Player Matchup

Da Ji
Da Ji
KurczakToKox
Da Ji
Level 6
God Stats
1W - 1L
1,735 SR
Queue Stats
7W - 4L
1,541 Elo+
Party 3
Horus
Horus
PaaveK
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,084 Elo+
Party 3
Neith
Neith
Szoper77
Neith
Level 11
God Stats
1W - 2L
1,441 SR
Queue Stats
20W - 15L
1,435 Elo+
Party 3
Ra
Ra
Yashi03
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,408 Elo+
Party 3
Cthulhu
Cthulhu
mati120kg
Cthulhu
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 17L
1,426 Elo+
Party 3
Team Averages
Level 10
1,535 SR
1,379 Elo+

VS

Team Averages
Level 27
1,466 SR
1,383 Elo+
Geb
Geb
BillyBobJimJoe4
Geb
Level 26
God Stats
23W - 28L
1,113 SR
Queue Stats
95W - 97L
1,379 Elo+
Party 2
Ratatoskr
Ratatoskr
DoomedBurritos
Ratatoskr
Level 16
God Stats
11W - 10L
1,587 SR
Queue Stats
24W - 29L
1,355 Elo+
Party 1
King Arthur
King Arthur
MythicAlhoon
King Arthur
Level 28
God Stats
2W - 1L
1,333 SR
Queue Stats
41W - 38L
1,398 Elo+
Solo
Neith
Neith
callofdeath339
Neith
Level 25
God Stats
11W - 10L
1,450 SR
Queue Stats
227W - 271L
1,392 Elo+
Party 2
Baba Yaga
Baba Yaga
maydaayy
Baba Yaga
Level 39
God Stats
10W - 3L
1,845 SR
Queue Stats
64W - 74L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 3
9,610
481
11,731
17,593
6,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
PaaveK
Horus
12
0 / 2 / 1
8,250
413
2,087
9,135
5,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Szoper77
Neith
15
4 / 0 / 5
9,638
482
8,690
8,837
3,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 6 / 4
10,231
512
11,062
11,667
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
mati120kg
Cthulhu
12
4 / 4 / 5
8,393
420
8,614
13,689
11,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
8,426
421
4,326
13,653
7,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
DoomedBurritos
Ratatoskr
16
9 / 3 / 2
10,430
522
7,564
10,068
3,720
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
MythicAlhoon
King Arthur
15
3 / 4 / 2
9,366
468
10,435
15,608
8,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 5
8,207
410
6,003
7,483
2,536
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
maydaayy
Baba Yaga
16
5 / 2 / 6
10,267
513
10,953
14,366
7,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
17
Kills
17
17
Deaths
17
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
5
5
0.5
W
Ratatoskr
DoomedBurritos
Ratatoskr
9
3
2
3.33
L
6
5
3
1.5
W
King Arthur
MythicAlhoon
King Arthur
3
4
2
1
L
Horus
PaaveK
Horus
0
2
1
0.25
L
Neith
Szoper77
Neith
4
0
5
6.5
L
3
6
4
0.83
W
0
3
5
0.83
L
Cthulhu
mati120kg
Cthulhu
4
4
5
1.63
W
Baba Yaga
maydaayy
Baba Yaga
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,184
Damage
39,281
60,921
Taken
61,178
31,002
Mitigated
29,974
17,346
Healing
13,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,326
507
0
1,395
13,653
7,544
0
4,853
8,427
27,607
0
W
Ratatoskr
DoomedBurritos
Ratatoskr
7,564
1,460
0
0
10,068
3,720
0
2,062
7,851
0
54,770
L
11,731
3,011
0
4,460
17,593
6,721
260
4,946
12,647
0
53,931
W
King Arthur
MythicAlhoon
King Arthur
10,435
1,373
0
2,677
15,608
8,870
746
3,348
12,049
0
43,829
L
Horus
PaaveK
Horus
2,087
1,203
261
1,836
9,135
5,798
923
0
9,135
0
32,377
L
Neith
Szoper77
Neith
8,690
5,384
0
4,217
8,837
3,344
1,774
2,178
6,659
0
56,167
L
11,062
1,675
794
3,180
11,667
3,660
438
3,581
8,086
63,892
0
W
6,003
2,006
0
1,923
7,483
2,536
1,525
2,696
4,575
0
42,198
L
Cthulhu
mati120kg
Cthulhu
8,614
707
150
2,448
13,689
11,479
0
4,574
9,115
24,472
0
W
Baba Yaga
maydaayy
Baba Yaga
10,953
1,351
885
6,511
14,366
7,304
1,707
5,372
8,600
61,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,122
Gold Earned
46,696
442
Minions Killed
380
0
Camps Cleared
0
1,731,274
Distance Traveled
1,941,011
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,426
421
45
2
0
433,754
4
W
Ratatoskr
10,430
522
99
5
0
434,821
1
L
Da Ji
9,610
481
81
4
0
379,390
3
W
King Arthur
9,366
468
65
3
0
359,814
8
L
Horus
8,250
413
73
4
0
315,922
2
L
Neith
9,638
482
102
5
0
330,536
1
L
Ra
10,231
512
140
7
0
357,133
6
W
Neith
8,207
410
78
4
0
343,976
3
L
Cthulhu
8,393
420
46
2
0
348,293
5
W
Baba Yaga
10,267
513
93
5
0
368,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role