Player Matchup

He Bo
He Bo
DabsOnly
He Bo
Level 29
God Stats
2W - 2L
1,635 SR
Queue Stats
187W - 125L
1,667 Elo+
Solo
Izanami
Izanami
HotWench420
Izanami
Level 28
God Stats
27W - 49L
1,306 SR
Queue Stats
145W - 216L
1,242 Elo+
Party 1
Cernunnos
Cernunnos
ItsaMoose710
Cernunnos
Level 27
God Stats
47W - 60L
1,401 SR
Queue Stats
77W - 104L
1,292 Elo+
Party 1
Mulan
Mulan
MoQuanVuiVe
Mulan
Level 7
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 6L
1,017 Elo+
Party 3
Ymir
Ymir
meomeoow
Ymir
Level 5
God Stats
0W - 2L
1,231 SR
Queue Stats
1W - 4L
1,040 Elo+
Party 3
Team Averages
Level 19
1,375 SR
1,252 Elo+

VS

Team Averages
Level 30
1,548 SR
1,457 Elo+
Baron Samedi
Baron Samedi
ArcticZamarra
Baron Samedi
Level 15
God Stats
4W - 4L
1,379 SR
Queue Stats
11W - 15L
1,208 Elo+
Solo
Horus
Horus
Dook-Kaboom
Horus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cerberus
Cerberus
Off Hache
Cerberus
Level 86
God Stats
12W - 9L
1,596 SR
Queue Stats
258W - 220L
1,521 Elo+
Party 4
Thor
Thor
Phelanator_73
Thor
Level 42
God Stats
24W - 27L
1,548 SR
Queue Stats
153W - 138L
1,456 Elo+
Party 2
Chernobog
Chernobog
YoungBlood1300
Chernobog
Level 3
God Stats
5W - 10L
1,717 SR
Queue Stats
103W - 91L
1,600 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DabsOnly
He Bo
11
2 / 3 / 1
8,856
369
3,681
5,667
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
HotWench420
Izanami
17
3 / 12 / 2
11,309
471
10,764
20,175
10,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
ItsaMoose710
Cernunnos
14
3 / 7 / 2
10,199
425
7,993
16,649
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 9 / 2
8,681
362
6,600
20,198
12,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
15
5 / 6 / 3
10,370
432
8,150
19,525
20,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArcticZamarra
Baron Samedi
18
4 / 2 / 7
11,926
497
9,098
12,102
5,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 7 / 0
11,024
459
2,097
15,558
13,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Off Hache
Cerberus
19
6 / 2 / 14
12,996
542
16,243
26,717
40,030
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 1 / 5
11,711
488
9,249
13,946
6,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
YoungBlood1300
Chernobog
20
21 / 4 / 7
14,681
612
22,799
14,042
7,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
13
Kills
37
37
Deaths
16
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArcticZamarra
Baron Samedi
4
2
7
3.75
L
He Bo
DabsOnly
He Bo
2
3
1
0.83
W
2
7
0
0.29
L
Izanami
HotWench420
Izanami
3
12
2
0.33
L
Cernunnos
ItsaMoose710
Cernunnos
3
7
2
0.57
L
0
9
2
0.11
W
Cerberus
Off Hache
Cerberus
6
2
14
6.5
W
4
1
5
6.5
W
Chernobog
YoungBlood1300
Chernobog
21
4
7
6.13
L
Ymir
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,188
Damage
59,486
82,214
Taken
82,365
51,526
Mitigated
73,060
11,246
Healing
22,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArcticZamarra
Baron Samedi
9,098
539
1,086
3,627
12,102
5,820
663
3,803
7,989
66,720
0
L
He Bo
DabsOnly
He Bo
3,681
372
0
757
5,667
1,696
0
2,703
2,756
29,482
0
W
2,097
1,149
0
1,076
15,558
13,623
1,008
3,778
11,780
0
47,140
L
Izanami
HotWench420
Izanami
10,764
7,973
0
2,628
20,175
10,909
598
4,882
15,253
0
71,906
L
Cernunnos
ItsaMoose710
Cernunnos
7,993
3,863
0
4,610
16,649
6,206
144
3,348
13,273
0
49,856
L
6,600
868
0
1,263
20,198
12,669
66
9,237
10,804
0
28,374
W
Cerberus
Off Hache
Cerberus
16,243
1,106
0
7,349
26,717
40,030
960
1,548
23,749
80,549
0
W
9,249
3,527
0
6,652
13,946
6,505
186
1,936
11,964
0
69,067
W
Chernobog
YoungBlood1300
Chernobog
22,799
15,194
0
2,681
14,042
7,082
4,468
420
13,517
0
89,031
L
Ymir
8,150
2,575
0
1,988
19,525
20,046
253
4,579
14,787
29,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,415
Gold Earned
62,338
356
Minions Killed
635
0
Camps Cleared
0
1,498,718
Distance Traveled
2,093,628
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,926
497
130
5
0
422,541
3
L
He Bo
8,856
369
52
2
0
193,271
4
W
Horus
11,024
459
106
4
0
401,416
2
L
Izanami
11,309
471
115
5
0
330,311
3
L
Cernunnos
10,199
425
89
4
0
259,793
0
L
Mulan
8,681
362
51
2
0
456,057
2
W
Cerberus
12,996
542
147
6
0
422,737
1
W
Thor
11,711
488
98
4
0
434,887
0
W
Chernobog
14,681
612
154
6
0
412,047
5
L
Ymir
10,370
432
49
2
0
259,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role