Player Matchup

Tiamat
Tiamat
Frankie1926
Tiamat
Level 4
God Stats
0W - 4L
1,323 SR
Queue Stats
2W - 6L
1,263 Elo+
Solo
Chaac
Chaac
JoeVeeUK
Chaac
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 43L
1,430 Elo+
Solo
Merlin
Merlin
Rissberg2
Merlin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 25L
1,456 Elo+
Solo
Artemis
Artemis
dadooh-_-modz-_-
Artemis
Level 4
God Stats
0W - 3L
1,265 SR
Queue Stats
22W - 35L
1,164 Elo+
Solo
Ratatoskr
Ratatoskr
sf Fishyking
Ratatoskr
Level 7
God Stats
2W - 3L
1,481 SR
Queue Stats
3W - 10L
1,292 Elo+
Solo
Team Averages
Level 9
1,414 SR
1,321 Elo+

VS

Team Averages
Level 16
1,511 SR
1,445 Elo+
Poseidon
Poseidon
GovernedCake509
Poseidon
Level 16
God Stats
2W - 3L
1,510 SR
Queue Stats
12W - 11L
1,446 Elo+
Solo
Xing Tian
Xing Tian
Jax-vandale
Xing Tian
Level 21
God Stats
12W - 3L
1,861 SR
Queue Stats
246W - 247L
1,509 Elo+
Solo
Zeus
Zeus
YelaKilla
Zeus
Level 26
God Stats
228W - 203L
1,515 SR
Queue Stats
250W - 244L
1,451 Elo+
Solo
Tiamat
Tiamat
borlo_man
Tiamat
Level 14
God Stats
11W - 5L
1,170 SR
Queue Stats
73W - 58L
1,317 Elo+
Party 1
Hachiman
Hachiman
lucky026crib
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
0 / 6 / 9
12,460
831
5,101
14,813
9,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
JoeVeeUK
Chaac
20
5 / 7 / 9
14,597
973
15,598
33,933
28,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Rissberg2
Merlin
20
12 / 5 / 9
16,182
1,079
37,098
20,640
6,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 12 / 7
14,127
942
19,491
27,149
8,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
sf Fishyking
Ratatoskr
14
0 / 0 / 0
9,160
611
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
10 / 4 / 12
15,506
1,034
21,892
16,950
6,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Jax-vandale
Xing Tian
20
4 / 0 / 18
14,708
981
14,129
26,816
32,354
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
20
9 / 6 / 15
16,235
1,082
34,766
14,231
5,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
borlo_man
Tiamat
20
5 / 3 / 13
13,905
927
14,099
11,334
9,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
lucky026crib
Hachiman
19
1 / 9 / 8
12,440
829
3,206
14,823
5,437

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
95
22
Kills
29
30
Deaths
22
34
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
6
9
0.75
W
Poseidon
10
4
12
4
W
Xing Tian
Jax-vandale
Xing Tian
4
0
18
13
L
Chaac
JoeVeeUK
Chaac
5
7
9
1.36
L
Merlin
Rissberg2
Merlin
12
5
9
3.3
W
Zeus
9
6
15
2.75
W
Tiamat
borlo_man
Tiamat
5
3
13
3.83
L
5
12
7
0.71
W
Hachiman
lucky026crib
Hachiman
1
9
8
0.56
L
Ratatoskr
sf Fishyking
Ratatoskr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,288
Damage
88,092
96,535
Taken
84,154
53,964
Mitigated
58,424
9,799
Healing
13,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,101
375
0
1,136
14,813
9,533
0
12,790
1,795
27,075
0
W
Poseidon
21,892
2,983
0
1,055
16,950
6,366
0
11,364
5,586
63,800
0
W
Xing Tian
Jax-vandale
Xing Tian
14,129
1,940
0
9,482
26,816
32,354
0
7,127
19,689
30,758
0
L
Chaac
JoeVeeUK
Chaac
15,598
3,827
0
5,354
33,933
28,926
0
28,970
4,214
0
54,956
L
Merlin
Rissberg2
Merlin
37,098
878
0
0
20,640
6,858
0
17,063
3,178
62,077
0
W
Zeus
34,766
4,816
0
0
14,231
5,179
0
10,165
4,066
64,277
0
W
Tiamat
borlo_man
Tiamat
14,099
1,400
465
2,387
11,334
9,088
0
5,271
6,063
29,983
0
L
19,491
14,885
0
3,309
27,149
8,647
0
24,234
2,462
0
44,131
W
Hachiman
lucky026crib
Hachiman
3,206
1,054
0
0
14,823
5,437
0
8,272
6,551
0
17,737
L
Ratatoskr
sf Fishyking
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,526
Gold Earned
72,794
269
Minions Killed
280
2
Camps Cleared
4
994,847
Distance Traveled
1,233,554
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,460
831
46
3
0
223,431
0
W
Poseidon
15,506
1,034
97
6
0
279,705
0
W
Xing Tian
14,708
981
40
3
0
255,693
0
L
Chaac
14,597
973
94
6
1
289,134
1
L
Merlin
16,182
1,079
58
4
1
269,925
0
W
Zeus
16,235
1,082
76
5
2
227,703
0
W
Tiamat
13,905
927
45
3
2
291,021
0
L
Artemis
14,127
942
71
5
0
212,357
0
W
Hachiman
12,440
829
22
1
0
179,432
0
L
Ratatoskr
9,160
611
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role