Player Matchup

Nemesis
Nemesis
Bronze III
Eranosis
Nemesis
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,407 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
Nix281
Cu Chulainn
Gold III
Level 152
God Stats
6W - 11L
1,499 SR
Queue Stats
218W - 227L
1,413 MMR
Solo
Cerberus
Cerberus
Silver I
Schism123
Cerberus
Silver I
Level 147
God Stats
2W - 2L
1,449 SR
Queue Stats
139W - 139L
1,394 MMR
Solo
Poseidon
Poseidon
Bronze III
jdkryptonite48
Poseidon
Bronze III
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
mundoViventem
Danzaburou
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,490 SR
1,443 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,546 SR
1,434 MMR
Agni
Agni
Gold IV
DaJaoz
Agni
Gold IV
Level 159
God Stats
5W - 4L
1,639 SR
Queue Stats
97W - 100L
1,425 MMR
Party 1
Ne Zha
Ne Zha
Gold V
MyWhiskeyOP
Ne Zha
Gold V
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 31L
1,381 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
RESILl3NCE
Sun Wukong
Gold IV
Level 135
God Stats
26W - 23L
1,632 SR
Queue Stats
190W - 206L
1,474 MMR
Party 1
Loki
Loki
Gold III
bosssaaxxee
Loki
Gold III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
Ålco
Apollo
Gold IV
Level 155
God Stats
7W - 10L
1,456 SR
Queue Stats
234W - 227L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eranosis
Nemesis
15
3 / 5 / 3
9,221
461
4,428
15,524
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Nix281
Cu Chulainn
16
0 / 4 / 0
9,693
485
11,126
19,646
15,726
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Schism123
Cerberus
14
4 / 6 / 6
10,440
522
10,852
20,111
14,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
13
3 / 8 / 3
8,530
427
5,831
13,236
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
mundoViventem
Danzaburou
18
4 / 6 / 2
11,670
584
14,380
16,474
7,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ah Muzen CabTiamatChang'eAthenaAnubis

VS

Bans
SetAnhurYmirCupidBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DaJaoz
Agni
18
10 / 5 / 6
12,235
612
21,057
12,839
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
17
4 / 2 / 16
10,983
549
10,084
15,691
10,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sun Wukong
RESILl3NCE
Sun Wukong
18
4 / 0 / 8
11,313
566
15,130
19,322
17,966
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
9 / 4 / 10
12,338
617
13,801
14,662
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Ålco
Apollo
20
2 / 3 / 3
12,713
636
4,437
13,381
5,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
14
Kills
29
29
Deaths
14
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Agni
DaJaoz
Agni
10
5
6
2.6
L
Nemesis
Eranosis
Nemesis
3
5
3
0.9
W
Ne Zha
4
2
16
6
L
Cu Chulainn
Nix281
Cu Chulainn
0
4
0
0
W
Sun Wukong
RESILl3NCE
Sun Wukong
4
0
8
8
L
Cerberus
Schism123
Cerberus
4
6
6
1.17
W
9
4
10
3.5
L
Poseidon
3
8
3
0.56
L
Danzaburou
mundoViventem
Danzaburou
4
6
2
0.83
W
Apollo
Ålco
Apollo
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,617
Damage
64,509
84,991
Taken
75,895
46,765
Mitigated
43,655
22,312
Healing
22,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
DaJaoz
Agni
21,057
1,871
211
2,770
12,839
4,657
0
4,978
7,762
84,485
0
L
Nemesis
Eranosis
Nemesis
4,428
1,862
0
4,887
15,524
5,846
176
4,203
11,321
0
40,524
W
Ne Zha
10,084
2,299
0
3,219
15,691
10,401
766
5,360
10,089
0
56,950
L
Cu Chulainn
Nix281
Cu Chulainn
11,126
1,798
0
3,944
19,646
15,726
0
3,196
16,450
8,438
66,280
W
Sun Wukong
RESILl3NCE
Sun Wukong
15,130
3,664
0
6,001
19,322
17,966
0
2,887
16,375
0
68,597
L
Cerberus
Schism123
Cerberus
10,852
945
0
3,750
20,111
14,205
0
7,730
12,381
42,785
0
W
13,801
3,852
0
4,838
14,662
5,510
972
3,136
11,438
0
84,323
L
Poseidon
5,831
991
611
2,815
13,236
3,685
533
3,456
9,780
41,915
0
L
Danzaburou
mundoViventem
Danzaburou
14,380
8,989
0
6,305
16,474
7,303
916
2,472
14,002
0
80,811
W
Apollo
Ålco
Apollo
4,437
2,522
0
5,958
13,381
5,121
4,932
1,167
12,144
0
103,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,554
Gold Earned
59,582
561
Minions Killed
655
0
Camps Cleared
0
1,773,321
Distance Traveled
2,029,250
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,235
612
145
7
0
395,351
5
L
Nemesis
9,221
461
78
4
0
372,636
0
W
Ne Zha
10,983
549
83
4
0
424,044
2
L
Cu Chulainn
9,693
485
171
9
0
394,177
4
W
Sun Wukong
11,313
566
117
6
0
418,122
4
L
Cerberus
10,440
522
84
4
0
370,174
4
W
Loki
12,338
617
121
6
0
421,251
1
L
Poseidon
8,530
427
96
5
0
326,503
2
L
Danzaburou
11,670
584
132
7
0
309,831
4
W
Apollo
12,713
636
189
9
0
370,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role