Player Matchup

Nemesis
Nemesis
Peengooh
Nemesis
Level 27
God Stats
5W - 8L
1,553 SR
Queue Stats
231W - 290L
1,398 Elo+
Solo
Ra
Ra
SETthaTONE
Ra
Level 86
God Stats
2W - 2L
1,245 SR
Queue Stats
48W - 34L
1,561 Elo+
Party 2
Artio
Artio
VoltRevenge
Artio
Level 4
God Stats
1W - 1L
1,735 SR
Queue Stats
2W - 1L
1,666 Elo+
Party 2
Medusa
Medusa
iStagnate
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,666 Elo+
Party 2
Sun Wukong
Sun Wukong
papasquat645
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 32
1,507 SR
1,558 Elo+

VS

Team Averages
Level 26
1,508 SR
1,535 Elo+
Zeus
Zeus
CSxPS
Zeus
Level 27
God Stats
18W - 22L
1,454 SR
Queue Stats
21W - 26L
1,321 Elo+
Solo
Baron Samedi
Baron Samedi
Looswaffle
Baron Samedi
Level 65
God Stats
5W - 4L
1,351 SR
Queue Stats
25W - 42L
1,282 Elo+
Party 3
Awilix
Awilix
Rаgе
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 6L
1,803 Elo+
Party 1
Heimdallr
Heimdallr
SyndaiFF
Heimdallr
Level 4
God Stats
4W - 2L
1,733 SR
Queue Stats
17W - 10L
1,925 Elo+
Party 1
Achilles
Achilles
Theconezone
Achilles
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 41L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Peengooh
Nemesis
12
1 / 6 / 2
7,696
481
4,106
13,583
4,369
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 5 / 1
8,799
550
7,337
9,525
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 8 / 4
6,225
389
2,696
11,412
8,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
iStagnate
Medusa
9
0 / 7 / 1
6,297
394
3,129
8,661
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
papasquat645
Sun Wukong
15
3 / 3 / 1
9,071
567
11,513
13,685
8,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CSxPS
Zeus
9
0 / 1 / 2
6,294
393
955
3,773
913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
Looswaffle
Baron Samedi
13
4 / 5 / 4
8,207
513
4,753
7,600
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Rаgе
Awilix
18
16 / 2 / 7
11,318
707
20,053
12,088
5,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
SyndaiFF
Heimdallr
18
8 / 0 / 2
11,079
692
10,334
11,733
5,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Theconezone
Achilles
11
1 / 3 / 5
7,367
460
4,373
9,123
8,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
10
Kills
29
29
Deaths
11
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
CSxPS
Zeus
0
1
2
1
W
Baron Samedi
Looswaffle
Baron Samedi
4
5
4
1.2
L
Nemesis
Peengooh
Nemesis
1
6
2
0.33
W
Awilix
Rаgе
Awilix
16
2
7
9.75
L
6
5
1
1.3
W
Heimdallr
SyndaiFF
Heimdallr
8
0
2
9
W
Achilles
Theconezone
Achilles
1
3
5
1.17
L
0
8
4
0.25
L
Medusa
iStagnate
Medusa
0
7
1
0.07
L
Sun Wukong
papasquat645
Sun Wukong
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,781
Damage
40,468
56,866
Taken
44,317
26,423
Mitigated
23,202
10,275
Healing
13,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
CSxPS
Zeus
955
0
0
225
3,773
913
284
271
3,424
18,129
0
W
Baron Samedi
Looswaffle
Baron Samedi
4,753
891
388
1,149
7,600
3,128
1,414
2,235
5,055
34,222
0
L
Nemesis
Peengooh
Nemesis
4,106
1,842
0
2,653
13,583
4,369
333
2,326
11,099
0
37,075
W
Awilix
Rаgе
Awilix
20,053
11,866
0
2,266
12,088
5,821
0
2,764
9,042
0
86,578
L
7,337
964
717
1,473
9,525
3,352
507
913
8,453
44,211
0
W
Heimdallr
SyndaiFF
Heimdallr
10,334
7,552
0
8,244
11,733
5,071
5,611
2,318
9,359
0
86,336
W
Achilles
Theconezone
Achilles
4,373
1,623
0
737
9,123
8,269
594
1,663
7,404
0
20,946
L
2,696
1,176
136
497
11,412
8,085
0
941
10,310
8,202
0
L
Medusa
iStagnate
Medusa
3,129
1,465
0
600
8,661
2,203
0
266
8,358
0
24,689
L
Sun Wukong
papasquat645
Sun Wukong
11,513
2,110
0
4,199
13,685
8,414
0
854
12,538
0
62,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,088
Gold Earned
44,265
335
Minions Killed
426
0
Camps Cleared
0
1,480,423
Distance Traveled
1,501,538
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,294
393
39
2
0
274,897
0
W
Baron Samedi
8,207
513
57
4
0
262,980
2
L
Nemesis
7,696
481
69
4
0
269,101
0
W
Awilix
11,318
707
124
8
0
361,056
2
L
Ra
8,799
550
84
5
0
296,394
0
W
Heimdallr
11,079
692
155
10
0
287,515
2
W
Achilles
7,367
460
51
3
0
315,090
1
L
Artio
6,225
389
7
0
0
278,302
0
L
Medusa
6,297
394
48
3
0
324,858
3
L
Sun Wukong
9,071
567
127
8
0
311,768
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role