Player Matchup

Medusa
Medusa
CoolZSeb
Medusa
Level 128
God Stats
2W - 0L
1,608 SR
Queue Stats
48W - 41L
1,666 Elo+
Party 3
Merlin
Merlin
Daddyleafy
Merlin
Level 67
God Stats
11W - 8L
1,538 SR
Queue Stats
22W - 16L
1,480 Elo+
Party 2
Tiamat
Tiamat
EllenD1d911
Tiamat
Level 28
God Stats
3W - 6L
1,559 SR
Queue Stats
18W - 19L
1,090 Elo+
Party 2
Mercury
Mercury
Rowonoa
Mercury
Level 62
God Stats
1W - 0L
1,685 SR
Queue Stats
18W - 20L
1,281 Elo+
Party 2
Sun Wukong
Sun Wukong
Sullecram
Sun Wukong
Level 17
God Stats
1W - 3L
1,549 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Team Averages
Level 60
1,588 SR
1,404 Elo+

VS

Team Averages
Level 69
1,480 SR
1,485 Elo+
Ganesha
Ganesha
 
Ganesha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Earth-Sensei
Rama
Level 64
God Stats
0W - 2L
1,490 SR
Queue Stats
28W - 31L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
ShiUroborosRonin
Sun Wukong
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,472 Elo+
Party 1
Poseidon
Poseidon
VegetaKrsnaFlute
Poseidon
Level 19
God Stats
6W - 11L
1,412 SR
Queue Stats
6W - 11L
1,388 Elo+
Party 1
Hera
Hera
ZilchDelerion
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CoolZSeb
Medusa
20
15 / 4 / 9
15,104
1,007
33,652
16,391
7,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Daddyleafy
Merlin
17
5 / 2 / 12
12,317
821
19,205
8,626
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
18
5 / 1 / 9
11,934
796
14,273
11,435
6,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Rowonoa
Mercury
16
4 / 3 / 9
10,913
728
8,850
10,550
3,936
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Sullecram
Sun Wukong
16
0 / 6 / 9
9,863
658
7,596
16,993
10,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 6 / 9
10,300
687
11,743
27,323
37,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

17
4 / 4 / 6
11,073
738
7,631
16,576
9,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
ShiUroborosRonin
Sun Wukong
16
7 / 6 / 4
11,414
761
13,730
20,723
22,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 5 / 9
8,969
598
6,461
11,304
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 8 / 5
11,561
771
11,585
13,343
6,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
49
29
Kills
16
16
Deaths
29
48
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
9
0.75
W
Medusa
CoolZSeb
Medusa
15
4
9
4.88
W
Merlin
Daddyleafy
Merlin
5
2
12
5.5
L
4
4
6
1.75
W
Tiamat
5
1
9
9.5
W
Mercury
Rowonoa
Mercury
4
3
9
2.83
L
Sun Wukong
ShiUroborosRonin
Sun Wukong
7
6
4
1.5
W
Sun Wukong
Sullecram
Sun Wukong
0
6
9
0.75
L
0
5
9
0.9
L
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,576
Damage
51,150
63,995
Taken
89,269
32,244
Mitigated
80,430
13,603
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
11,743
921
1,271
2,011
27,323
37,284
0
8,501
18,822
38,743
0
W
Medusa
CoolZSeb
Medusa
33,652
20,287
0
2,740
16,391
7,441
2,416
7,785
8,404
0
75,783
W
Merlin
Daddyleafy
Merlin
19,205
1,095
0
492
8,626
3,363
573
3,854
4,727
49,499
0
L
7,631
5,246
0
2,733
16,576
9,048
0
4,497
12,079
0
32,039
W
Tiamat
14,273
718
0
4,206
11,435
6,767
428
5,601
5,804
41,352
0
W
Mercury
Rowonoa
Mercury
8,850
4,128
0
1,854
10,550
3,936
486
3,623
6,889
0
16,186
L
Sun Wukong
ShiUroborosRonin
Sun Wukong
13,730
1,017
441
2,805
20,723
22,097
1
8,124
12,599
0
26,784
W
Sun Wukong
Sullecram
Sun Wukong
7,596
1,147
0
4,311
16,993
10,737
340
8,461
8,230
0
31,534
L
6,461
849
0
633
11,304
5,553
0
6,688
4,616
19,271
0
L
11,585
3,379
0
1,114
13,343
6,448
0
5,814
7,529
23,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,131
Gold Earned
53,317
326
Minions Killed
261
9
Camps Cleared
3
1,458,846
Distance Traveled
1,272,746
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,300
687
15
1
0
272,336
0
W
Medusa
15,104
1,007
103
7
6
268,275
3
W
Merlin
12,317
821
74
5
2
277,592
0
L
Rama
11,073
738
101
7
0
254,203
1
W
Tiamat
11,934
796
61
4
0
297,311
0
W
Mercury
10,913
728
22
1
1
331,658
0
L
Sun Wukong
11,414
761
40
3
1
288,421
0
W
Sun Wukong
9,863
658
66
4
0
284,010
0
L
Poseidon
8,969
598
45
3
0
248,178
0
L
Hera
11,561
771
60
4
2
209,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role