Player Matchup

Thoth
Thoth
AoKKoA
Thoth
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
224W - 137L
1,797 Elo+
Party 1
Anhur
Anhur
Faded Rem
Anhur
Level 154
God Stats
26W - 16L
1,928 SR
Queue Stats
1,011W - 444L
1,863 Elo+
Party 1
Thanatos
Thanatos
Lesbian Ruby
Thanatos
Level 107
God Stats
16W - 9L
1,726 SR
Queue Stats
174W - 65L
1,882 Elo+
Party 1
Team Averages
Level 139
1,718 SR
1,847 Elo+

VS

Team Averages
Level 136
1,555 SR
1,727 Elo+
Tiamat
Tiamat
Azxzeel
Tiamat
Level 146
God Stats
0W - 5L
1,246 SR
Queue Stats
69W - 76L
1,664 Elo+
Solo
Ymir
Ymir
Hashtagmurica
Ymir
Level 154
God Stats
3W - 1L
1,620 SR
Queue Stats
137W - 93L
1,754 Elo+
Party 2
Gilgamesh
Gilgamesh
SourPatchXS
Gilgamesh
Level 108
God Stats
11W - 3L
1,799 SR
Queue Stats
74W - 24L
1,765 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AoKKoA
Thoth
17
7 / 2 / 7
14,054
669
23,208
8,022
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Faded Rem
Anhur
19
5 / 1 / 9
14,455
688
23,661
14,518
5,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Lesbian Ruby
Thanatos
15
2 / 4 / 12
13,084
623
13,336
22,273
17,132
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Azxzeel
Tiamat
16
1 / 5 / 4
12,168
579
15,405
20,244
11,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 3 / 2
14,226
677
7,535
26,435
13,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
SourPatchXS
Gilgamesh
15
1 / 6 / 3
13,394
638
8,274
22,576
11,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
14
Kills
5
7
Deaths
14
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
AoKKoA
Thoth
7
2
7
5.25
L
Tiamat
Azxzeel
Tiamat
1
5
4
0.6
W
Anhur
Faded Rem
Anhur
5
1
9
9.5
L
3
3
2
1.33
W
Thanatos
Lesbian Ruby
Thanatos
2
4
12
2
L
Gilgamesh
SourPatchXS
Gilgamesh
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,205
Damage
31,214
44,813
Taken
69,255
25,196
Mitigated
37,236
26,441
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AoKKoA
Thoth
23,208
905
182
2,543
8,022
2,709
726
3,493
4,529
74,294
0
L
Tiamat
Azxzeel
Tiamat
15,405
901
0
2,562
20,244
11,842
78
7,949
11,835
87,695
0
W
Anhur
Faded Rem
Anhur
23,661
12,557
0
7,237
14,518
5,355
2,770
8,343
6,175
0
105,828
L
7,535
1,114
0
4,965
26,435
13,641
0
8,011
17,957
52,825
0
W
Thanatos
Lesbian Ruby
Thanatos
13,336
3,061
0
16,479
22,273
17,132
140
11,251
11,022
0
45,823
L
Gilgamesh
SourPatchXS
Gilgamesh
8,274
1,622
0
2,362
22,576
11,753
126
6,033
16,136
0
33,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,593
Gold Earned
39,788
263
Minions Killed
219
0
Camps Cleared
0
1,200,438
Distance Traveled
1,149,431
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,054
669
85
4
0
383,597
0
L
Tiamat
12,168
579
105
5
0
377,046
2
W
Anhur
14,455
688
133
6
0
393,163
2
L
Ymir
14,226
677
66
3
0
395,443
2
W
Thanatos
13,084
623
45
2
0
423,678
0
L
Gilgamesh
13,394
638
48
2
0
376,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role