Player Matchup

Loki
Loki
BlueberryRem
Loki
Level 154
God Stats
5W - 8L
1,609 SR
Queue Stats
327W - 271L
1,573 Elo+
Party 2
Kuzenbo
Kuzenbo
FaTe Helix
Kuzenbo
Level 143
God Stats
5W - 4L
1,500 SR
Queue Stats
261W - 225L
1,491 Elo+
Party 2
Heimdallr
Heimdallr
GrimGK
Heimdallr
Level 150
God Stats
1W - 4L
1,543 SR
Queue Stats
56W - 59L
1,659 Elo+
Party 1
Gilgamesh
Gilgamesh
Im Sundance
Gilgamesh
Level 145
God Stats
10W - 16L
1,565 SR
Queue Stats
136W - 157L
1,636 Elo+
Party 1
He Bo
He Bo
ZeroTwoChan
He Bo
Level 128
God Stats
0W - 1L
1,850 SR
Queue Stats
40W - 23L
1,679 Elo+
Party 2
Team Averages
Level 144
1,613 SR
1,608 Elo+

VS

Team Averages
Level 100
1,603 SR
1,615 Elo+
Bastet
Bastet
DRFEZZE
Bastet
Level 156
God Stats
8W - 3L
1,702 SR
Queue Stats
446W - 437L
1,574 Elo+
Solo
Izanami
Izanami
Heshai
Izanami
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,626 Elo+
Party 3
Heimdallr
Heimdallr
HolyHoboChrist
Heimdallr
Level 68
God Stats
37W - 35L
1,496 SR
Queue Stats
211W - 199L
1,574 Elo+
Solo
Baron Samedi
Baron Samedi
PhDeal
Baron Samedi
Level 139
God Stats
15W - 12L
1,652 SR
Queue Stats
68W - 57L
1,603 Elo+
Solo
Tiamat
Tiamat
ViperVenom
Tiamat
Level 61
God Stats
3W - 1L
1,663 SR
Queue Stats
24W - 22L
1,701 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 7
12,985
812
11,084
16,894
7,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
FaTe Helix
Kuzenbo
18
2 / 3 / 12
12,101
756
12,069
20,503
29,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
GrimGK
Heimdallr
20
3 / 2 / 11
12,845
803
10,550
15,878
7,726
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Im Sundance
Gilgamesh
19
3 / 5 / 9
11,688
731
11,098
19,214
13,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
9 / 7 / 7
13,050
816
21,282
17,682
7,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DRFEZZE
Bastet
19
7 / 4 / 11
13,194
825
13,305
16,220
12,772
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Heshai
Izanami
20
4 / 5 / 11
12,577
786
17,159
13,740
6,861
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
HolyHoboChrist
Heimdallr
20
6 / 7 / 13
13,467
842
16,662
18,424
9,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
PhDeal
Baron Samedi
18
2 / 5 / 17
12,173
761
9,836
21,050
24,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
ViperVenom
Tiamat
20
6 / 3 / 11
13,763
860
21,458
12,442
7,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
88
24
Kills
25
25
Deaths
24
46
Assists
63
Player
Kills
Deaths
Assists
KDA
L
7
8
7
1.31
W
Bastet
DRFEZZE
Bastet
7
4
11
3.13
L
Kuzenbo
FaTe Helix
Kuzenbo
2
3
12
2.67
L
Heimdallr
GrimGK
Heimdallr
3
2
11
4.25
W
Izanami
Heshai
Izanami
4
5
11
1.9
W
Heimdallr
HolyHoboChrist
Heimdallr
6
7
13
1.79
L
Gilgamesh
Im Sundance
Gilgamesh
3
5
9
1.5
W
Baron Samedi
PhDeal
Baron Samedi
2
5
17
2.1
W
Tiamat
ViperVenom
Tiamat
6
3
11
3.83
L
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,083
Damage
78,420
90,171
Taken
81,876
65,506
Mitigated
61,161
12,595
Healing
22,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,084
3,555
0
1,834
16,894
7,740
0
3,949
12,607
0
38,875
W
Bastet
DRFEZZE
Bastet
13,305
4,462
450
3,301
16,220
12,772
1,200
4,487
11,567
0
33,053
L
Kuzenbo
FaTe Helix
Kuzenbo
12,069
3,083
0
2,250
20,503
29,134
30
6,736
13,306
27,250
0
L
Heimdallr
GrimGK
Heimdallr
10,550
6,224
0
5,073
15,878
7,726
928
6,468
8,973
0
63,032
W
Izanami
Heshai
Izanami
17,159
9,580
0
1,244
13,740
6,861
2,089
6,262
7,440
0
77,976
W
Heimdallr
HolyHoboChrist
Heimdallr
16,662
9,453
0
4,679
18,424
9,482
1,105
6,736
11,440
0
55,486
L
Gilgamesh
Im Sundance
Gilgamesh
11,098
2,168
0
537
19,214
13,888
0
5,761
13,089
0
53,138
W
Baron Samedi
PhDeal
Baron Samedi
9,836
1,182
2,269
5,687
21,050
24,277
605
10,480
10,202
36,516
0
W
Tiamat
ViperVenom
Tiamat
21,458
1,150
0
4,497
12,442
7,769
2,404
5,448
6,855
56,213
0
L
21,282
316
0
2,901
17,682
7,018
1
7,378
10,026
45,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,669
Gold Earned
65,174
442
Minions Killed
449
9
Camps Cleared
10
1,533,745
Distance Traveled
1,537,480
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,985
812
82
5
2
290,012
0
W
Bastet
13,194
825
41
3
3
334,242
2
L
Kuzenbo
12,101
756
28
2
1
301,118
1
L
Heimdallr
12,845
803
150
9
2
307,898
2
W
Izanami
12,577
786
153
10
2
278,260
0
W
Heimdallr
13,467
842
94
6
3
306,538
1
L
Gilgamesh
11,688
731
96
6
2
336,700
4
W
Baron Samedi
12,173
761
62
4
1
271,915
0
W
Tiamat
13,763
860
99
6
1
346,525
2
L
He Bo
13,050
816
86
5
2
298,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role