Player Matchup

Loki
Loki
 
Loki
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ElderlyEwe576
Izanami
Level 87
God Stats
1W - 1L
1,322 SR
Queue Stats
482W - 525L
1,377 Elo+
Party 1
Tyr
Tyr
HumidSeven
Tyr
Level 157
God Stats
4W - 6L
1,707 SR
Queue Stats
244W - 255L
1,578 Elo+
Party 1
Hel
Hel
ktck77
Hel
Level 139
God Stats
2W - 2L
1,845 SR
Queue Stats
135W - 129L
1,565 Elo+
Solo
Khepri
Khepri
thebestever_215
Khepri
Level 122
God Stats
5W - 1L
1,795 SR
Queue Stats
330W - 297L
1,581 Elo+
Solo
Team Averages
Level 120
1,634 SR
1,520 Elo+

VS

Team Averages
Level 118
1,615 SR
1,577 Elo+
King Arthur
King Arthur
JekyllanHyde662
King Arthur
Level 68
God Stats
10W - 7L
1,634 SR
Queue Stats
92W - 88L
1,561 Elo+
Solo
Ymir
Ymir
NOTORIOUSKILL767
Ymir
Level 123
God Stats
4W - 2L
1,771 SR
Queue Stats
70W - 76L
1,533 Elo+
Solo
Fenrir
Fenrir
cinderella_m5n
Fenrir
Level 144
God Stats
7W - 4L
1,675 SR
Queue Stats
73W - 70L
1,632 Elo+
Solo
Rama
Rama
eddy1625
Rama
Level 128
God Stats
11W - 14L
1,495 SR
Queue Stats
717W - 699L
1,507 Elo+
Solo
Chang'e
Chang'e
xmexdieselx
Chang'e
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
156W - 127L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
0 / 6 / 0
9,535
502
5,779
14,992
12,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
14
1 / 7 / 1
8,261
435
5,000
12,209
4,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 3 / 2
10,133
533
12,223
14,009
8,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
ktck77
Hel
15
3 / 4 / 2
9,182
483
11,289
13,855
5,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 4
7,813
411
5,396
14,478
14,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JekyllanHyde662
King Arthur
18
6 / 0 / 6
10,984
578
14,483
15,248
12,209
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 11
9,001
474
6,328
13,221
13,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
9 / 0 / 5
10,567
556
11,537
13,138
6,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
16
5 / 4 / 4
9,981
525
6,695
10,511
3,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
xmexdieselx
Chang'e
15
2 / 4 / 8
9,164
482
10,816
12,504
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
10
Kills
23
23
Deaths
10
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
6
0
0
L
Izanami
1
7
1
0.21
L
6
3
2
2.33
W
King Arthur
JekyllanHyde662
King Arthur
6
0
6
9
W
1
2
11
3.25
W
9
0
5
11.5
W
Rama
5
4
4
1.75
L
Hel
ktck77
Hel
3
4
2
1
L
0
3
4
0.67
W
Chang'e
xmexdieselx
Chang'e
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,687
Damage
49,859
69,543
Taken
64,622
45,405
Mitigated
39,982
24,413
Healing
22,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,779
892
0
2,882
14,992
12,053
0
2,755
12,237
0
70,790
L
Izanami
5,000
2,333
427
1,151
12,209
4,652
613
3,555
8,654
0
52,220
L
12,223
1,301
0
5,485
14,009
8,112
226
2,785
11,224
0
71,887
W
King Arthur
JekyllanHyde662
King Arthur
14,483
2,760
0
3,541
15,248
12,209
741
1,170
14,078
0
73,875
W
6,328
608
762
2,523
13,221
13,012
112
4,521
8,700
26,053
0
W
11,537
2,917
0
4,960
13,138
6,836
0
3,159
9,979
0
60,951
W
Rama
6,695
5,072
0
2,622
10,511
3,397
3,179
3,404
7,107
0
69,556
L
Hel
ktck77
Hel
11,289
948
4,721
7,658
13,855
5,625
80
3,985
9,870
60,503
0
L
5,396
635
152
1,937
14,478
14,963
15
4,064
10,414
19,645
0
W
Chang'e
xmexdieselx
Chang'e
10,816
1,432
2,800
5,530
12,504
4,528
204
4,431
8,073
54,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,924
Gold Earned
49,697
488
Minions Killed
503
0
Camps Cleared
0
1,763,716
Distance Traveled
1,655,479
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,535
502
156
8
0
348,563
3
L
Izanami
8,261
435
84
4
0
309,207
6
L
Tyr
10,133
533
118
6
0
410,399
4
W
King Arthur
10,984
578
136
7
0
362,924
1
W
Ymir
9,001
474
33
2
0
328,079
4
W
Fenrir
10,567
556
107
6
0
386,571
3
W
Rama
9,981
525
141
7
0
317,724
7
L
Hel
9,182
483
101
5
0
336,140
3
L
Khepri
7,813
411
29
2
0
359,407
5
W
Chang'e
9,164
482
86
5
0
260,181
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role