Player Matchup

Anubis
Anubis
BT JENKS
Anubis
Level 54
God Stats
9W - 6L
1,480 SR
Queue Stats
215W - 165L
1,618 Elo+
Party 1
Khepri
Khepri
IZZY Thumper
Khepri
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 7L
1,645 Elo+
Party 1
Anhur
Anhur
SketchyD0G
Anhur
Level 42
God Stats
3W - 1L
1,562 SR
Queue Stats
457W - 359L
1,455 Elo+
Party 1
Team Averages
Level 38
1,514 SR
1,573 Elo+

VS

Team Averages
Level 91
1,518 SR
1,392 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Ventiboi
Tiamat
Level 153
God Stats
36W - 37L
1,541 SR
Queue Stats
222W - 265L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
villablacka55
Baron Samedi
Level 24
God Stats
16W - 23L
1,514 SR
Queue Stats
28W - 46L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BT JENKS
Anubis
17
11 / 4 / 8
14,263
679
24,624
21,234
13,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
18
4 / 1 / 16
14,843
707
8,093
21,542
28,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
17
5 / 4 / 12
13,443
640
12,540
12,239
5,582
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
3 / 8 / 4
12,433
592
15,452
21,934
10,714
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Ventiboi
Tiamat
16
4 / 4 / 2
12,598
600
16,956
16,347
12,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
villablacka55
Baron Samedi
15
1 / 8 / 6
11,767
560
9,383
16,280
8,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
20
Kills
8
9
Deaths
20
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
8
4
0.63
W
Anubis
BT JENKS
Anubis
11
4
8
3.75
W
Khepri
4
1
16
12
W
Anhur
5
4
12
2.75
L
Tiamat
Ventiboi
Tiamat
4
4
2
1.25
L
Baron Samedi
villablacka55
Baron Samedi
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,257
Damage
41,791
55,015
Taken
54,561
47,646
Mitigated
32,035
22,789
Healing
16,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
15,452
6,999
0
5,153
21,934
10,714
0
10,294
11,640
274
38,716
W
Anubis
BT JENKS
Anubis
24,624
1,834
1,551
11,641
21,234
13,097
1,374
10,321
10,763
88,753
0
W
Khepri
8,093
1,096
0
8,383
21,542
28,967
349
10,770
10,536
44,875
0
W
Anhur
12,540
7,179
715
499
12,239
5,582
1,054
5,598
6,513
0
48,634
L
Tiamat
Ventiboi
Tiamat
16,956
1,269
262
4,609
16,347
12,942
377
9,918
6,429
62,663
0
L
Baron Samedi
villablacka55
Baron Samedi
9,383
652
1,928
4,190
16,280
8,379
0
12,630
3,650
33,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,549
Gold Earned
36,798
229
Minions Killed
185
0
Camps Cleared
0
1,049,185
Distance Traveled
1,069,707
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,433
592
41
2
0
379,149
0
W
Anubis
14,263
679
104
5
0
306,122
3
W
Khepri
14,843
707
46
2
0
390,833
2
W
Anhur
13,443
640
79
4
0
352,230
3
L
Tiamat
12,598
600
96
5
0
352,301
3
L
Baron Samedi
11,767
560
48
2
0
338,257
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role