Player Matchup

Awilix
Awilix
ExT_King_Slayer
Awilix
Level 65
God Stats
14W - 15L
1,424 SR
Queue Stats
126W - 151L
1,375 Elo+
Party 4
Janus
Janus
ExT_NightKing
Janus
Level 64
God Stats
1W - 1L
1,323 SR
Queue Stats
113W - 135L
1,409 Elo+
Party 4
Hachiman
Hachiman
LowHangingNuts12
Hachiman
Level 46
God Stats
6W - 11L
1,256 SR
Queue Stats
309W - 290L
1,365 Elo+
Party 1
Chaac
Chaac
OldManJenk1ns
Chaac
Level 85
God Stats
12W - 10L
1,416 SR
Queue Stats
562W - 575L
1,398 Elo+
Party 1
Bellona
Bellona
SG Bonez
Bellona
Level 48
God Stats
2W - 1L
1,277 SR
Queue Stats
67W - 78L
1,366 Elo+
Party 4
Team Averages
Level 62
1,339 SR
1,383 Elo+

VS

Team Averages
Level 39
1,360 SR
1,344 Elo+
Jing Wei
Jing Wei
PhantomDogma
Jing Wei
Level 65
God Stats
7W - 5L
1,534 SR
Queue Stats
31W - 43L
1,354 Elo+
Party 2
Mercury
Mercury
RptrAfk
Mercury
Level 37
God Stats
58W - 69L
1,388 SR
Queue Stats
488W - 545L
1,261 Elo+
Party 3
Janus
Janus
bl1ndf1re9961
Janus
Level 26
God Stats
0W - 4L
1,209 SR
Queue Stats
18W - 23L
1,350 Elo+
Party 2
Ymir
Ymir
buck shot 04
Ymir
Level 34
God Stats
8W - 9L
1,169 SR
Queue Stats
416W - 470L
1,379 Elo+
Party 3
Tyr
Tyr
cruzgamer55
Tyr
Level 31
God Stats
10W - 18L
1,502 SR
Queue Stats
481W - 544L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 4
9,288
581
6,750
8,289
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 1 / 2
8,773
548
6,859
6,132
2,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 2 / 15
9,139
571
14,971
7,676
2,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
17 / 0 / 7
9,754
610
10,168
8,136
6,641
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
SG Bonez
Bellona
14
5 / 1 / 5
8,358
522
7,203
10,528
8,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PhantomDogma
Jing Wei
10
1 / 14 / 1
6,677
417
1,947
14,251
2,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
RptrAfk
Mercury
12
2 / 5 / 1
7,573
473
4,870
11,952
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 2 / 3
7,865
492
3,857
8,427
2,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 10 / 0
6,494
406
2,389
12,484
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 7 / 1
8,067
504
8,174
14,147
10,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
38
Kills
5
5
Deaths
38
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
W
1
1
2
2
W
7
2
15
7.25
W
17
0
7
20.5
L
Jing Wei
PhantomDogma
Jing Wei
1
14
1
0.11
L
Mercury
RptrAfk
Mercury
2
5
1
0.5
W
Bellona
SG Bonez
Bellona
5
1
5
7.5
L
0
2
3
0.75
L
0
10
0
0
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,951
Damage
21,237
40,761
Taken
61,261
23,278
Mitigated
23,463
10,001
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,750
2,175
0
3,084
8,289
3,325
564
400
7,889
0
51,676
W
6,859
338
243
2,131
6,132
2,146
1,450
2,415
3,717
61,405
0
W
14,971
8,318
0
250
7,676
2,773
1,666
2,041
5,635
0
60,430
W
10,168
1,758
0
1,745
8,136
6,641
926
1,675
6,461
5,704
28,322
L
Jing Wei
PhantomDogma
Jing Wei
1,947
1,419
0
215
14,251
2,367
0
428
13,823
0
16,980
L
Mercury
RptrAfk
Mercury
4,870
1,730
123
3,033
11,952
3,825
0
345
11,607
0
38,683
W
Bellona
SG Bonez
Bellona
7,203
2,000
426
2,122
10,528
8,393
1,116
356
10,172
0
34,054
L
3,857
0
0
2,605
8,427
2,335
414
4,764
3,233
47,201
0
L
2,389
200
0
432
12,484
4,931
381
1,570
10,908
21,566
0
L
8,174
1,216
0
2,000
14,147
10,005
296
923
13,212
701
37,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,312
Gold Earned
36,676
420
Minions Killed
326
0
Camps Cleared
0
1,560,871
Distance Traveled
1,464,388
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,288
581
95
6
0
331,939
0
W
Janus
8,773
548
123
8
0
297,968
2
W
Hachiman
9,139
571
91
6
0
273,763
1
W
Chaac
9,754
610
53
3
0
336,513
0
L
Jing Wei
6,677
417
44
3
0
290,380
0
L
Mercury
7,573
473
81
5
0
355,710
0
W
Bellona
8,358
522
58
4
0
320,688
2
L
Janus
7,865
492
96
6
0
294,536
2
L
Ymir
6,494
406
38
2
0
226,044
0
L
Tyr
8,067
504
67
4
0
297,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role