Player Matchup

Neith
Neith
Dicer_14
Neith
Level 15
God Stats
2W - 2L
1,278 SR
Queue Stats
5W - 4L
1,219 Elo+
Solo
Tiamat
Tiamat
Goldsliceee
Tiamat
Level 4
God Stats
2W - 3L
1,538 SR
Queue Stats
7W - 7L
1,420 Elo+
Party 1
Nemesis
Nemesis
IamaNinja21
Nemesis
Level 37
God Stats
0W - 2L
1,299 SR
Queue Stats
34W - 25L
1,545 Elo+
Party 1
Fenrir
Fenrir
Kewth2
Fenrir
Level 26
God Stats
0W - 2L
1,364 SR
Queue Stats
37W - 29L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
mobbsensei
Gilgamesh
Level 28
God Stats
127W - 125L
1,571 SR
Queue Stats
304W - 281L
1,571 Elo+
Solo
Team Averages
Level 22
1,410 SR
1,460 Elo+

VS

Team Averages
Level 24
1,451 SR
1,559 Elo+
Thanatos
Thanatos
FishNetLover
Thanatos
Level 21
God Stats
10W - 10L
1,464 SR
Queue Stats
198W - 121L
1,595 Elo+
Party 2
Neith
Neith
Jerrybomb
Neith
Level 25
God Stats
3W - 4L
1,431 SR
Queue Stats
162W - 82L
1,653 Elo+
Party 2
Pele
Pele
ReKronkQuest
Pele
Level 24
God Stats
11W - 4L
1,500 SR
Queue Stats
195W - 103L
1,622 Elo+
Party 2
Ymir
Ymir
drueterd
Ymir
Level 23
God Stats
15W - 23L
1,448 SR
Queue Stats
36W - 42L
1,411 Elo+
Solo
Discordia
Discordia
elect_pony
Discordia
Level 27
God Stats
22W - 28L
1,410 SR
Queue Stats
62W - 61L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dicer_14
Neith
20
0 / 6 / 8
13,179
879
11,291
15,301
6,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
20
8 / 8 / 12
15,905
1,060
21,045
25,887
21,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
IamaNinja21
Nemesis
20
7 / 6 / 15
16,149
1,077
19,535
26,131
15,008
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Kewth2
Fenrir
20
5 / 7 / 9
14,318
955
5,379
17,942
11,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
mobbsensei
Gilgamesh
20
4 / 10 / 16
14,907
994
25,890
34,318
23,250
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FishNetLover
Thanatos
20
5 / 6 / 17
14,850
990
15,857
16,562
6,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Jerrybomb
Neith
20
16 / 2 / 10
17,946
1,196
44,281
20,382
10,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
13 / 8 / 11
15,664
1,044
23,134
20,454
7,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
20
2 / 4 / 17
13,630
909
4,718
16,836
19,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
elect_pony
Discordia
20
1 / 4 / 27
14,940
996
25,738
13,715
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
119
24
Kills
37
37
Deaths
24
60
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Neith
Dicer_14
Neith
0
6
8
0.67
W
Thanatos
FishNetLover
Thanatos
5
6
17
2.25
L
Tiamat
8
8
12
1.75
L
Nemesis
IamaNinja21
Nemesis
7
6
15
2.42
W
Neith
Jerrybomb
Neith
16
2
10
10.5
L
Fenrir
Kewth2
Fenrir
5
7
9
1.36
W
13
8
11
2.31
W
Ymir
2
4
17
2.63
W
Discordia
elect_pony
Discordia
1
4
27
3.63
L
Gilgamesh
mobbsensei
Gilgamesh
4
10
16
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,140
Damage
113,728
119,579
Taken
87,949
78,407
Mitigated
48,089
10,333
Healing
12,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dicer_14
Neith
11,291
4,188
0
1,295
15,301
6,549
0
4,889
10,412
0
55,481
W
Thanatos
FishNetLover
Thanatos
15,857
2,129
0
6,218
16,562
6,506
0
3,581
12,981
0
23,317
L
Tiamat
21,045
1,107
0
3,486
25,887
21,652
0
8,346
17,541
54,134
0
L
Nemesis
IamaNinja21
Nemesis
19,535
9,230
0
5,109
26,131
15,008
0
6,810
19,321
0
52,635
W
Neith
Jerrybomb
Neith
44,281
35,734
0
5,127
20,382
10,061
0
3,061
17,321
0
85,231
L
Fenrir
Kewth2
Fenrir
5,379
881
0
58
17,942
11,948
0
4,022
13,920
0
11,799
W
23,134
5,962
0
837
20,454
7,779
0
5,563
14,891
0
34,850
W
Ymir
4,718
152
0
0
16,836
19,044
0
4,798
12,038
21,405
0
W
Discordia
elect_pony
Discordia
25,738
234
0
678
13,715
4,699
0
4,042
9,673
74,034
0
L
Gilgamesh
mobbsensei
Gilgamesh
25,890
4,903
0
385
34,318
23,250
0
6,389
27,929
0
33,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,458
Gold Earned
77,030
279
Minions Killed
268
10
Camps Cleared
14
1,443,958
Distance Traveled
1,415,596
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,179
879
98
7
0
266,767
0
W
Thanatos
14,850
990
16
1
0
305,823
0
L
Tiamat
15,905
1,060
76
5
1
312,197
1
L
Nemesis
16,149
1,077
80
5
8
334,535
0
W
Neith
17,946
1,196
68
5
13
290,494
1
L
Fenrir
14,318
955
7
0
0
223,837
0
W
Pele
15,664
1,044
30
2
0
250,990
0
W
Ymir
13,630
909
45
3
1
279,257
0
W
Discordia
14,940
996
109
7
0
289,032
0
L
Gilgamesh
14,907
994
18
1
1
306,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role