Player Matchup

Gilgamesh
Gilgamesh
Aylox
Gilgamesh
Level 106
God Stats
37W - 45L
1,502 SR
Queue Stats
272W - 246L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
Pythonzzzzzzzzz
Kukulkan
Level 104
God Stats
1W - 0L
1,270 SR
Queue Stats
5W - 4L
1,952 Elo+
Party 2
Danzaburou
Danzaburou
Zoorcasm
Danzaburou
Level 148
God Stats
4W - 4L
1,211 SR
Queue Stats
153W - 90L
1,663 Elo+
Party 2
Team Averages
Level 119
1,327 SR
1,724 Elo+

VS

Team Averages
Level 120
1,379 SR
1,508 Elo+
Fenrir
Fenrir
DeadBlackHole
Fenrir
Level 147
God Stats
8W - 8L
1,639 SR
Queue Stats
68W - 82L
1,571 Elo+
Solo
Scylla
Scylla
InFamous Famas
Scylla
Level 109
God Stats
15W - 20L
1,407 SR
Queue Stats
375W - 470L
1,479 Elo+
Party 1
Ullr
Ullr
Zebra Warlord
Ullr
Level 105
God Stats
0W - 7L
1,093 SR
Queue Stats
401W - 493L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aylox
Gilgamesh
16
6 / 4 / 12
12,712
706
16,139
16,942
8,461
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
17
7 / 0 / 13
12,963
720
11,428
8,418
3,775
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Zoorcasm
Danzaburou
16
7 / 2 / 13
13,166
731
9,761
10,694
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 4
10,539
586
7,211
20,750
15,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 8 / 2
11,532
641
14,004
12,782
4,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 5 / 1
11,756
653
3,701
12,806
5,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
20
Kills
6
6
Deaths
20
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aylox
Gilgamesh
6
4
12
3
L
0
7
4
0.29
L
3
8
2
0.5
W
Kukulkan
7
0
13
13.5
L
3
5
1
0.7
W
Danzaburou
Zoorcasm
Danzaburou
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,328
Damage
24,916
36,054
Taken
46,338
16,199
Mitigated
24,925
4,295
Healing
7,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aylox
Gilgamesh
16,139
4,939
0
894
16,942
8,461
656
6,231
10,511
0
60,296
L
7,211
1,588
0
5,166
20,750
15,084
0
3,405
17,345
2,219
36,136
L
14,004
672
0
1,613
12,782
4,278
78
3,648
9,134
55,497
0
W
Kukulkan
11,428
342
0
451
8,418
3,775
769
3,792
4,601
66,383
0
L
3,701
458
0
626
12,806
5,563
75
4,515
8,291
0
52,695
W
Danzaburou
Zoorcasm
Danzaburou
9,761
3,163
0
2,950
10,694
3,963
1,810
4,238
6,331
0
50,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,841
Gold Earned
33,827
227
Minions Killed
216
0
Camps Cleared
0
986,228
Distance Traveled
943,937
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,712
706
72
4
0
331,540
6
L
Fenrir
10,539
586
42
2
0
333,749
5
L
Scylla
11,532
641
78
4
0
312,703
1
W
Kukulkan
12,963
720
114
6
0
352,045
5
L
Ullr
11,756
653
96
5
0
297,485
1
W
Danzaburou
13,166
731
41
2
0
302,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role