Player Matchup

Cthulhu
Cthulhu
JlN W00
Cthulhu
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,055 Elo+
Party 2
Heimdallr
Heimdallr
VisitorFromPluto
Heimdallr
Level 65
God Stats
4W - 2L
1,865 SR
Queue Stats
17W - 24L
1,449 Elo+
Party 3
Mulan
Mulan
YinLightning
Mulan
Level 38
God Stats
3W - 12L
1,374 SR
Queue Stats
15W - 39L
1,266 Elo+
Party 2
Serqet
Serqet
playerhone
Serqet
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 47L
1,288 Elo+
Party 2
Chang'e
Chang'e
tatalexx
Chang'e
Level 23
God Stats
0W - 4L
1,593 SR
Queue Stats
15W - 25L
1,389 Elo+
Party 3
Team Averages
Level 38
1,567 SR
1,289 Elo+

VS

Team Averages
Level 51
1,479 SR
1,419 Elo+
Tyr
Tyr
Crazyblackman333
Tyr
Level 106
God Stats
10W - 7L
1,590 SR
Queue Stats
353W - 322L
1,594 Elo+
Party 4
Kuzenbo
Kuzenbo
JR210
Kuzenbo
Level 29
God Stats
8W - 17L
1,342 SR
Queue Stats
102W - 97L
1,530 Elo+
Party 4
Jing Wei
Jing Wei
Tillymen
Jing Wei
Level 29
God Stats
15W - 14L
1,464 SR
Queue Stats
301W - 340L
1,323 Elo+
Party 1
Eset
Eset
david97aol
Eset
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
303W - 345L
1,326 Elo+
Party 1
Bakasura
Bakasura
zombieslayer0120
Bakasura
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
330W - 382L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JlN W00
Cthulhu
9
0 / 1 / 0
5,252
404
1,966
5,639
4,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
9
0 / 2 / 0
5,647
434
3,015
4,577
1,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 1 / 1
5,647
434
3,302
5,191
2,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
playerhone
Serqet
10
1 / 2 / 1
6,048
465
698
7,027
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
tatalexx
Chang'e
10
0 / 5 / 1
5,941
457
2,442
10,012
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,619
586
3,926
6,611
2,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
JR210
Kuzenbo
11
0 / 0 / 2
6,630
510
2,484
5,220
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Tillymen
Jing Wei
11
1 / 0 / 2
6,555
504
1,928
5,065
1,403
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
7 / 2 / 0
8,242
634
7,887
6,197
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 3
6,441
495
2,890
6,344
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
11
11
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Kuzenbo
JR210
Kuzenbo
0
0
2
1
L
Cthulhu
JlN W00
Cthulhu
0
1
0
0
W
Jing Wei
Tillymen
Jing Wei
1
0
2
2
L
Heimdallr
0
2
0
0
L
1
1
1
1.5
W
7
2
0
3.5
L
Serqet
playerhone
Serqet
1
2
1
0.75
L
Chang'e
tatalexx
Chang'e
0
5
1
0.1
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,423
Damage
19,115
32,446
Taken
29,437
13,567
Mitigated
12,092
8,346
Healing
10,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,926
349
0
2,718
6,611
2,868
0
0
6,361
0
41,506
W
Kuzenbo
JR210
Kuzenbo
2,484
980
0
2,411
5,220
3,277
0
662
4,444
19,594
0
L
Cthulhu
JlN W00
Cthulhu
1,966
211
0
509
5,639
4,262
0
983
4,656
18,238
0
W
Jing Wei
Tillymen
Jing Wei
1,928
1,928
0
1,952
5,065
1,403
165
874
4,041
0
39,250
L
Heimdallr
3,015
1,478
246
920
4,577
1,316
611
1,573
2,888
0
28,958
L
3,302
114
0
473
5,191
2,610
39
879
4,312
0
20,786
W
7,887
912
123
1,588
6,197
1,974
288
2,163
3,900
48,244
0
L
Serqet
playerhone
Serqet
698
157
0
2,034
7,027
2,234
0
1,266
5,751
0
25,372
L
Chang'e
tatalexx
Chang'e
2,442
59
114
4,050
10,012
3,145
460
5,670
4,342
28,556
0
W
2,890
2,086
0
1,510
6,344
2,570
24
420
5,874
0
31,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,535
Gold Earned
35,487
275
Minions Killed
374
0
Camps Cleared
0
1,235,167
Distance Traveled
1,310,329
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,619
586
91
7
0
271,227
4
W
Kuzenbo
6,630
510
34
3
0
252,539
8
L
Cthulhu
5,252
404
32
2
0
246,122
0
W
Jing Wei
6,555
504
94
7
0
247,273
0
L
Heimdallr
5,647
434
80
6
0
242,501
4
L
Mulan
5,647
434
47
4
0
218,493
1
W
Eset
8,242
634
88
7
0
254,106
3
L
Serqet
6,048
465
62
5
0
275,979
2
L
Chang'e
5,941
457
54
4
0
252,072
0
W
Bakasura
6,441
495
67
5
0
285,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role