Player Matchup

Agni
Agni
BigChungis69
Agni
Level 84
God Stats
6W - 1L
1,721 SR
Queue Stats
237W - 220L
1,519 Elo+
Party 2
Thanatos
Thanatos
EvilTreeFish
Thanatos
Level 83
God Stats
7W - 3L
1,691 SR
Queue Stats
202W - 150L
1,544 Elo+
Party 2
King Arthur
King Arthur
barkyj
King Arthur
Level 126
God Stats
31W - 17L
1,723 SR
Queue Stats
645W - 600L
1,587 Elo+
Party 2
Izanami
Izanami
emancipation_m17
Izanami
Level 159
God Stats
15W - 10L
1,716 SR
Queue Stats
547W - 524L
1,593 Elo+
Party 2
Athena
Athena
i-Stay-Dustin
Athena
Level 68
God Stats
33W - 13L
1,658 SR
Queue Stats
38W - 23L
1,537 Elo+
Party 2
Team Averages
Level 104
1,702 SR
1,556 Elo+

VS

Team Averages
Level 116
1,538 SR
1,515 Elo+
Horus
Horus
 
Horus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Acnologia-E-N-D
Merlin
Level 104
God Stats
8W - 8L
1,629 SR
Queue Stats
307W - 284L
1,486 Elo+
Solo
Ratatoskr
Ratatoskr
Brother_Yeehaw
Ratatoskr
Level 105
God Stats
4W - 2L
1,787 SR
Queue Stats
281W - 263L
1,521 Elo+
Solo
Tyr
Tyr
ILuvTrapsUwU
Tyr
Level 131
God Stats
1W - 3L
1,459 SR
Queue Stats
431W - 401L
1,532 Elo+
Party 1
Chronos
Chronos
Shadic257
Chronos
Level 86
God Stats
13W - 12L
1,317 SR
Queue Stats
583W - 512L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,116
647
4,248
5,255
1,984
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
EvilTreeFish
Thanatos
11
10 / 1 / 2
6,707
610
8,039
7,209
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
barkyj
King Arthur
11
1 / 0 / 4
6,167
561
5,269
8,724
3,426
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 2
6,372
579
3,673
4,045
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 8
5,647
513
3,808
5,689
2,550
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 2 / 1
4,495
409
2,196
8,553
3,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 0
5,093
463
3,665
6,193
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ratatoskr
Brother_Yeehaw
Ratatoskr
10
1 / 1 / 0
5,992
545
3,555
7,255
2,536
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 4 / 1
5,339
485
3,212
8,732
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
Shadic257
Chronos
7
0 / 4 / 1
4,604
419
3,285
7,013
1,407
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
16
Kills
3
3
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
1
0.25
L
0
5
0
0
W
4
0
3
5.5
L
Ratatoskr
Brother_Yeehaw
Ratatoskr
1
1
0
1
W
Thanatos
EvilTreeFish
Thanatos
10
1
2
11
L
2
4
1
0.63
L
Chronos
Shadic257
Chronos
0
4
1
0.13
W
King Arthur
barkyj
King Arthur
1
0
4
3
W
1
1
2
2
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,037
Damage
15,913
30,922
Taken
37,746
11,226
Mitigated
11,813
16,547
Healing
13,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,196
968
789
3,196
8,553
3,160
0
2,387
6,166
0
8,846
L
3,665
526
0
415
6,193
1,562
0
2,135
4,058
25,761
0
W
4,248
796
0
2,150
5,255
1,984
121
1,878
3,377
41,717
0
L
Ratatoskr
Brother_Yeehaw
Ratatoskr
3,555
893
0
3,850
7,255
2,536
0
127
7,128
0
30,295
W
Thanatos
EvilTreeFish
Thanatos
8,039
2,024
0
7,881
7,209
2,105
295
1,375
5,834
0
23,842
L
3,212
608
0
3,018
8,732
3,148
0
2,653
6,079
0
21,595
L
Chronos
Shadic257
Chronos
3,285
1,587
210
1,970
7,013
1,407
18
754
6,259
22,309
462
W
King Arthur
barkyj
King Arthur
5,269
1,163
0
2,860
8,724
3,426
0
928
7,796
0
33,011
W
3,673
2,684
0
1,244
4,045
1,161
844
550
3,495
0
43,758
W
3,808
1,028
0
2,412
5,689
2,550
136
2,125
3,564
13,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,009
Gold Earned
25,523
309
Minions Killed
205
0
Camps Cleared
0
1,084,509
Distance Traveled
978,316
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,495
409
14
1
0
197,439
2
L
Merlin
5,093
463
53
5
0
169,690
3
W
Agni
7,116
647
94
9
0
226,127
3
L
Ratatoskr
5,992
545
61
6
0
230,296
3
W
Thanatos
6,707
610
41
4
0
230,401
1
L
Tyr
5,339
485
40
4
0
210,598
4
L
Chronos
4,604
419
37
3
0
170,293
2
W
King Arthur
6,167
561
63
6
0
224,240
3
W
Izanami
6,372
579
91
8
0
168,440
3
W
Athena
5,647
513
20
2
0
235,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role