Player Matchup

Yemoja
Yemoja
GeraFallen
Yemoja
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,389 Elo+
Solo
Awilix
Awilix
Mighty Charly
Awilix
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 174L
1,536 Elo+
Solo
The Morrigan
The Morrigan
SyrenWytch
The Morrigan
Level 127
God Stats
1W - 1L
1,675 SR
Queue Stats
17W - 21L
1,505 Elo+
Solo
Cerberus
Cerberus
TikStah
Cerberus
Level 157
God Stats
2W - 3L
1,203 SR
Queue Stats
243W - 264L
1,450 Elo+
Solo
Erlang Shen
Erlang Shen
x905xNixonx
Erlang Shen
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 35L
1,500 Elo+
Solo
Team Averages
Level 133
1,476 SR
1,476 Elo+

VS

Team Averages
Level 98
1,475 SR
1,523 Elo+
Xing Tian
Xing Tian
Jixxeus
Xing Tian
Level 146
God Stats
1W - 1L
1,455 SR
Queue Stats
102W - 89L
1,519 Elo+
Solo
Rama
Rama
KoosebaKade
Rama
Level 49
God Stats
2W - 0L
1,290 SR
Queue Stats
53W - 43L
1,563 Elo+
Solo
Zeus
Zeus
LicNmolly
Zeus
Level 67
God Stats
3W - 1L
1,616 SR
Queue Stats
75W - 61L
1,515 Elo+
Party 1
Anhur
Anhur
Professor Gogzz
Anhur
Level 90
God Stats
1W - 0L
1,310 SR
Queue Stats
23W - 22L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
RoofOfAstora
Kukulkan
Level 136
God Stats
4W - 2L
1,701 SR
Queue Stats
141W - 132L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GeraFallen
Yemoja
17
2 / 8 / 5
10,277
605
8,923
20,841
25,527
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

19
9 / 7 / 8
11,746
691
18,157
22,432
11,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
SyrenWytch
The Morrigan
20
5 / 4 / 8
11,909
701
11,714
10,743
6,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
TikStah
Cerberus
17
1 / 10 / 12
10,727
631
10,883
27,508
30,158
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
x905xNixonx
Erlang Shen
18
5 / 8 / 10
11,060
651
11,205
23,760
25,357
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jixxeus
Xing Tian
20
7 / 2 / 24
13,860
815
14,247
18,571
16,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 5 / 20
13,191
776
17,345
16,284
6,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
18
4 / 6 / 17
11,986
705
18,383
10,564
3,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 6 / 19
12,140
714
17,025
16,667
6,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
RoofOfAstora
Kukulkan
20
8 / 4 / 19
12,664
745
23,574
13,006
6,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
133
22
Kills
34
37
Deaths
23
43
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Yemoja
GeraFallen
Yemoja
2
8
5
0.56
W
Xing Tian
Jixxeus
Xing Tian
7
2
24
9.5
W
9
5
20
3.8
W
Zeus
4
6
17
2.08
L
9
7
8
1.86
W
6
6
19
2.58
W
Kukulkan
RoofOfAstora
Kukulkan
8
4
19
4.38
L
The Morrigan
SyrenWytch
The Morrigan
5
4
8
2.25
L
Cerberus
TikStah
Cerberus
1
10
12
0.7
L
Erlang Shen
x905xNixonx
Erlang Shen
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,882
Damage
90,574
105,284
Taken
75,092
98,922
Mitigated
39,152
32,040
Healing
28,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
GeraFallen
Yemoja
8,923
702
4,860
1,915
20,841
25,527
23
13,596
7,245
23,222
0
W
Xing Tian
Jixxeus
Xing Tian
14,247
891
512
4,633
18,571
16,064
733
7,630
10,941
32,148
0
W
17,345
10,664
2,254
4,604
16,284
6,799
2,044
6,607
9,677
0
47,077
W
Zeus
18,383
1,125
820
1,379
10,564
3,439
104
6,899
3,665
40,008
0
L
18,157
5,896
3,815
5,049
22,432
11,639
738
10,405
12,027
0
27,627
W
17,025
10,805
1,750
3,077
16,667
6,826
2,367
5,952
10,715
0
33,071
W
Kukulkan
RoofOfAstora
Kukulkan
23,574
2,117
5,912
3,500
13,006
6,024
1,173
5,677
7,329
49,593
0
L
The Morrigan
SyrenWytch
The Morrigan
11,714
926
223
1,899
10,743
6,241
807
7,714
2,942
44,409
0
L
Cerberus
TikStah
Cerberus
10,883
399
1,215
5,892
27,508
30,158
11
13,664
13,844
20,559
0
L
Erlang Shen
x905xNixonx
Erlang Shen
11,205
1,994
1,936
5,236
23,760
25,357
379
10,825
12,935
4,819
15,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,719
Gold Earned
63,841
147
Minions Killed
199
0
Camps Cleared
0
1,340,808
Distance Traveled
1,489,003
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,277
605
19
1
0
272,770
0
W
Xing Tian
13,860
815
23
1
0
373,757
0
W
Rama
13,191
776
45
3
0
255,061
0
W
Zeus
11,986
705
37
2
0
292,028
0
L
Awilix
11,746
691
22
1
0
283,064
3
W
Anhur
12,140
714
31
2
0
259,053
1
W
Kukulkan
12,664
745
63
4
0
309,104
1
L
The Morrigan
11,909
701
69
4
0
266,264
0
L
Cerberus
10,727
631
23
1
0
230,120
0
L
Erlang Shen
11,060
651
14
1
0
288,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role