Player Matchup

Ganesha
Ganesha
Cheemsburgers
Ganesha
Level 28
God Stats
2W - 2L
1,745 SR
Queue Stats
25W - 32L
1,584 Elo+
Solo
Bellona
Bellona
HishoJr
Bellona
Level 27
God Stats
14W - 12L
1,725 SR
Queue Stats
166W - 149L
1,579 Elo+
Solo
Artemis
Artemis
Obscene Path
Artemis
Level 22
God Stats
4W - 5L
1,371 SR
Queue Stats
105W - 82L
1,572 Elo+
Solo
Merlin
Merlin
Russbecker13
Merlin
Level 15
God Stats
2W - 5L
1,340 SR
Queue Stats
166W - 163L
1,619 Elo+
Solo
Poseidon
Poseidon
acuos50508
Poseidon
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 29L
1,616 Elo+
Solo
Team Averages
Level 21
1,536 SR
1,594 Elo+

VS

Team Averages
Level 14
1,531 SR
1,628 Elo+
Discordia
Discordia
HeGotBlink
Discordia
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 67L
1,697 Elo+
Party 1
Fenrir
Fenrir
Lazy_raquan
Fenrir
Level 14
God Stats
6W - 3L
1,500 SR
Queue Stats
249W - 169L
1,749 Elo+
Solo
Ymir
Ymir
MrTwo20
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
iNeeDblInk
Gilgamesh
Level 13
God Stats
14W - 6L
1,657 SR
Queue Stats
45W - 38L
1,613 Elo+
Party 1
Neith
Neith
xaiver88
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
1 / 7 / 4
7,853
462
4,341
12,544
8,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
HishoJr
Bellona
14
2 / 8 / 1
7,976
469
7,508
14,448
11,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Obscene Path
Artemis
13
2 / 5 / 3
7,978
469
11,439
13,945
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
11
4 / 1 / 3
7,946
467
3,986
6,451
2,425
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
acuos50508
Poseidon
15
5 / 6 / 0
9,237
543
6,577
11,827
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HeGotBlink
Discordia
17
3 / 2 / 6
10,568
622
7,223
7,618
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
18
15 / 1 / 2
11,193
658
14,407
14,732
6,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
MrTwo20
Ymir
13
2 / 3 / 8
8,523
501
4,983
15,032
10,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
iNeeDblInk
Gilgamesh
17
6 / 3 / 5
10,261
604
12,970
12,404
8,474
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
xaiver88
Neith
14
1 / 5 / 9
8,312
489
8,013
13,954
4,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
14
Kills
27
27
Deaths
14
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ganesha
1
7
4
0.43
W
Discordia
HeGotBlink
Discordia
3
2
6
3
L
Bellona
HishoJr
Bellona
2
8
1
0.31
W
Fenrir
15
1
2
16
W
Ymir
MrTwo20
Ymir
2
3
8
2
L
Artemis
Obscene Path
Artemis
2
5
3
0.7
L
Merlin
4
1
3
5.5
L
Poseidon
acuos50508
Poseidon
5
6
0
0.83
W
Gilgamesh
iNeeDblInk
Gilgamesh
6
3
5
2.83
W
Neith
xaiver88
Neith
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,851
Damage
47,596
59,215
Taken
63,740
30,803
Mitigated
33,519
10,617
Healing
20,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
4,341
134
0
885
12,544
8,699
0
3,815
8,601
19,650
0
W
Discordia
HeGotBlink
Discordia
7,223
445
396
1,738
7,618
2,956
210
1,578
5,804
77,074
0
L
Bellona
HishoJr
Bellona
7,508
3,472
0
2,439
14,448
11,270
0
368
14,040
0
42,072
W
Fenrir
14,407
5,614
0
4,340
14,732
6,893
456
3,780
10,798
0
73,747
W
Ymir
MrTwo20
Ymir
4,983
1,080
855
4,771
15,032
10,758
161
4,145
10,703
28,278
0
L
Artemis
Obscene Path
Artemis
11,439
4,830
0
3,616
13,945
4,584
0
3,330
10,571
0
42,190
L
Merlin
3,986
70
0
1,203
6,451
2,425
0
797
5,602
34,049
0
L
Poseidon
acuos50508
Poseidon
6,577
450
0
2,474
11,827
3,825
0
3,304
8,195
54,283
0
W
Gilgamesh
iNeeDblInk
Gilgamesh
12,970
3,306
0
2,633
12,404
8,474
1,664
1,310
11,094
0
66,146
W
Neith
xaiver88
Neith
8,013
4,312
0
6,148
13,954
4,438
1,824
3,377
10,437
0
58,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,990
Gold Earned
48,857
348
Minions Killed
540
0
Camps Cleared
0
1,428,836
Distance Traveled
1,640,304
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,853
462
15
1
0
324,589
13
W
Discordia
10,568
622
177
10
0
328,966
3
L
Bellona
7,976
469
84
5
0
285,857
0
W
Fenrir
11,193
658
101
6
0
366,326
1
W
Ymir
8,523
501
47
3
0
309,217
8
L
Artemis
7,978
469
65
4
0
271,306
3
L
Merlin
7,946
467
67
4
0
224,379
1
L
Poseidon
9,237
543
117
7
0
322,705
0
W
Gilgamesh
10,261
604
120
7
0
345,912
0
W
Neith
8,312
489
95
6
0
289,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role