Player Matchup

Sun Wukong
Sun Wukong
Cintaar
Sun Wukong
Level 124
God Stats
0W - 1L
1,533 SR
Queue Stats
9W - 9L
1,401 Elo+
Party 1
Rama
Rama
Pylesify
Rama
Level 95
God Stats
7W - 7L
1,552 SR
Queue Stats
15W - 20L
1,349 Elo+
Party 1
Geb
Geb
Quick981
Geb
Level 142
God Stats
0W - 1L
1,515 SR
Queue Stats
11W - 18L
1,363 Elo+
Party 1
Nox
Nox
xXEVILMOFOXx
Nox
Level 78
God Stats
0W - 1L
1,520 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 110
1,530 SR
1,403 Elo+

VS

Team Averages
Level 90
1,545 SR
1,520 Elo+
Baron Samedi
Baron Samedi
CrowReaper1216
Baron Samedi
Level 128
God Stats
1W - 1L
1,768 SR
Queue Stats
8W - 10L
1,313 Elo+
Party 3
Chang'e
Chang'e
Fraying
Chang'e
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,691 Elo+
Party 2
Thanatos
Thanatos
Protus321
Thanatos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,762 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Wwarren_Habibi
Cu Chulainn
Level 103
God Stats
1W - 0L
1,414 SR
Queue Stats
4W - 9L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cintaar
Sun Wukong
14
2 / 6 / 3
9,039
753
7,278
14,285
13,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
15
2 / 6 / 4
9,548
796
7,491
12,554
5,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 7 / 5
8,873
739
8,589
16,428
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 7 / 1
9,533
794
6,262
9,309
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrowReaper1216
Baron Samedi
17
6 / 2 / 7
11,116
926
12,950
14,089
8,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Fraying
Chang'e
17
10 / 1 / 9
11,546
962
16,311
11,941
12,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Protus321
Thanatos
16
5 / 4 / 5
10,346
862
6,915
10,854
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Wwarren_Habibi
Cu Chulainn
17
5 / 2 / 10
10,769
897
8,295
16,197
15,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
9
Kills
26
26
Deaths
9
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cintaar
Sun Wukong
2
6
3
0.58
W
Baron Samedi
CrowReaper1216
Baron Samedi
6
2
7
4.75
W
Chang'e
Fraying
Chang'e
10
1
9
14.5
W
Thanatos
Protus321
Thanatos
5
4
5
1.88
L
Rama
2
6
4
0.67
L
1
7
5
0.5
W
Cu Chulainn
Wwarren_Habibi
Cu Chulainn
5
2
10
5
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,620
Damage
44,471
52,576
Taken
53,081
34,881
Mitigated
40,396
5,125
Healing
27,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cintaar
Sun Wukong
7,278
1,278
0
1,511
14,285
13,077
0
6,632
7,653
0
30,959
W
Baron Samedi
CrowReaper1216
Baron Samedi
12,950
1,646
1,336
6,747
14,089
8,023
1,525
4,074
10,015
48,457
0
W
Chang'e
Fraying
Chang'e
16,311
2,106
4,505
5,883
11,941
12,408
1,957
3,661
7,728
50,391
0
W
Thanatos
Protus321
Thanatos
6,915
1,563
0
7,315
10,854
4,485
1,160
3,348
7,155
0
27,609
L
Rama
7,491
4,995
0
1,440
12,554
5,201
0
7,474
5,080
0
29,073
L
8,589
1,170
0
1,422
16,428
12,448
0
9,631
6,797
29,258
0
W
Cu Chulainn
Wwarren_Habibi
Cu Chulainn
8,295
2,603
585
1,111
16,197
15,480
1,726
4,412
9,827
0
30,627
L
6,262
427
0
752
9,309
4,155
0
6,057
3,252
25,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,993
Gold Earned
43,777
173
Minions Killed
236
6
Camps Cleared
14
717,235
Distance Traveled
947,145
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,039
753
51
4
0
200,309
0
W
Baron Samedi
11,116
926
79
7
4
212,694
3
W
Chang'e
11,546
962
80
7
3
239,748
2
W
Thanatos
10,346
862
31
3
3
240,288
1
L
Rama
9,548
796
46
4
2
161,147
0
L
Geb
8,873
739
32
3
1
192,308
4
W
Cu Chulainn
10,769
897
46
4
4
254,415
1
L
Nox
9,533
794
44
4
3
163,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role