Player Matchup

Chaac
Chaac
JoeVeeUK
Chaac
Level 16
God Stats
0W - 2L
1,280 SR
Queue Stats
33W - 43L
1,419 Elo+
Solo
Zeus
Zeus
kdrima
Zeus
Level 29
God Stats
7W - 11L
1,153 SR
Queue Stats
156W - 190L
1,458 Elo+
Solo
Fenrir
Fenrir
kspear
Fenrir
Level 29
God Stats
1W - 4L
1,755 SR
Queue Stats
164W - 173L
1,456 Elo+
Solo
Baba Yaga
Baba Yaga
twdloverr
Baba Yaga
Level 29
God Stats
1W - 2L
1,425 SR
Queue Stats
86W - 102L
1,425 Elo+
Solo
Sol
Sol
xVapeNationxx
Sol
Level 26
God Stats
0W - 1L
1,838 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Team Averages
Level 26
1,490 SR
1,452 Elo+

VS

Team Averages
Level 22
1,465 SR
1,473 Elo+
Zeus
Zeus
GovernedCake509
Zeus
Level 16
God Stats
1W - 1L
1,271 SR
Queue Stats
12W - 11L
1,463 Elo+
Solo
Hera
Hera
Jax-vandale
Hera
Level 21
God Stats
20W - 20L
1,402 SR
Queue Stats
246W - 247L
1,516 Elo+
Solo
Rama
Rama
KanekiLuffy
Rama
Level 28
God Stats
2W - 2L
1,236 SR
Queue Stats
98W - 103L
1,434 Elo+
Solo
Jormungandr
Jormungandr
barbabianca13
Jormungandr
Level 29
God Stats
2W - 0L
1,896 SR
Queue Stats
74W - 80L
1,591 Elo+
Solo
Fenrir
Fenrir
gabrielxlbc
Fenrir
Level 18
God Stats
5W - 4L
1,521 SR
Queue Stats
50W - 41L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JoeVeeUK
Chaac
20
1 / 4 / 6
13,573
905
6,268
24,688
20,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
kdrima
Zeus
18
0 / 7 / 5
12,398
827
4,284
11,000
9,779
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
kspear
Fenrir
20
12 / 3 / 3
16,746
1,116
18,202
20,888
9,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
twdloverr
Baba Yaga
20
0 / 4 / 8
13,177
878
18,702
19,791
8,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 12 / 7
14,277
952
22,506
32,456
13,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 5
13,058
871
10,378
11,544
4,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 5 / 12
16,838
1,123
32,792
11,613
4,505
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 0 / 10
14,711
981
19,181
17,939
6,899
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
barbabianca13
Jormungandr
20
12 / 3 / 16
17,579
1,172
34,082
22,935
31,285
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
19
1 / 1 / 9
12,906
860
5,708
10,805
4,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
16
Kills
30
30
Deaths
16
29
Assists
52
Player
Kills
Deaths
Assists
KDA
W
2
7
5
0.64
W
11
5
12
3.4
L
Chaac
JoeVeeUK
Chaac
1
4
6
1
W
4
0
10
9
W
Jormungandr
barbabianca13
Jormungandr
12
3
16
6.67
W
Fenrir
1
1
9
5.5
L
Zeus
kdrima
Zeus
0
7
5
0.36
L
Fenrir
kspear
Fenrir
12
3
3
4.5
L
Baba Yaga
twdloverr
Baba Yaga
0
4
8
1
L
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,962
Damage
102,141
108,823
Taken
74,836
61,043
Mitigated
51,736
22,737
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,378
1,462
0
0
11,544
4,411
0
4,655
6,889
27,503
0
W
32,792
7,355
0
0
11,613
4,505
0
3,746
7,867
77,166
0
L
Chaac
JoeVeeUK
Chaac
6,268
1,185
0
6,802
24,688
20,538
0
19,494
3,830
0
47,184
W
19,181
16,938
474
5,932
17,939
6,899
0
14,339
3,600
0
48,538
W
Jormungandr
barbabianca13
Jormungandr
34,082
3,976
0
3,806
22,935
31,285
0
14,603
8,332
66,498
0
W
Fenrir
5,708
1,952
0
130
10,805
4,636
0
8,149
2,656
0
10,934
L
Zeus
kdrima
Zeus
4,284
949
0
1,019
11,000
9,779
0
7,896
2,829
19,964
0
L
Fenrir
kspear
Fenrir
18,202
5,059
0
3,090
20,888
9,174
0
12,931
7,857
0
46,249
L
Baba Yaga
twdloverr
Baba Yaga
18,702
1,283
0
3,471
19,791
8,515
0
14,280
4,834
43,756
0
L
22,506
9,233
0
8,355
32,456
13,037
0
20,035
12,221
59,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,171
Gold Earned
75,092
321
Minions Killed
309
11
Camps Cleared
11
1,356,528
Distance Traveled
1,220,559
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,058
871
51
3
1
167,161
0
W
Hera
16,838
1,123
112
7
2
282,222
0
L
Chaac
13,573
905
90
6
0
333,645
0
W
Rama
14,711
981
77
5
5
255,976
2
W
Jormungandr
17,579
1,172
62
4
2
288,338
1
W
Fenrir
12,906
860
7
0
1
226,862
0
L
Zeus
12,398
827
35
2
0
130,047
3
L
Fenrir
16,746
1,116
54
4
8
346,712
1
L
Baba Yaga
13,177
878
72
5
1
271,873
0
L
Sol
14,277
952
70
5
2
274,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role