Player Matchup

Bacchus
Bacchus
Gold III
GrooteS
Bacchus
Gold III
Level 139
God Stats
1W - 3L
1,305 SR
Queue Stats
122W - 126L
1,309 MMR
Party 1
Anubis
Anubis
Platinum V
Heneetti
Anubis
Platinum V
Level 140
God Stats
3W - 1L
1,916 SR
Queue Stats
453W - 441L
1,496 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Q8GY1
Guan Yu
Gold IV
Level 126
God Stats
20W - 13L
1,571 SR
Queue Stats
339W - 358L
1,478 MMR
Solo
Danzaburou
Danzaburou
Gold IV
ShadowSidd
Danzaburou
Gold IV
Level 144
God Stats
9W - 10L
1,378 SR
Queue Stats
224W - 217L
1,288 MMR
Party 1
Ravana
Ravana
Silver II
mrogurt
Ravana
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,534 SR
1,414 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,449 SR
1,442 MMR
Achilles
Achilles
Bronze III
Daijes
Achilles
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,299 MMR
Solo
Sobek
Sobek
Gold IV
GreenLemon0815
Sobek
Gold IV
Level 160
God Stats
2W - 3L
1,551 SR
Queue Stats
215W - 205L
1,409 MMR
Solo
Arachne
Arachne
Gold IV
Metters
Arachne
Gold IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
ZenginOrdek
Neith
Bronze III
Level 126
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Janus
Janus
Gold V
crimenes
Janus
Gold V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GrooteS
Bacchus
16
4 / 3 / 13
10,906
496
8,095
18,390
24,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Heneetti
Anubis
20
13 / 0 / 6
13,702
623
24,710
12,201
6,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Q8GY1
Guan Yu
18
1 / 3 / 17
11,790
536
10,942
20,760
22,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
ShadowSidd
Danzaburou
18
2 / 4 / 3
11,815
537
8,318
13,574
6,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
mrogurt
Ravana
18
9 / 3 / 6
11,720
533
8,218
15,277
7,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
TiamatPersephoneTsukuyomiAh Muzen CabKing Arthur

VS

Bans
AthenaAresMercuryCerberusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Daijes
Achilles
15
1 / 7 / 2
9,577
435
13,133
20,915
18,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 3 / 2
9,892
450
4,338
19,454
15,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Metters
Arachne
17
5 / 8 / 1
10,169
462
11,560
21,501
5,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 4
10,113
460
8,773
9,171
2,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
crimenes
Janus
14
1 / 8 / 1
9,019
410
9,297
13,952
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
29
Kills
12
13
Deaths
29
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
Daijes
Achilles
1
7
2
0.29
L
3
3
2
1.33
W
Bacchus
GrooteS
Bacchus
4
3
13
3.5
W
Anubis
Heneetti
Anubis
13
0
6
16
L
Arachne
Metters
Arachne
5
8
1
0.69
W
Guan Yu
Q8GY1
Guan Yu
1
3
17
3.17
W
Danzaburou
ShadowSidd
Danzaburou
2
4
3
0.88
L
2
3
4
1.33
L
Janus
crimenes
Janus
1
8
1
0.19
W
Ravana
mrogurt
Ravana
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,283
Damage
47,101
80,202
Taken
84,993
67,522
Mitigated
45,438
32,680
Healing
15,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Daijes
Achilles
13,133
3,042
0
2,995
20,915
18,200
0
5,833
14,935
0
55,505
L
4,338
283
0
6,380
19,454
15,220
0
4,907
14,395
42,335
0
W
Bacchus
GrooteS
Bacchus
8,095
844
0
2,934
18,390
24,282
279
2,624
15,616
27,398
0
W
Anubis
Heneetti
Anubis
24,710
777
0
7,764
12,201
6,917
1,478
2,548
9,509
117,415
0
L
Arachne
Metters
Arachne
11,560
7,402
0
4,209
21,501
5,873
0
9,812
11,295
0
79,814
W
Guan Yu
Q8GY1
Guan Yu
10,942
2,850
4,690
9,134
20,760
22,011
959
4,038
16,466
116
69,986
W
Danzaburou
ShadowSidd
Danzaburou
8,318
3,500
0
4,233
13,574
6,327
3,978
2,170
11,376
0
97,255
L
8,773
2,211
0
1,057
9,171
2,901
0
4,049
5,046
0
60,308
L
Janus
crimenes
Janus
9,297
41
0
705
13,952
3,244
387
7,229
6,401
61,913
0
W
Ravana
mrogurt
Ravana
8,218
2,713
0
3,925
15,277
7,985
1,860
1,503
13,600
0
62,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,933
Gold Earned
48,770
657
Minions Killed
547
0
Camps Cleared
0
2,069,952
Distance Traveled
2,069,376
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,577
435
98
4
0
407,600
5
L
Sobek
9,892
450
62
3
0
433,719
8
W
Bacchus
10,906
496
31
1
0
450,251
6
W
Anubis
13,702
623
220
10
0
412,856
10
L
Arachne
10,169
462
130
6
0
422,134
2
W
Guan Yu
11,790
536
140
6
0
423,074
8
W
Danzaburou
11,815
537
156
7
0
376,568
6
L
Neith
10,113
460
121
6
0
389,537
7
L
Janus
9,019
410
136
6
0
416,386
5
W
Ravana
11,720
533
110
5
0
407,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role