Player Matchup

Zeus
Zeus
HebrewGeorge942
Zeus
Level 11
God Stats
1W - 0L
1,757 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
OpalSoup4316268
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
SmiteMan69
Gilgamesh
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 10
1,586 SR
1,500 Elo+

VS

Team Averages
Level 15
1,526 SR
1,510 Elo+
Bellona
Bellona
KN1GHTzIM9Iz
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Tiamat
Tiamat
KnightOfGura
Tiamat
Level 22
God Stats
2W - 3L
1,609 SR
Queue Stats
26W - 10L
1,649 Elo+
Solo
Neith
Neith
SeLaRk69
Neith
Level 18
God Stats
11W - 14L
1,469 SR
Queue Stats
236W - 262L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 12
8,307
831
7,125
6,058
1,429
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 1 / 7
8,233
823
4,244
3,007
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
SmiteMan69
Gilgamesh
13
12 / 1 / 4
9,193
919
10,622
8,417
6,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KN1GHTzIM9Iz
Bellona
8
0 / 7 / 2
5,962
596
1,724
10,333
6,213
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
11
5 / 5 / 0
7,768
777
5,524
7,145
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SeLaRk69
Neith
10
1 / 6 / 4
6,907
691
3,920
8,856
2,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
18
Kills
6
6
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
L
Bellona
KN1GHTzIM9Iz
Bellona
0
7
2
0.14
L
Tiamat
5
5
0
1
W
3
1
7
6.5
L
Neith
SeLaRk69
Neith
1
6
4
0.5
W
Gilgamesh
SmiteMan69
Gilgamesh
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,991
Damage
11,168
17,482
Taken
26,334
9,042
Mitigated
13,569
1,768
Healing
3,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,125
1,534
0
346
6,058
1,429
570
1,460
4,406
29,664
0
L
Bellona
KN1GHTzIM9Iz
Bellona
1,724
624
0
599
10,333
6,213
0
2,825
7,508
0
5,441
L
Tiamat
5,524
337
0
1,534
7,145
4,459
0
1,573
5,572
23,559
0
W
4,244
1,798
0
761
3,007
980
775
863
2,040
0
33,892
L
Neith
SeLaRk69
Neith
3,920
1,029
294
1,172
8,856
2,897
104
2,807
6,049
0
24,445
W
Gilgamesh
SmiteMan69
Gilgamesh
10,622
2,716
0
661
8,417
6,633
0
2,731
5,434
0
29,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,733
Gold Earned
20,637
144
Minions Killed
95
0
Camps Cleared
0
547,335
Distance Traveled
461,177
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,307
831
60
6
0
164,986
1
L
Bellona
5,962
596
8
1
0
145,164
2
L
Tiamat
7,768
777
39
4
0
158,103
2
W
Artemis
8,233
823
52
5
0
168,034
0
L
Neith
6,907
691
48
5
0
157,910
0
W
Gilgamesh
9,193
919
32
3
0
214,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role