Player Matchup

Chaac
Chaac
DEATH GHOST3773
Chaac
Level 11
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 12L
1,566 Elo+
Solo
Ymir
Ymir
InherDMs
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 80L
1,485 Elo+
Party 1
Loki
Loki
Zagreus77
Loki
Level 29
God Stats
8W - 7L
1,501 SR
Queue Stats
71W - 79L
1,520 Elo+
Solo
Skadi
Skadi
ljdrrrvs904
Skadi
Level 25
God Stats
68W - 54L
1,534 SR
Queue Stats
74W - 64L
1,551 Elo+
Solo
Scylla
Scylla
oIRoosterIo
Scylla
Level 47
God Stats
2W - 7L
1,128 SR
Queue Stats
120W - 101L
1,563 Elo+
Party 1
Team Averages
Level 24
1,433 SR
1,537 Elo+

VS

Team Averages
Level 18
1,538 SR
1,375 Elo+
Erlang Shen
Erlang Shen
IsPunk
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
Letepichia
Kukulkan
Level 20
God Stats
20W - 34L
1,489 SR
Queue Stats
36W - 52L
1,370 Elo+
Party 2
Hercules
Hercules
LetepichiaC
Hercules
Level 19
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 48L
1,362 Elo+
Party 2
Baron Samedi
Baron Samedi
NI3BLA
Baron Samedi
Level 41
God Stats
6W - 3L
1,701 SR
Queue Stats
47W - 71L
1,370 Elo+
Party 2
Thor
Thor
Ruby-lRose
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,551
555
2,606
3,776
2,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
4 / 1 / 3
5,734
573
2,836
4,464
2,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
10
1 / 1 / 7
5,689
569
2,777
5,376
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 2 / 3
6,359
636
4,553
4,816
1,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
12
8 / 0 / 0
7,147
715
3,338
2,458
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IsPunk
Erlang Shen
7
0 / 5 / 0
4,334
433
604
5,181
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Letepichia
Kukulkan
9
0 / 5 / 1
5,350
535
776
5,036
1,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
LetepichiaC
Hercules
8
1 / 4 / 1
4,789
479
2,470
6,696
2,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
NI3BLA
Baron Samedi
7
0 / 3 / 1
4,380
438
2,788
4,489
1,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
4 / 3 / 0
5,856
586
1,851
6,674
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
20
Kills
5
5
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Ymir
4
1
3
5.5
L
Erlang Shen
IsPunk
Erlang Shen
0
5
0
0
L
Kukulkan
Letepichia
Kukulkan
0
5
1
0.1
L
Hercules
LetepichiaC
Hercules
1
4
1
0.38
L
Baron Samedi
NI3BLA
Baron Samedi
0
3
1
0.17
L
4
3
0
1.33
W
Loki
1
1
7
4.5
W
5
2
3
3.25
W
Scylla
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,110
Damage
8,489
20,890
Taken
28,076
8,582
Mitigated
9,178
6,638
Healing
5,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,606
1,325
0
1,076
3,776
2,364
332
0
3,776
0
19,052
W
Ymir
2,836
659
0
1,082
4,464
2,668
302
1,838
2,626
16,872
0
L
Erlang Shen
IsPunk
Erlang Shen
604
373
0
151
5,181
1,894
0
1,274
3,907
0
11,173
L
Kukulkan
Letepichia
Kukulkan
776
262
0
758
5,036
1,602
306
1,368
3,482
26,984
0
L
Hercules
LetepichiaC
Hercules
2,470
1,177
0
1,537
6,696
2,284
0
1,018
5,394
0
14,562
L
Baron Samedi
NI3BLA
Baron Samedi
2,788
188
306
989
4,489
1,337
0
1,234
3,255
16,880
0
L
1,851
505
0
1,466
6,674
2,061
276
1,020
5,614
0
20,366
W
Loki
2,777
567
0
1,652
5,376
1,407
0
336
5,040
0
23,230
W
4,553
2,268
0
1,672
4,816
1,482
1,628
1,064
3,718
0
29,525
W
Scylla
3,338
321
0
1,156
2,458
661
0
292
2,166
35,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,480
Gold Earned
24,709
255
Minions Killed
197
0
Camps Cleared
0
961,192
Distance Traveled
934,992
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,551
555
28
3
0
178,533
0
W
Ymir
5,734
573
33
3
0
167,742
1
L
Erlang Shen
4,334
433
32
3
0
197,511
1
L
Kukulkan
5,350
535
64
6
0
184,390
4
L
Hercules
4,789
479
24
2
0
201,122
0
L
Baron Samedi
4,380
438
24
2
0
156,402
2
L
Thor
5,856
586
53
5
0
195,567
0
W
Loki
5,689
569
53
5
0
222,199
0
W
Skadi
6,359
636
65
7
0
189,433
2
W
Scylla
7,147
715
76
8
0
203,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role