Player Matchup

Athena
Athena
Allissent
Athena
Level 25
God Stats
11W - 8L
1,529 SR
Queue Stats
65W - 63L
1,426 Elo+
Party 2
Nox
Nox
BionoricaJen
Nox
Level 28
God Stats
20W - 24L
1,491 SR
Queue Stats
116W - 128L
1,431 Elo+
Solo
Eset
Eset
Guardian32rus
Eset
Level 22
God Stats
9W - 6L
1,500 SR
Queue Stats
113W - 119L
1,417 Elo+
Party 2
Artemis
Artemis
bprzybyla8967
Artemis
Level 25
God Stats
9W - 8L
1,715 SR
Queue Stats
461W - 523L
1,333 Elo+
Solo
Pele
Pele
ßomßatica
Pele
Level 17
God Stats
11W - 6L
1,649 SR
Queue Stats
12W - 9L
1,603 Elo+
Solo
Team Averages
Level 23
1,577 SR
1,442 Elo+

VS

Team Averages
Level 19
1,677 SR
1,445 Elo+
Hachiman
Hachiman
Padberg
Hachiman
Level 26
God Stats
4W - 3L
1,836 SR
Queue Stats
59W - 53L
1,552 Elo+
Solo
Kukulkan
Kukulkan
Willothegods
Kukulkan
Level 11
God Stats
19W - 4L
1,824 SR
Queue Stats
61W - 40L
1,520 Elo+
Solo
Nemesis
Nemesis
ZooLg
Nemesis
Level 25
God Stats
5W - 4L
1,479 SR
Queue Stats
95W - 92L
1,416 Elo+
Party 1
Ymir
Ymir
politikolog1
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,354 Elo+
Solo
Guan Yu
Guan Yu
桂林西瓜霜
Guan Yu
Level 18
God Stats
3W - 0L
1,744 SR
Queue Stats
76W - 69L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Allissent
Athena
9
1 / 2 / 2
5,680
473
2,515
7,545
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 3 / 2
6,031
503
2,271
6,754
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 4 / 1
7,194
600
5,110
6,812
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
9
0 / 6 / 1
5,447
454
5,547
7,522
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
6 / 3 / 2
7,125
594
7,529
9,739
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Padberg
Hachiman
11
4 / 2 / 2
7,073
589
6,654
7,765
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Willothegods
Kukulkan
15
6 / 2 / 0
8,426
702
8,306
6,320
2,655
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
ZooLg
Nemesis
11
5 / 1 / 5
7,055
588
5,681
7,904
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 6
6,155
513
1,980
7,130
4,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 4 / 2
6,755
563
3,252
7,373
5,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
11
Kills
18
18
Deaths
11
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
Allissent
Athena
1
2
2
1
L
0
3
2
0.33
L
4
4
1
1.13
W
Hachiman
Padberg
Hachiman
4
2
2
2.5
W
Kukulkan
Willothegods
Kukulkan
6
2
0
3
W
Nemesis
ZooLg
Nemesis
5
1
5
7.5
L
Artemis
0
6
1
0.08
W
1
2
6
2
L
6
3
2
2.33
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,972
Damage
25,873
38,372
Taken
36,492
13,626
Mitigated
17,666
7,189
Healing
8,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Allissent
Athena
2,515
855
0
492
7,545
3,393
0
1,795
5,750
14,191
0
L
2,271
87
0
1,441
6,754
2,302
375
4,433
2,296
34,298
0
L
5,110
962
454
1,330
6,812
2,050
444
894
5,793
34,018
0
W
Hachiman
Padberg
Hachiman
6,654
3,112
0
3,364
7,765
2,100
500
1,383
6,382
0
40,051
W
Kukulkan
Willothegods
Kukulkan
8,306
662
0
1,133
6,320
2,655
82
1,191
5,085
62,140
0
W
Nemesis
ZooLg
Nemesis
5,681
3,138
0
1,880
7,904
3,197
0
2,352
5,486
0
33,361
L
Artemis
5,547
3,291
0
891
7,522
2,921
0
403
7,119
0
28,020
W
1,980
604
0
1,308
7,130
4,020
0
2,306
4,780
8,463
0
L
7,529
1,499
0
2,581
9,739
2,960
29
2,761
6,878
0
35,485
W
3,252
407
100
1,039
7,373
5,694
814
2,384
4,863
0
24,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,477
Gold Earned
35,464
277
Minions Killed
327
0
Camps Cleared
0
1,130,755
Distance Traveled
1,067,355
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,680
473
28
2
0
255,003
2
L
Nox
6,031
503
62
5
0
224,160
3
L
Eset
7,194
600
77
6
0
207,783
3
W
Hachiman
7,073
589
79
7
0
190,184
3
W
Kukulkan
8,426
702
118
10
0
219,498
4
W
Nemesis
7,055
588
61
5
0
259,441
0
L
Artemis
5,447
454
48
4
0
195,561
0
W
Ymir
6,155
513
12
1
0
204,744
4
L
Pele
7,125
594
62
5
0
248,248
1
W
Guan Yu
6,755
563
57
5
0
193,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role