Player Matchup

Hel
Hel
DNA Demonic
Hel
Level 83
God Stats
2W - 2L
1,781 SR
Queue Stats
15W - 19L
1,615 Elo+
Party 1
Gilgamesh
Gilgamesh
ISinnzy
Gilgamesh
Level 159
God Stats
7W - 7L
1,639 SR
Queue Stats
139W - 115L
1,570 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jacaser
Tsukuyomi
Level 157
God Stats
3W - 2L
1,336 SR
Queue Stats
158W - 130L
1,551 Elo+
Party 1
Xbalanque
Xbalanque
Rueckert10
Xbalanque
Level 157
God Stats
1W - 3L
1,893 SR
Queue Stats
111W - 100L
1,546 Elo+
Party 1
Eset
Eset
ToyoBoyz
Eset
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
440W - 407L
1,508 Elo+
Solo
Team Averages
Level 123
1,630 SR
1,558 Elo+

VS

Team Averages
Level 102
1,548 SR
1,486 Elo+
Ra
Ra
Delphoxhexx
Ra
Level 84
God Stats
3W - 5L
1,494 SR
Queue Stats
492W - 548L
1,402 Elo+
Solo
Scylla
Scylla
Kilirinira
Scylla
Level 98
God Stats
23W - 33L
1,397 SR
Queue Stats
285W - 286L
1,542 Elo+
Solo
Fenrir
Fenrir
Sirkekelon
Fenrir
Level 45
God Stats
4W - 0L
1,751 SR
Queue Stats
204W - 206L
1,462 Elo+
Solo
Hercules
Hercules
Spolerface
Hercules
Level 148
God Stats
4W - 4L
1,581 SR
Queue Stats
67W - 63L
1,571 Elo+
Solo
Nox
Nox
miotch626
Nox
Level 135
God Stats
284W - 247L
1,518 SR
Queue Stats
722W - 767L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 4
11,280
940
2,819
10,817
5,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ISinnzy
Gilgamesh
14
3 / 1 / 2
10,196
850
2,628
1,956
823
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
Jacaser
Tsukuyomi
18
7 / 2 / 6
12,784
1,065
22,046
8,065
3,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Rueckert10
Xbalanque
18
5 / 3 / 5
12,667
1,056
18,842
13,526
5,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
17
0 / 9 / 8
10,612
884
5,103
13,121
8,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

124

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 10
12,639
1,053
6,746
10,220
5,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Kilirinira
Scylla
17
2 / 7 / 11
11,113
926
12,531
10,795
4,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Sirkekelon
Fenrir
18
5 / 2 / 8
12,992
1,083
9,630
11,836
14,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Spolerface
Hercules
17
4 / 2 / 8
11,139
928
5,312
14,593
11,023
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 2 / 12
10,959
913
7,758
8,325
3,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
66
16
Kills
17
17
Deaths
16
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
4
3
10
3
L
Gilgamesh
ISinnzy
Gilgamesh
3
1
2
4
L
Tsukuyomi
Jacaser
Tsukuyomi
7
2
6
5
W
Scylla
Kilirinira
Scylla
2
7
11
1.07
L
Xbalanque
Rueckert10
Xbalanque
5
3
5
2.5
W
Fenrir
Sirkekelon
Fenrir
5
2
8
4.5
W
Hercules
Spolerface
Hercules
4
2
8
4
L
Eset
0
9
8
0.44
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,438
Damage
41,977
47,485
Taken
55,769
23,756
Mitigated
38,561
8,870
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,819
46
3,369
3,555
10,817
5,560
0
6,376
4,441
21,231
0
W
6,746
472
1,303
1,819
10,220
5,173
0
1,335
8,885
53,957
0
L
Gilgamesh
ISinnzy
Gilgamesh
2,628
533
0
93
1,956
823
0
400
1,556
0
5,974
L
Tsukuyomi
Jacaser
Tsukuyomi
22,046
7,487
0
859
8,065
3,570
0
4,546
3,519
0
42,903
W
Scylla
Kilirinira
Scylla
12,531
777
0
0
10,795
4,199
0
1,891
8,904
29,461
0
L
Xbalanque
Rueckert10
Xbalanque
18,842
8,982
0
125
13,526
5,455
0
6,811
6,715
0
60,441
W
Fenrir
Sirkekelon
Fenrir
9,630
613
0
2,479
11,836
14,206
0
946
10,890
0
23,312
W
Hercules
Spolerface
Hercules
5,312
2,218
563
4,843
14,593
11,023
0
2,571
12,022
0
14,292
L
Eset
5,103
699
345
524
13,121
8,348
0
8,902
4,219
13,514
0
W
7,758
228
0
0
8,325
3,960
0
1,179
7,146
21,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,539
Gold Earned
58,842
212
Minions Killed
231
7
Camps Cleared
10
959,805
Distance Traveled
1,196,820
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,280
940
55
5
0
247,734
1
W
Ra
12,639
1,053
114
10
1
221,312
0
L
Gilgamesh
10,196
850
8
1
0
65,572
2
L
Tsukuyomi
12,784
1,065
35
3
2
268,830
0
W
Scylla
11,113
926
52
4
1
212,846
0
L
Xbalanque
12,667
1,056
97
8
5
197,837
0
W
Fenrir
12,992
1,083
21
2
4
254,324
1
W
Hercules
11,139
928
16
1
3
247,905
1
L
Eset
10,612
884
17
1
0
179,832
1
W
Nox
10,959
913
28
2
1
260,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role