Player Matchup

Ymir
Ymir
KRATOS SHINIGAM
Ymir
Level 145
God Stats
16W - 5L
1,552 SR
Queue Stats
284W - 215L
1,684 Elo+
Party 3
Fenrir
Fenrir
Lalor 18
Fenrir
Level 145
God Stats
23W - 9L
1,704 SR
Queue Stats
355W - 309L
1,642 Elo+
Party 3
Tiamat
Tiamat
QueenPam UwU
Tiamat
Level 29
God Stats
26W - 8L
1,806 SR
Queue Stats
148W - 53L
1,817 Elo+
Party 3
Bellona
Bellona
iFaDz4837
Bellona
Level 60
God Stats
69W - 51L
1,621 SR
Queue Stats
260W - 189L
1,650 Elo+
Party 3
Ah Puch
Ah Puch
kyr3e
Ah Puch
Level 46
God Stats
4W - 4L
1,509 SR
Queue Stats
110W - 124L
1,530 Elo+
Solo
Team Averages
Level 85
1,638 SR
1,665 Elo+

VS

Team Averages
Level 62
1,516 SR
1,414 Elo+
Scylla
Scylla
AsunderHealer
Scylla
Level 84
God Stats
17W - 9L
1,567 SR
Queue Stats
165W - 196L
1,459 Elo+
Party 1
Bellona
Bellona
JaeMah
Bellona
Level 13
God Stats
35W - 29L
1,611 SR
Queue Stats
43W - 50L
1,452 Elo+
Party 2
Ah Puch
Ah Puch
MichaelMazda
Ah Puch
Level 91
God Stats
18W - 26L
1,372 SR
Queue Stats
62W - 79L
1,412 Elo+
Party 2
Cernunnos
Cernunnos
Mr GodsWrath
Cernunnos
Level 33
God Stats
17W - 28L
1,406 SR
Queue Stats
129W - 148L
1,363 Elo+
Party 1
Zhong Kui
Zhong Kui
Swineflu6274
Zhong Kui
Level 89
God Stats
10W - 8L
1,627 SR
Queue Stats
898W - 849L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 23
11,929
1,084
11,448
13,191
13,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Lalor 18
Fenrir
18
12 / 2 / 8
12,637
1,149
13,875
12,131
7,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
18
9 / 3 / 17
12,468
1,133
22,349
10,537
7,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
iFaDz4837
Bellona
17
5 / 1 / 13
10,966
997
8,906
13,039
11,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
kyr3e
Ah Puch
17
6 / 3 / 8
10,926
993
14,483
8,617
2,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

244

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 4
10,678
971
9,349
14,756
5,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
JaeMah
Bellona
15
1 / 7 / 7
9,581
871
4,730
15,032
9,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
MichaelMazda
Ah Puch
16
0 / 6 / 7
9,887
899
15,667
13,850
4,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Mr GodsWrath
Cernunnos
17
4 / 5 / 7
11,419
1,038
10,705
18,340
6,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Swineflu6274
Zhong Kui
16
3 / 8 / 5
10,482
953
9,263
15,363
10,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
42
34
Kills
12
12
Deaths
34
69
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
L
Bellona
JaeMah
Bellona
1
7
7
0.64
W
2
3
23
4.5
W
Fenrir
Lalor 18
Fenrir
12
2
8
8
L
Ah Puch
MichaelMazda
Ah Puch
0
6
7
0.58
L
Cernunnos
Mr GodsWrath
Cernunnos
4
5
7
1.5
W
Tiamat
9
3
17
5.83
L
Zhong Kui
Swineflu6274
Zhong Kui
3
8
5
0.69
W
Bellona
iFaDz4837
Bellona
5
1
13
11.5
W
Ah Puch
kyr3e
Ah Puch
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,061
Damage
49,714
57,515
Taken
77,341
42,274
Mitigated
36,753
8,452
Healing
2,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,349
580
0
0
14,756
5,053
0
8,965
5,631
27,266
0
L
Bellona
JaeMah
Bellona
4,730
850
0
310
15,032
9,995
0
9,839
4,923
0
9,521
W
11,448
901
0
2,417
13,191
13,754
0
9,024
4,167
20,944
0
W
Fenrir
Lalor 18
Fenrir
13,875
3,261
0
487
12,131
7,015
0
7,324
4,807
0
23,908
L
Ah Puch
MichaelMazda
Ah Puch
15,667
203
0
1,670
13,850
4,774
0
7,372
6,372
53,735
0
L
Cernunnos
Mr GodsWrath
Cernunnos
10,705
7,459
0
0
18,340
6,793
0
12,953
5,191
0
24,455
W
Tiamat
22,349
1,095
94
2,451
10,537
7,387
0
7,714
2,823
45,774
0
L
Zhong Kui
Swineflu6274
Zhong Kui
9,263
701
0
377
15,363
10,138
0
8,229
6,944
16,350
0
W
Bellona
iFaDz4837
Bellona
8,906
3,020
0
504
13,039
11,309
0
6,614
6,425
0
24,720
W
Ah Puch
kyr3e
Ah Puch
14,483
568
0
2,499
8,617
2,809
0
3,603
5,014
36,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,926
Gold Earned
52,047
187
Minions Killed
214
11
Camps Cleared
6
954,875
Distance Traveled
873,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,678
971
48
4
2
190,128
0
L
Bellona
9,581
871
4
0
0
149,573
0
W
Ymir
11,929
1,084
24
2
1
164,380
0
W
Fenrir
12,637
1,149
21
2
5
215,613
0
L
Ah Puch
9,887
899
99
9
1
182,636
0
L
Cernunnos
11,419
1,038
52
5
3
177,270
0
W
Tiamat
12,468
1,133
65
6
3
180,100
0
L
Zhong Kui
10,482
953
11
1
0
173,859
0
W
Bellona
10,966
997
35
3
2
223,759
0
W
Ah Puch
10,926
993
42
4
0
171,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role