Player Matchup

Da Ji
Da Ji
CKTawab
Da Ji
Level 29
God Stats
471W - 387L
1,603 SR
Queue Stats
780W - 760L
1,570 Elo+
Solo
Zeus
Zeus
DylanHunter21
Zeus
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 38L
1,500 Elo+
Party 1
Thor
Thor
ImTheMadKing
Thor
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 31L
1,378 Elo+
Party 1
Fenrir
Fenrir
Janonx
Fenrir
Level 33
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 28L
1,378 Elo+
Party 1
Ra
Ra
JayDaii
Ra
Level 16
God Stats
2W - 1L
1,806 SR
Queue Stats
18W - 18L
1,397 Elo+
Solo
Team Averages
Level 21
1,582 SR
1,444 Elo+

VS

Team Averages
Level 23
1,375 SR
1,424 Elo+
Nu Wa
Nu Wa
Crepes06
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
SU_ZED685
Baron Samedi
Level 15
God Stats
9W - 8L
1,430 SR
Queue Stats
41W - 46L
1,410 Elo+
Party 2
Loki
Loki
Zaranity
Loki
Level 25
God Stats
37W - 38L
1,522 SR
Queue Stats
179W - 177L
1,420 Elo+
Party 2
Tiamat
Tiamat
barkukoy
Tiamat
Level 20
God Stats
5W - 9L
1,125 SR
Queue Stats
239W - 234L
1,332 Elo+
Solo
Zeus
Zeus
lm Juustin
Zeus
Level 28
God Stats
4W - 3L
1,296 SR
Queue Stats
22W - 34L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CKTawab
Da Ji
19
10 / 7 / 8
13,711
1,246
17,682
17,628
5,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 7 / 5
11,787
1,072
8,571
15,111
5,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 11 / 9
10,389
944
6,883
17,780
5,672
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
Janonx
Fenrir
16
1 / 3 / 3
9,666
879
3,134
7,500
3,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 9 / 5
9,919
902
7,092
14,171
4,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

66

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Crepes06
Nu Wa
20
15 / 4 / 18
13,478
1,225
21,508
8,458
3,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
SU_ZED685
Baron Samedi
19
6 / 2 / 17
12,212
1,110
12,254
10,916
4,869
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
19
6 / 2 / 20
11,930
1,085
8,155
7,275
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tiamat
barkukoy
Tiamat
18
4 / 6 / 13
11,340
1,031
15,011
12,374
7,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 4 / 16
11,918
1,083
7,930
8,746
2,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
121
18
Kills
37
37
Deaths
18
30
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Da Ji
CKTawab
Da Ji
10
7
8
2
W
Nu Wa
Crepes06
Nu Wa
15
4
18
6
L
6
7
5
1.21
L
0
11
9
0.41
L
Fenrir
Janonx
Fenrir
1
3
3
0.83
L
1
9
5
0.39
W
Baron Samedi
SU_ZED685
Baron Samedi
6
2
17
7.25
W
Loki
6
2
20
8
W
Tiamat
barkukoy
Tiamat
4
6
13
1.75
W
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,362
Damage
64,858
72,190
Taken
47,769
24,019
Mitigated
20,728
1,069
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
CKTawab
Da Ji
17,682
4,964
0
337
17,628
5,147
0
14,471
3,157
0
30,446
W
Nu Wa
Crepes06
Nu Wa
21,508
6,611
0
286
8,458
3,065
0
1,468
6,990
32,099
0
L
8,571
1,960
0
0
15,111
5,289
0
11,030
4,081
38,907
0
L
6,883
811
0
0
17,780
5,672
0
14,145
3,635
0
12,430
L
Fenrir
Janonx
Fenrir
3,134
368
0
181
7,500
3,613
0
5,416
2,084
0
11,976
L
7,092
653
441
110
14,171
4,298
0
11,641
2,530
30,285
0
W
Baron Samedi
SU_ZED685
Baron Samedi
12,254
353
1,077
2,659
10,916
4,869
0
4,207
6,709
30,939
0
W
Loki
8,155
3,892
0
351
7,275
2,531
0
3,587
3,688
0
20,479
W
Tiamat
barkukoy
Tiamat
15,011
1,659
0
2,309
12,374
7,556
0
3,525
8,849
36,772
0
W
7,930
1,132
0
0
8,746
2,707
0
2,876
5,870
25,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,472
Gold Earned
60,878
178
Minions Killed
185
6
Camps Cleared
7
801,172
Distance Traveled
993,856
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,711
1,246
36
3
5
207,143
0
W
Nu Wa
13,478
1,225
27
2
1
178,993
1
L
Zeus
11,787
1,072
57
5
1
177,695
1
L
Thor
10,389
944
7
1
0
178,942
0
L
Fenrir
9,666
879
20
2
0
65,851
0
L
Ra
9,919
902
58
5
0
171,541
0
W
Baron Samedi
12,212
1,110
49
4
2
202,244
0
W
Loki
11,930
1,085
18
2
0
221,594
0
W
Tiamat
11,340
1,031
46
4
1
208,958
1
W
Zeus
11,918
1,083
45
4
3
182,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role