Player Matchup

Kuzenbo
Kuzenbo
HypeRLuu
Kuzenbo
Level 60
God Stats
3W - 8L
1,256 SR
Queue Stats
89W - 150L
1,325 Elo+
Party 1
Heimdallr
Heimdallr
KainNexus
Heimdallr
Level 69
God Stats
1W - 2L
1,682 SR
Queue Stats
106W - 165L
1,336 Elo+
Party 1
Olorun
Olorun
thejanver
Olorun
Level 58
God Stats
178W - 176L
1,536 SR
Queue Stats
203W - 218L
1,494 Elo+
Solo
Team Averages
Level 62
1,491 SR
1,385 Elo+

VS

Team Averages
Level 58
1,427 SR
1,373 Elo+
Set
Set
Llyon02
Set
Level 40
God Stats
33W - 46L
1,447 SR
Queue Stats
94W - 116L
1,449 Elo+
Party 2
Fenrir
Fenrir
ManiacArmy35
Fenrir
Level 6
God Stats
0W - 1L
1,334 SR
Queue Stats
1W - 2L
1,198 Elo+
Solo
Chang'e
Chang'e
MysticWo1fjojo
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 92L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HypeRLuu
Kuzenbo
14
2 / 2 / 4
11,348
597
9,325
12,472
17,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
KainNexus
Heimdallr
15
2 / 2 / 4
11,706
616
7,456
9,820
3,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
thejanver
Olorun
14
2 / 2 / 2
11,343
597
10,150
12,820
4,886
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
16
4 / 1 / 2
11,372
599
11,463
9,569
5,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
6
0 / 3 / 1
8,870
467
939
4,729
1,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
2 / 2 / 3
11,988
631
12,690
19,691
12,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
6
Kills
6
6
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
HypeRLuu
Kuzenbo
2
2
4
2
W
Heimdallr
KainNexus
Heimdallr
2
2
4
2
L
Set
4
1
2
5
L
Fenrir
0
3
1
0.17
L
2
2
3
1.75
W
Olorun
thejanver
Olorun
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,931
Damage
25,092
35,112
Taken
33,989
26,000
Mitigated
19,367
10,947
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
HypeRLuu
Kuzenbo
9,325
3,274
1,047
922
12,472
17,256
374
4,516
7,713
39,708
0
W
Heimdallr
KainNexus
Heimdallr
7,456
2,072
0
1,822
9,820
3,858
1,671
3,633
6,112
0
65,626
L
Set
11,463
2,824
0
1,110
9,569
5,188
76
5,577
3,992
0
55,430
L
Fenrir
939
336
0
267
4,729
1,480
0
2,308
2,421
0
8,520
L
12,690
229
1,157
7,191
19,691
12,699
0
11,776
7,915
65,872
0
W
Olorun
thejanver
Olorun
10,150
4,376
1,823
5,333
12,820
4,886
1,883
4,729
7,913
47,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,397
Gold Earned
32,230
207
Minions Killed
184
0
Camps Cleared
0
893,233
Distance Traveled
859,255
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,348
597
52
3
0
356,754
2
W
Heimdallr
11,706
616
102
5
0
315,708
2
L
Set
11,372
599
72
4
0
377,001
0
L
Fenrir
8,870
467
15
1
0
104,580
0
L
Chang'e
11,988
631
97
5
0
377,674
0
W
Olorun
11,343
597
53
3
0
220,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role