Player Matchup

Gilgamesh
Gilgamesh
Buddy673
Gilgamesh
Level 85
God Stats
20W - 2L
1,812 SR
Queue Stats
160W - 71L
1,819 Elo+
Party 2
Da Ji
Da Ji
RegalPoe
Da Ji
Level 149
God Stats
2W - 3L
1,458 SR
Queue Stats
281W - 179L
1,724 Elo+
Party 2
Zeus
Zeus
Rhulo12a
Zeus
Level 85
God Stats
2W - 2L
1,732 SR
Queue Stats
76W - 89L
1,510 Elo+
Solo
Yemoja
Yemoja
SeawardEvan
Yemoja
Level 46
God Stats
5W - 1L
1,868 SR
Queue Stats
125W - 64L
1,775 Elo+
Party 2
Janus
Janus
jublar
Janus
Level 159
God Stats
4W - 4L
1,299 SR
Queue Stats
203W - 159L
1,572 Elo+
Solo
Team Averages
Level 105
1,634 SR
1,680 Elo+

VS

Team Averages
Level 99
1,599 SR
1,565 Elo+
Janus
Janus
Dr_ZenLin
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,491 Elo+
Party 1
Pele
Pele
Izcoatl_lml
Pele
Level 146
God Stats
0W - 1L
1,516 SR
Queue Stats
46W - 46L
1,539 Elo+
Party 1
Merlin
Merlin
Lord_Zero-I-
Merlin
Level 155
God Stats
0W - 2L
1,578 SR
Queue Stats
23W - 28L
1,578 Elo+
Party 1
Ymir
Ymir
StraussInk1902
Ymir
Level 27
God Stats
2W - 2L
1,674 SR
Queue Stats
8W - 7L
1,601 Elo+
Party 1
Chiron
Chiron
ToorooSebastian
Chiron
Level 43
God Stats
1W - 4L
1,726 SR
Queue Stats
176W - 162L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buddy673
Gilgamesh
16
13 / 2 / 9
11,586
1,053
14,149
13,841
7,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
RegalPoe
Da Ji
17
12 / 1 / 12
11,461
1,042
20,070
10,068
5,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
15
1 / 2 / 13
8,587
781
6,251
5,104
1,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
14
3 / 0 / 12
9,187
835
4,266
10,353
7,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
jublar
Janus
14
0 / 1 / 14
7,950
723
5,559
5,508
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dr_ZenLin
Janus
13
1 / 5 / 1
7,619
693
5,252
6,449
2,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 9 / 4
7,154
650
6,654
13,264
5,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
12
0 / 9 / 3
6,602
600
8,001
10,963
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 6 / 2
7,065
642
3,404
18,011
13,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 1
9,171
834
7,436
5,690
2,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
17
29
Kills
6
6
Deaths
29
60
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Buddy673
Gilgamesh
13
2
9
8.75
L
Janus
Dr_ZenLin
Janus
1
5
1
0.3
L
0
9
4
0.22
L
Merlin
0
9
3
0.17
W
Da Ji
RegalPoe
Da Ji
12
1
12
18
W
Zeus
1
2
13
3.75
W
Yemoja
3
0
12
9
L
0
6
2
0.17
L
5
0
1
5.5
W
Janus
jublar
Janus
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,295
Damage
30,747
44,874
Taken
54,377
24,188
Mitigated
26,431
12,808
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Buddy673
Gilgamesh
14,149
4,636
931
4,307
13,841
7,454
276
4,877
8,504
0
25,565
L
Janus
Dr_ZenLin
Janus
5,252
199
0
218
6,449
2,014
0
1,447
4,968
18,060
0
L
6,654
574
0
632
13,264
5,155
0
3,784
9,404
0
21,960
L
Merlin
8,001
135
0
351
10,963
3,913
0
1,922
8,987
17,404
0
W
Da Ji
RegalPoe
Da Ji
20,070
8,209
0
1,934
10,068
5,522
1,845
4,486
5,190
0
43,191
W
Zeus
6,251
345
0
0
5,104
1,726
949
1,600
3,388
26,210
0
W
Yemoja
4,266
945
2,003
3,248
10,353
7,562
117
3,778
6,239
17,917
0
L
3,404
226
0
1,543
18,011
13,285
0
7,425
10,348
8,282
0
L
7,436
3,519
421
2,101
5,690
2,064
2
1,354
4,286
0
27,409
W
Janus
jublar
Janus
5,559
129
0
385
5,508
1,924
673
949
4,481
18,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,771
Gold Earned
37,611
204
Minions Killed
196
12
Camps Cleared
4
1,101,452
Distance Traveled
933,197
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,586
1,053
29
3
2
229,042
4
L
Janus
7,619
693
47
4
1
182,806
0
L
Pele
7,154
650
43
4
2
184,493
0
L
Merlin
6,602
600
30
3
1
166,135
1
W
Da Ji
11,461
1,042
55
5
7
218,812
3
W
Zeus
8,587
781
51
5
0
210,894
3
W
Yemoja
9,187
835
28
3
0
230,444
0
L
Ymir
7,065
642
7
1
0
188,419
4
L
Chiron
9,171
834
69
6
0
211,344
1
W
Janus
7,950
723
41
4
3
212,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role