Player Matchup

Fenrir
Fenrir
MohammadIsTrans
Fenrir
Level 26
God Stats
0W - 2L
1,591 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Chang'e
Chang'e
SmellMy_Taint
Chang'e
Level 29
God Stats
0W - 4L
1,245 SR
Queue Stats
217W - 269L
1,400 Elo+
Party 1
Hercules
Hercules
Wife_TookTheKids
Hercules
Level 88
God Stats
15W - 17L
1,500 SR
Queue Stats
214W - 249L
1,517 Elo+
Party 1
Team Averages
Level 48
1,445 SR
1,473 Elo+

VS

Team Averages
Level 83
1,638 SR
1,341 Elo+
Ullr
Ullr
Lemur37681
Ullr
Level 147
God Stats
1W - 4L
1,558 SR
Queue Stats
54W - 58L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
PainStark
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,082 Elo+
Party 2
Hades
Hades
zREI DELASzZ
Hades
Level 98
God Stats
7W - 3L
1,857 SR
Queue Stats
68W - 49L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
10,650
666
8,703
15,060
10,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
14
2 / 7 / 2
9,944
622
3,797
11,336
4,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
2 / 5 / 3
10,146
634
7,878
15,373
15,213
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 10
11,703
731
11,145
10,635
4,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
PainStark
Cthulhu
14
4 / 2 / 12
10,891
681
10,358
11,299
13,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 2 / 8
11,595
725
14,168
11,721
7,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
16
16
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
L
3
4
2
1
W
Cthulhu
PainStark
Cthulhu
4
2
12
5
L
Chang'e
2
7
2
0.43
L
2
5
3
0.7
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,378
Damage
35,671
41,769
Taken
33,655
30,190
Mitigated
26,418
7,131
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,145
5,239
0
147
10,635
4,800
581
479
10,148
0
62,744
L
8,703
3,151
0
2,215
15,060
10,645
728
9,414
5,646
0
44,494
W
Cthulhu
PainStark
Cthulhu
10,358
1,502
186
1,280
11,299
13,724
0
2,475
8,545
25,586
0
L
Chang'e
3,797
452
345
1,500
11,336
4,332
895
5,713
5,623
24,694
0
L
7,878
1,588
0
3,071
15,373
15,213
96
9,669
5,704
0
33,808
W
14,168
816
895
4,249
11,721
7,894
447
1,117
10,514
49,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
34,189
157
Minions Killed
188
0
Camps Cleared
0
827,535
Distance Traveled
855,349
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,703
731
77
5
0
275,886
4
L
Fenrir
10,650
666
53
3
0
294,215
0
W
Cthulhu
10,891
681
30
2
0
287,174
2
L
Chang'e
9,944
622
49
3
0
228,701
0
L
Hercules
10,146
634
55
3
0
304,619
3
W
Hades
11,595
725
81
5
0
292,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role