Player Matchup

Cthulhu
Cthulhu
LeanPR0-007
Cthulhu
Level 14
God Stats
14W - 18L
1,378 SR
Queue Stats
53W - 94L
1,174 Elo+
Party 3
Jormungandr
Jormungandr
NACHOPRO977
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,160 Elo+
Party 3
Loki
Loki
Neon TripShot
Loki
Level 41
God Stats
2W - 7L
1,206 SR
Queue Stats
149W - 162L
1,370 Elo+
Party 2
Anhur
Anhur
TrueScorer4
Anhur
Level 9
God Stats
4W - 4L
1,569 SR
Queue Stats
59W - 75L
1,427 Elo+
Party 2
Danzaburou
Danzaburou
YungkillaRKO
Danzaburou
Level 27
God Stats
44W - 45L
1,578 SR
Queue Stats
158W - 160L
1,510 Elo+
Solo
Team Averages
Level 19
1,446 SR
1,328 Elo+

VS

Team Averages
Level 24
1,553 SR
1,361 Elo+
Tiamat
Tiamat
Maddmagyc
Tiamat
Level 21
God Stats
2W - 0L
1,813 SR
Queue Stats
100W - 100L
1,649 Elo+
Solo
Bacchus
Bacchus
RagedTO
Bacchus
Level 27
God Stats
6W - 3L
1,673 SR
Queue Stats
165W - 167L
1,304 Elo+
Party 1
Fenrir
Fenrir
bank2888
Fenrir
Level 27
God Stats
9W - 9L
1,371 SR
Queue Stats
57W - 68L
1,295 Elo+
Party 1
Izanami
Izanami
megwasabi
Izanami
Level 22
God Stats
30W - 38L
1,343 SR
Queue Stats
286W - 301L
1,226 Elo+
Party 1
Anubis
Anubis
slantingpuma888
Anubis
Level 25
God Stats
5W - 5L
1,564 SR
Queue Stats
259W - 237L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LeanPR0-007
Cthulhu
10
2 / 13 / 7
7,680
366
6,902
22,610
12,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
NACHOPRO977
Jormungandr
9
1 / 14 / 6
7,130
340
6,105
16,227
9,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 6 / 3
10,262
489
11,900
15,834
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 7 / 6
8,513
405
4,566
14,343
3,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
YungkillaRKO
Danzaburou
15
3 / 7 / 4
9,450
450
13,096
13,818
4,017
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Maddmagyc
Tiamat
18
11 / 0 / 14
12,156
579
19,347
9,519
5,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
RagedTO
Bacchus
12
2 / 5 / 17
9,394
447
6,195
12,654
14,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
bank2888
Fenrir
15
17 / 3 / 6
11,240
535
12,998
13,587
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
megwasabi
Izanami
14
8 / 6 / 11
9,939
473
11,199
12,098
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 3 / 19
11,414
544
16,281
15,018
8,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
114
16
Kills
47
47
Deaths
17
26
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
LeanPR0-007
Cthulhu
2
13
7
0.42
W
Tiamat
Maddmagyc
Tiamat
11
0
14
18
L
Jormungandr
NACHOPRO977
Jormungandr
1
14
6
0.29
L
8
6
3
1.58
W
Bacchus
RagedTO
Bacchus
2
5
17
2.1
L
2
7
6
0.71
L
Danzaburou
YungkillaRKO
Danzaburou
3
7
4
0.71
W
Fenrir
bank2888
Fenrir
17
3
6
6.67
W
Izanami
megwasabi
Izanami
8
6
11
2.25
W
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,569
Damage
66,020
82,832
Taken
62,876
34,596
Mitigated
40,427
8,520
Healing
16,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
LeanPR0-007
Cthulhu
6,902
435
0
1,530
22,610
12,037
99
14,140
8,267
20,765
0
W
Tiamat
Maddmagyc
Tiamat
19,347
1,526
0
4,400
9,519
5,899
1,007
2,499
6,792
72,435
0
L
Jormungandr
NACHOPRO977
Jormungandr
6,105
1,152
0
460
16,227
9,331
0
9,660
6,281
17,371
0
L
11,900
3,093
0
2,694
15,834
5,318
695
6,021
9,661
0
56,522
W
Bacchus
RagedTO
Bacchus
6,195
1,165
0
712
12,654
14,834
721
1,396
11,073
21,643
0
L
4,566
1,453
0
3,142
14,343
3,893
380
1,906
12,369
0
36,597
L
Danzaburou
YungkillaRKO
Danzaburou
13,096
3,647
0
694
13,818
4,017
0
9,061
4,431
0
53,505
W
Fenrir
bank2888
Fenrir
12,998
3,247
0
2,350
13,587
6,013
912
1,803
11,609
0
44,005
W
Izanami
megwasabi
Izanami
11,199
6,929
0
1,136
12,098
5,577
2,498
3,088
8,735
0
44,306
W
16,281
2,530
0
7,434
15,018
8,104
2,521
3,133
11,660
80,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,035
Gold Earned
54,143
300
Minions Killed
419
0
Camps Cleared
0
1,620,951
Distance Traveled
1,932,041
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,680
366
35
2
0
295,944
0
W
Tiamat
12,156
579
151
7
0
380,819
0
L
Jormungandr
7,130
340
29
1
0
304,622
0
L
Loki
10,262
489
104
5
0
307,133
0
W
Bacchus
9,394
447
25
1
0
402,329
0
L
Anhur
8,513
405
50
2
0
371,531
0
L
Danzaburou
9,450
450
82
4
0
341,721
3
W
Fenrir
11,240
535
58
3
0
424,144
0
W
Izanami
9,939
473
72
3
0
371,244
0
W
Anubis
11,414
544
113
5
0
353,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role