Player Matchup

King Arthur
King Arthur
Adrical
King Arthur
Level 17
God Stats
3W - 4L
1,329 SR
Queue Stats
65W - 51L
1,545 Elo+
Solo
Thoth
Thoth
ENormaEscack
Thoth
Level 68
God Stats
1W - 4L
1,199 SR
Queue Stats
577W - 352L
1,611 Elo+
Party 2
Neith
Neith
Omar9210
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 83L
1,648 Elo+
Party 2
Nemesis
Nemesis
WinterRoseQueen
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,532 Elo+
Solo
Sylvanus
Sylvanus
saladfeengers69
Sylvanus
Level 21
God Stats
62W - 51L
1,656 SR
Queue Stats
74W - 60L
1,609 Elo+
Solo
Team Averages
Level 25
1,437 SR
1,589 Elo+

VS

Team Averages
Level 10
1,475 SR
1,674 Elo+
Hou Yi
Hou Yi
AlinitysCat
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 3L
1,908 Elo+
Party 1
Nemesis
Nemesis
GrandMasterZeuss
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,337 Elo+
Solo
Khepri
Khepri
PorQueNoLeche
Khepri
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,884 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SuperSweatyDuels
Ah Muzen Cab
Level 15
God Stats
12W - 7L
1,554 SR
Queue Stats
144W - 56L
1,805 Elo+
Solo
Tiamat
Tiamat
oxX-SanS-Xxo
Tiamat
Level 5
God Stats
5W - 2L
1,323 SR
Queue Stats
30W - 24L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adrical
King Arthur
7
3 / 7 / 0
5,142
429
4,946
14,572
7,181
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
5 / 3 / 0
7,116
593
5,893
7,917
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Omar9210
Neith
10
0 / 0 / 0
5,386
449
2,675
4,291
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 7 / 2
4,330
361
554
6,389
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
9
0 / 0 / 0
6,014
501
3,534
6,354
2,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
2 / 0 / 0
7,363
614
6,675
5,792
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 7
5,430
453
2,198
6,360
2,112
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 5
6,392
533
3,824
5,960
3,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
SuperSweatyDuels
Ah Muzen Cab
14
11 / 0 / 1
8,903
742
10,406
8,628
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
12
3 / 3 / 2
7,088
591
5,310
6,694
3,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
8
Kills
17
17
Deaths
8
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Adrical
King Arthur
3
7
0
0.43
W
Hou Yi
2
0
0
2
L
5
3
0
1.67
W
0
5
7
0.7
L
Neith
Omar9210
Neith
0
0
0
0
W
1
0
5
3.5
W
Ah Muzen Cab
SuperSweatyDuels
Ah Muzen Cab
11
0
1
11.5
L
0
7
2
0.14
W
Tiamat
3
3
2
1.33
L
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,602
Damage
28,413
39,523
Taken
33,434
15,215
Mitigated
15,927
11,722
Healing
13,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Adrical
King Arthur
4,946
1,057
208
2,447
14,572
7,181
0
1,809
12,763
0
18,455
W
Hou Yi
6,675
3,514
0
3,085
5,792
1,832
0
2,728
3,018
0
43,585
L
5,893
195
0
1,921
7,917
2,542
36
4,279
3,638
42,061
0
W
2,198
1,291
0
164
6,360
2,112
461
1,097
5,189
0
9,917
L
Neith
Omar9210
Neith
2,675
1,062
0
2,510
4,291
1,239
468
779
3,512
0
39,226
W
3,824
521
0
1,319
5,960
3,671
0
1,716
4,196
15,634
0
W
Ah Muzen Cab
SuperSweatyDuels
Ah Muzen Cab
10,406
6,152
0
7,128
8,628
4,737
1,596
0
8,628
0
58,965
L
554
458
0
112
6,389
1,555
80
1,547
4,842
0
2,969
W
Tiamat
5,310
891
0
2,220
6,694
3,575
816
3,435
2,976
39,790
0
L
Sylvanus
3,534
279
929
3,595
6,354
2,698
264
720
5,634
22,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,988
Gold Earned
35,176
271
Minions Killed
327
0
Camps Cleared
0
1,060,404
Distance Traveled
1,145,646
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,142
429
51
4
0
229,881
0
W
Hou Yi
7,363
614
114
10
0
215,473
6
L
Thoth
7,116
593
105
9
0
225,247
3
W
Nemesis
5,430
453
11
1
0
218,005
2
L
Neith
5,386
449
80
7
0
205,403
1
W
Khepri
6,392
533
10
1
0
242,471
3
W
Ah Muzen Cab
8,903
742
113
9
0
243,639
0
L
Nemesis
4,330
361
4
0
0
190,270
1
W
Tiamat
7,088
591
79
7
0
226,058
1
L
Sylvanus
6,014
501
31
3
0
209,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role