+
Party 1
Thor
Thor
TomLuiBigD
Thor
Level 21
God Stats
1W - 1L
1,690 SR
Queue Stats
109W - 12L
1,884 Elo+
Party 1
Olorun
Olorun
TomLuiBiggerD
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 9L
1,921 Elo+
Party 1
Team Averages
Level 20
1,707 SR
1,771 Elo+

VS

Team Averages
Level 24
1,406 SR
1,541 Elo+
Chang'e
Chang'e
CAPI115RY
Chang'e
Level 24
God Stats
33W - 45L
1,127 SR
Queue Stats
407W - 415L
1,445 Elo+
Solo
Artemis
Artemis
CRACKvHEAD
Artemis
Level 29
God Stats
13W - 6L
1,616 SR
Queue Stats
113W - 116L
1,592 Elo+
Solo
Amaterasu
Amaterasu
DasJake
Amaterasu
Level 28
God Stats
29W - 19L
1,525 SR
Queue Stats
275W - 253L
1,541 Elo+
Solo
Olorun
Olorun
ShottyTooHotty
Olorun
Level 14
God Stats
2W - 2L
1,262 SR
Queue Stats
25W - 19L
1,627 Elo+
Solo
Zeus
Zeus
oslm
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AC212
Cthulhu
14
0 / 5 / 2
8,508
851
10,042
21,548
11,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Geniust0e
Bacchus
15
1 / 12 / 2
9,756
976
4,338
20,458
19,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nike
15
1 / 7 / 5
9,226
923
7,883
22,746
15,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 9 / 3
9,327
933
11,590
17,773
6,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 8 / 3
10,193
1,019
12,421
20,593
8,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

82

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CAPI115RY
Chang'e
17
6 / 1 / 27
10,646
1,065
10,792
7,601
2,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
CRACKvHEAD
Artemis
18
9 / 2 / 27
11,279
1,128
18,816
12,464
5,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
DasJake
Amaterasu
19
9 / 1 / 32
12,708
1,271
16,407
14,252
11,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
9 / 1 / 29
11,996
1,200
18,795
10,045
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
oslm
Zeus
17
8 / 3 / 20
11,182
1,118
30,225
6,632
2,414
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
176
8
Kills
41
41
Deaths
8
15
Assists
135
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AC212
Cthulhu
0
5
2
0.2
W
Chang'e
CAPI115RY
Chang'e
6
1
27
19.5
W
Artemis
CRACKvHEAD
Artemis
9
2
27
11.25
W
Amaterasu
DasJake
Amaterasu
9
1
32
25
L
Bacchus
Geniust0e
Bacchus
1
12
2
0.17
L
Nike
1
7
5
0.5
W
9
1
29
23.5
L
2
9
3
0.39
L
4
8
3
0.69
W
Zeus
oslm
Zeus
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,274
Damage
95,035
103,118
Taken
50,994
61,354
Mitigated
26,206
5,309
Healing
22,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AC212
Cthulhu
10,042
40
388
0
21,548
11,240
0
15,169
6,379
29,558
0
W
Chang'e
CAPI115RY
Chang'e
10,792
729
4,348
3,007
7,601
2,881
0
3,183
4,418
25,064
0
W
Artemis
CRACKvHEAD
Artemis
18,816
10,633
0
1,292
12,464
5,097
0
8,034
4,430
0
27,057
W
Amaterasu
DasJake
Amaterasu
16,407
9,396
0
6,067
14,252
11,708
0
7,099
7,153
0
36,404
L
Bacchus
Geniust0e
Bacchus
4,338
744
0
817
20,458
19,718
0
12,665
7,793
6,552
0
L
Nike
7,883
509
0
134
22,746
15,230
0
11,692
11,054
0
36,018
W
18,795
13,122
1,566
5,511
10,045
4,106
0
5,336
4,709
41,242
0
L
11,590
1,813
0
0
17,773
6,621
0
10,993
6,780
0
25,560
L
12,421
6,275
1,244
2,726
20,593
8,545
0
9,293
11,300
40,492
0
W
Zeus
oslm
Zeus
30,225
2,956
0
460
6,632
2,414
0
3,149
3,483
45,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,010
Gold Earned
57,811
194
Minions Killed
194
3
Camps Cleared
12
878,283
Distance Traveled
878,040
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,508
851
39
4
0
193,787
0
W
Chang'e
10,646
1,065
42
4
1
183,256
0
W
Artemis
11,279
1,128
19
2
0
172,918
0
W
Amaterasu
12,708
1,271
39
4
10
200,976
0
L
Bacchus
9,756
976
6
1
0
153,190
0
L
Nike
9,226
923
56
6
0
181,951
0
W
Olorun
11,996
1,200
55
6
0
157,632
0
L
Thor
9,327
933
39
4
0
182,928
0
L
Olorun
10,193
1,019
54
5
3
166,427
2
W
Zeus
11,182
1,118
39
4
1
163,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role