Player Matchup

Jormungandr
Jormungandr
Blazind3ath
Jormungandr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,578 Elo+
Solo
Fafnir
Fafnir
IIm Hydra
Fafnir
Level 105
God Stats
1W - 2L
1,509 SR
Queue Stats
25W - 28L
1,565 Elo+
Party 1
Cernunnos
Cernunnos
IImRedMamba
Cernunnos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 160L
1,555 Elo+
Party 1
Janus
Janus
Siphonicfir
Janus
Level 109
God Stats
8W - 7L
1,629 SR
Queue Stats
151W - 113L
1,564 Elo+
Party 1
Ullr
Ullr
aalbaugh1423
Ullr
Level 9
God Stats
1W - 2L
1,576 SR
Queue Stats
6W - 3L
1,618 Elo+
Party 1
Team Averages
Level 76
1,543 SR
1,576 Elo+

VS

Team Averages
Level 96
1,521 SR
1,510 Elo+
Kukulkan
Kukulkan
Cahoon32
Kukulkan
Level 88
God Stats
22W - 11L
1,532 SR
Queue Stats
614W - 620L
1,546 Elo+
Solo
Cupid
Cupid
Geistgng
Cupid
Level 45
God Stats
6W - 8L
1,509 SR
Queue Stats
170W - 200L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sudors
Tsukuyomi
Level 102
God Stats
19W - 21L
1,514 SR
Queue Stats
239W - 246L
1,520 Elo+
Solo
Chaac
Chaac
luxtary
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
paralll
Yemoja
Level 118
God Stats
21W - 19L
1,552 SR
Queue Stats
341W - 278L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blazind3ath
Jormungandr
9
1 / 5 / 0
6,754
375
5,041
8,982
7,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
IIm Hydra
Fafnir
12
0 / 4 / 3
7,782
432
4,517
13,992
13,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
IImRedMamba
Cernunnos
19
1 / 3 / 1
10,318
573
8,490
15,375
7,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 2 / 1
8,683
482
6,708
10,143
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 2
8,787
488
8,775
13,641
6,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cahoon32
Kukulkan
16
6 / 0 / 5
10,088
560
13,369
6,360
2,864
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
Geistgng
Cupid
16
2 / 2 / 4
10,048
558
5,410
10,222
3,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Sudors
Tsukuyomi
17
3 / 1 / 6
9,601
533
10,019
11,303
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
luxtary
Chaac
17
5 / 1 / 5
10,878
604
13,072
19,009
12,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
paralll
Yemoja
13
2 / 2 / 7
8,908
495
5,490
10,999
9,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
18
18
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Blazind3ath
Jormungandr
1
5
0
0.2
W
Kukulkan
Cahoon32
Kukulkan
6
0
5
8.5
W
Cupid
Geistgng
Cupid
2
2
4
2
L
Fafnir
IIm Hydra
Fafnir
0
4
3
0.38
L
Cernunnos
IImRedMamba
Cernunnos
1
3
1
0.5
L
1
2
1
0.75
W
Tsukuyomi
Sudors
Tsukuyomi
3
1
6
6
L
3
4
2
1
W
Chaac
luxtary
Chaac
5
1
5
7.5
W
Yemoja
paralll
Yemoja
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,531
Damage
47,360
62,133
Taken
57,893
38,167
Mitigated
33,793
13,845
Healing
26,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Blazind3ath
Jormungandr
5,041
1,691
0
867
8,982
7,639
0
786
8,196
22,985
0
W
Kukulkan
Cahoon32
Kukulkan
13,369
970
0
1,056
6,360
2,864
1,010
713
5,605
79,537
0
W
Cupid
Geistgng
Cupid
5,410
3,337
118
4,562
10,222
3,774
4,123
3,519
6,503
0
61,197
L
Fafnir
IIm Hydra
Fafnir
4,517
699
0
3,299
13,992
13,609
0
6,254
7,738
17,610
0
L
Cernunnos
IImRedMamba
Cernunnos
8,490
4,109
0
5,859
15,375
7,047
0
5,602
9,773
0
100,872
L
6,708
281
25
2,212
10,143
3,740
0
1,389
8,754
67,637
0
W
Tsukuyomi
Sudors
Tsukuyomi
10,019
3,093
0
5,056
11,303
4,808
226
1,762
9,503
0
62,633
L
8,775
3,572
0
1,583
13,641
6,132
0
4,828
8,813
0
63,950
W
Chaac
luxtary
Chaac
13,072
2,638
0
7,863
19,009
12,636
0
5,952
12,632
0
69,870
W
Yemoja
paralll
Yemoja
5,490
1,416
4,486
3,046
10,999
9,711
147
3,500
7,384
23,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,324
Gold Earned
49,523
519
Minions Killed
540
0
Camps Cleared
0
1,667,278
Distance Traveled
1,803,118
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,754
375
45
3
0
229,205
0
W
Kukulkan
10,088
560
140
8
0
336,577
5
W
Cupid
10,048
558
123
7
0
313,357
3
L
Fafnir
7,782
432
18
1
0
339,387
6
L
Cernunnos
10,318
573
181
10
0
375,027
0
L
Janus
8,683
482
161
9
0
384,754
4
W
Tsukuyomi
9,601
533
115
6
0
392,946
3
L
Ullr
8,787
488
114
6
0
338,905
3
W
Chaac
10,878
604
131
7
0
397,035
4
W
Yemoja
8,908
495
31
2
0
363,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role