Player Matchup

Cerberus
Cerberus
CryptiC248
Cerberus
Level 109
God Stats
13W - 11L
1,685 SR
Queue Stats
250W - 213L
1,523 Elo+
Solo
Mercury
Mercury
MeXiCaN KoNG
Mercury
Level 55
God Stats
6W - 4L
1,618 SR
Queue Stats
92W - 108L
1,502 Elo+
Solo
Danzaburou
Danzaburou
NoctiStrifeXV
Danzaburou
Level 139
God Stats
17W - 19L
1,523 SR
Queue Stats
232W - 224L
1,492 Elo+
Solo
Janus
Janus
YuuGbowy
Janus
Level 138
God Stats
11W - 14L
1,496 SR
Queue Stats
703W - 679L
1,495 Elo+
Solo
Neith
Neith
your lolo
Neith
Level 106
God Stats
102W - 96L
1,556 SR
Queue Stats
674W - 670L
1,484 Elo+
Solo
Team Averages
Level 109
1,576 SR
1,499 Elo+

VS

Team Averages
Level 126
1,688 SR
1,490 Elo+
Sobek
Sobek
AGN Numbzie
Sobek
Level 160
God Stats
8W - 5L
1,716 SR
Queue Stats
395W - 401L
1,553 Elo+
Solo
Kukulkan
Kukulkan
BlackWaves
Kukulkan
Level 158
God Stats
6W - 8L
1,541 SR
Queue Stats
442W - 441L
1,434 Elo+
Solo
Da Ji
Da Ji
NoX Jonny
Da Ji
Level 124
God Stats
14W - 14L
1,794 SR
Queue Stats
260W - 264L
1,409 Elo+
Solo
Heimdallr
Heimdallr
destruhccion
Heimdallr
Level 80
God Stats
3W - 0L
1,728 SR
Queue Stats
11W - 7L
1,620 Elo+
Solo
Erlang Shen
Erlang Shen
squib215
Erlang Shen
Level 107
God Stats
18W - 13L
1,660 SR
Queue Stats
562W - 516L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CryptiC248
Cerberus
18
2 / 7 / 7
13,141
505
12,066
25,954
21,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
MeXiCaN KoNG
Mercury
16
3 / 11 / 4
10,993
423
9,147
21,440
8,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
NoctiStrifeXV
Danzaburou
16
2 / 4 / 3
11,806
454
6,712
10,086
3,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
YuuGbowy
Janus
19
6 / 6 / 2
12,882
495
14,048
12,705
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
your lolo
Neith
20
2 / 4 / 1
12,529
482
15,405
15,222
6,675
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 19
13,533
521
10,761
24,083
31,994
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
BlackWaves
Kukulkan
20
10 / 4 / 3
14,374
553
19,675
14,777
6,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
NoX Jonny
Da Ji
20
5 / 3 / 4
13,778
530
6,280
21,438
9,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
destruhccion
Heimdallr
20
9 / 5 / 5
13,931
536
16,470
17,006
8,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
squib215
Erlang Shen
20
3 / 0 / 8
13,674
526
10,840
27,408
28,424
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
15
Kills
32
32
Deaths
15
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
3
19
4.83
W
Kukulkan
BlackWaves
Kukulkan
10
4
3
2.88
L
Cerberus
CryptiC248
Cerberus
2
7
7
0.79
L
Mercury
MeXiCaN KoNG
Mercury
3
11
4
0.45
W
Da Ji
NoX Jonny
Da Ji
5
3
4
2.33
L
Danzaburou
NoctiStrifeXV
Danzaburou
2
4
3
0.88
L
Janus
YuuGbowy
Janus
6
6
2
1.17
W
Heimdallr
destruhccion
Heimdallr
9
5
5
2.3
W
Erlang Shen
squib215
Erlang Shen
3
0
8
7
L
Neith
your lolo
Neith
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,378
Damage
64,026
85,407
Taken
104,712
44,285
Mitigated
84,485
17,298
Healing
43,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,761
930
0
6,261
24,083
31,994
36
6,955
16,816
30,086
0
W
Kukulkan
BlackWaves
Kukulkan
19,675
1,581
0
2,120
14,777
6,236
1,933
7,002
7,375
107,957
0
L
Cerberus
CryptiC248
Cerberus
12,066
512
0
6,175
25,954
21,258
0
8,095
17,679
55,582
0
L
Mercury
MeXiCaN KoNG
Mercury
9,147
5,453
0
4,772
21,440
8,339
542
6,893
14,409
0
63,749
W
Da Ji
NoX Jonny
Da Ji
6,280
1,749
0
11,087
21,438
9,284
781
2,889
18,421
0
131,706
L
Danzaburou
NoctiStrifeXV
Danzaburou
6,712
2,555
0
1,957
10,086
3,705
2,202
1,791
8,295
0
70,097
L
Janus
YuuGbowy
Janus
14,048
295
0
1,929
12,705
4,308
0
8,665
3,586
68,820
0
W
Heimdallr
destruhccion
Heimdallr
16,470
9,686
630
7,899
17,006
8,547
3,388
3,689
13,195
0
89,538
W
Erlang Shen
squib215
Erlang Shen
10,840
5,444
0
15,168
27,408
28,424
1,524
4,487
22,791
0
96,695
L
Neith
your lolo
Neith
15,405
5,575
0
2,465
15,222
6,675
476
4,148
11,002
0
97,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,351
Gold Earned
69,290
616
Minions Killed
713
0
Camps Cleared
0
2,340,288
Distance Traveled
2,433,657
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,533
521
35
1
0
512,395
12
W
Kukulkan
14,374
553
191
7
0
465,495
5
L
Cerberus
13,141
505
100
4
0
506,472
9
L
Mercury
10,993
423
96
4
0
478,261
11
W
Da Ji
13,778
530
186
7
0
508,504
0
L
Danzaburou
11,806
454
133
5
0
397,132
2
L
Janus
12,882
495
120
5
0
496,500
4
W
Heimdallr
13,931
536
139
5
0
425,370
1
W
Erlang Shen
13,674
526
162
6
0
521,893
2
L
Neith
12,529
482
167
6
0
461,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role