Player Matchup

Merlin
Merlin
DONKURUPTED
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 100L
1,516 Elo+
Party 2
Arachne
Arachne
Fudgenuggler
Arachne
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 43L
1,656 Elo+
Solo
Cerberus
Cerberus
IM DOC FAM
Cerberus
Level 124
God Stats
26W - 9L
1,944 SR
Queue Stats
504W - 503L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Thorax827
Amaterasu
Level 98
God Stats
18W - 6L
1,865 SR
Queue Stats
494W - 505L
1,472 Elo+
Party 3
Sobek
Sobek
Tripl3Dpr
Sobek
Level 138
God Stats
4W - 2L
1,779 SR
Queue Stats
248W - 217L
1,542 Elo+
Party 3
Team Averages
Level 101
1,718 SR
1,537 Elo+

VS

Team Averages
Level 111
1,524 SR
1,497 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FEET_PIC_BURGLAR
Janus
Level 88
God Stats
3W - 4L
1,482 SR
Queue Stats
152W - 174L
1,530 Elo+
Solo
Da Ji
Da Ji
Gutro
Da Ji
Level 128
God Stats
1W - 3L
1,708 SR
Queue Stats
391W - 384L
1,486 Elo+
Party 1
Thoth
Thoth
Lanceleve
Thoth
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
TheArdanian
Baron Samedi
Level 137
God Stats
10W - 7L
1,433 SR
Queue Stats
385W - 382L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
12 / 0 / 8
12,597
787
18,618
10,179
4,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Fudgenuggler
Arachne
20
9 / 1 / 7
11,877
742
10,383
11,659
5,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
IM DOC FAM
Cerberus
16
2 / 4 / 22
11,126
695
15,963
32,490
18,280
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Thorax827
Amaterasu
17
1 / 4 / 21
10,356
647
6,877
21,988
26,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sobek
Tripl3Dpr
Sobek
15
1 / 7 / 16
9,688
606
6,036
18,584
17,897
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
4 / 5 / 8
9,810
613
18,899
14,634
6,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
4 / 6 / 8
10,110
632
19,195
12,670
3,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Gutro
Da Ji
17
6 / 6 / 7
10,180
636
11,015
13,856
6,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
Lanceleve
Thoth
16
1 / 5 / 11
9,731
608
10,778
11,988
4,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
TheArdanian
Baron Samedi
17
1 / 3 / 13
9,519
595
13,631
9,707
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
63
25
Kills
16
16
Deaths
25
74
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
5
8
1.6
W
Merlin
12
0
8
16
L
4
6
8
1.33
W
Arachne
Fudgenuggler
Arachne
9
1
7
12.5
L
Da Ji
Gutro
Da Ji
6
6
7
1.58
W
Cerberus
IM DOC FAM
Cerberus
2
4
22
3.25
L
Thoth
Lanceleve
Thoth
1
5
11
1.3
L
Baron Samedi
TheArdanian
Baron Samedi
1
3
13
2.5
W
Amaterasu
Thorax827
Amaterasu
1
4
21
2.88
W
Sobek
Tripl3Dpr
Sobek
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,877
Damage
73,518
94,900
Taken
62,855
72,536
Mitigated
26,226
50,747
Healing
24,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
18,899
6,893
950
3,452
14,634
6,482
40
9,662
4,972
0
40,466
W
Merlin
18,618
56
4,184
4,009
10,179
4,503
326
5,707
4,472
48,954
0
L
19,195
1,327
1,650
1,993
12,670
3,853
76
7,052
5,618
35,482
0
W
Arachne
Fudgenuggler
Arachne
10,383
6,688
3,740
4,404
11,659
5,509
1,374
5,048
6,611
0
26,061
L
Da Ji
Gutro
Da Ji
11,015
1,474
1,401
1,244
13,856
6,449
0
8,273
5,583
0
17,505
W
Cerberus
IM DOC FAM
Cerberus
15,963
227
1,836
14,068
32,490
18,280
665
15,587
16,903
23,131
0
L
Thoth
Lanceleve
Thoth
10,778
373
1,454
2,102
11,988
4,145
0
8,104
3,884
25,984
0
L
Baron Samedi
TheArdanian
Baron Samedi
13,631
161
7,054
2,992
9,707
5,297
0
7,526
2,181
34,554
0
W
Amaterasu
Thorax827
Amaterasu
6,877
825
4,566
7,951
21,988
26,347
1,398
11,420
10,568
0
19,436
W
Sobek
Tripl3Dpr
Sobek
6,036
380
3,048
2,941
18,584
17,897
351
5,842
12,742
13,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,644
Gold Earned
49,350
154
Minions Killed
181
0
Camps Cleared
0
1,571,270
Distance Traveled
1,321,192
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,810
613
42
3
0
270,578
2
W
Merlin
12,597
787
58
4
0
291,950
0
L
Janus
10,110
632
47
3
0
230,141
2
W
Arachne
11,877
742
47
3
0
370,333
1
L
Da Ji
10,180
636
15
1
0
272,838
0
W
Cerberus
11,126
695
21
1
0
303,735
1
L
Thoth
9,731
608
33
2
0
264,218
0
L
Baron Samedi
9,519
595
44
3
0
283,417
0
W
Amaterasu
10,356
647
22
1
0
333,472
0
W
Sobek
9,688
606
6
0
0
271,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role