Player Matchup

Cthulhu
Cthulhu
Bullegula
Cthulhu
Level 88
God Stats
0W - 3L
1,492 SR
Queue Stats
82W - 80L
1,562 Elo+
Party 1
Thor
Thor
GrandMasterZeuss
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
KratosGodOfGank
Anhur
Level 29
God Stats
10W - 8L
1,514 SR
Queue Stats
160W - 145L
1,541 Elo+
Solo
Kukulkan
Kukulkan
fango_parejo8
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,729 Elo+
Party 1
Fenrir
Fenrir
tic-palido3
Fenrir
Level 6
God Stats
1W - 1L
1,735 SR
Queue Stats
6W - 2L
1,851 Elo+
Party 1
Team Averages
Level 26
1,548 SR
1,637 Elo+

VS

Team Averages
Level 24
1,575 SR
1,550 Elo+
Ares
Ares
Kifhyde
Ares
Level 23
God Stats
6W - 1L
1,790 SR
Queue Stats
19W - 9L
1,660 Elo+
Party 2
Hachiman
Hachiman
MrFahQ2U
Hachiman
Level 28
God Stats
7W - 6L
1,522 SR
Queue Stats
203W - 176L
1,530 Elo+
Solo
Aphrodite
Aphrodite
NamiSwaaaaaan
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TuskTooth
Kukulkan
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
mobbsensei
Gilgamesh
Level 28
God Stats
127W - 125L
1,562 SR
Queue Stats
304W - 281L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bullegula
Cthulhu
18
1 / 4 / 4
12,046
927
13,838
18,900
14,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
0 / 15 / 3
10,960
843
7,576
22,496
10,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
2 / 3 / 5
12,105
931
14,325
9,825
3,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
fango_parejo8
Kukulkan
18
1 / 6 / 4
12,172
936
17,240
15,744
6,226
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
18
3 / 14 / 1
12,249
942
7,878
27,721
11,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kifhyde
Ares
20
10 / 2 / 25
13,608
1,047
18,742
14,567
18,176
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
MrFahQ2U
Hachiman
19
4 / 1 / 26
12,691
976
14,835
11,349
4,255
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
NamiSwaaaaaan
Aphrodite
20
6 / 1 / 23
12,978
998
10,733
11,821
7,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
TuskTooth
Kukulkan
20
8 / 1 / 25
14,092
1,084
17,283
4,134
1,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
mobbsensei
Gilgamesh
20
14 / 2 / 19
14,414
1,109
26,028
23,247
19,738
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
160
7
Kills
42
42
Deaths
7
17
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bullegula
Cthulhu
1
4
4
0.75
L
0
15
3
0.1
W
Ares
Kifhyde
Ares
10
2
25
11.25
L
2
3
5
1.5
W
Hachiman
MrFahQ2U
Hachiman
4
1
26
17
W
Aphrodite
NamiSwaaaaaan
Aphrodite
6
1
23
17.5
W
Kukulkan
TuskTooth
Kukulkan
8
1
25
20.5
L
Kukulkan
fango_parejo8
Kukulkan
1
6
4
0.5
W
Gilgamesh
mobbsensei
Gilgamesh
14
2
19
11.75
L
Fenrir
3
14
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,857
Damage
87,621
94,686
Taken
65,118
46,941
Mitigated
51,838
4,262
Healing
22,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bullegula
Cthulhu
13,838
842
586
1,879
18,900
14,811
0
8,692
10,208
46,889
0
L
7,576
1,046
0
0
22,496
10,090
0
11,143
11,261
0
21,414
W
Ares
Kifhyde
Ares
18,742
441
0
518
14,567
18,176
0
7,278
7,030
22,746
0
L
14,325
5,506
0
648
9,825
3,838
0
3,882
5,943
0
19,494
W
Hachiman
MrFahQ2U
Hachiman
14,835
8,960
0
1,033
11,349
4,255
0
5,253
6,004
0
36,367
W
Aphrodite
NamiSwaaaaaan
Aphrodite
10,733
1,276
12,919
7,094
11,821
7,942
0
5,496
5,993
38,078
0
W
Kukulkan
TuskTooth
Kukulkan
17,283
2,187
0
184
4,134
1,727
0
1,400
2,646
54,237
0
L
Kukulkan
fango_parejo8
Kukulkan
17,240
1,065
0
845
15,744
6,226
0
8,127
7,617
78,676
0
W
Gilgamesh
mobbsensei
Gilgamesh
26,028
4,725
0
445
23,247
19,738
0
10,390
12,176
0
36,998
L
Fenrir
7,878
1,222
0
304
27,721
11,976
0
14,914
12,522
0
21,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,532
Gold Earned
67,783
273
Minions Killed
264
8
Camps Cleared
5
1,212,046
Distance Traveled
1,286,542
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,046
927
72
6
2
266,341
0
L
Thor
10,960
843
21
2
2
178,413
3
W
Ares
13,608
1,047
8
1
0
255,730
0
L
Anhur
12,105
931
13
1
0
264,433
0
W
Hachiman
12,691
976
47
4
2
231,000
1
W
Aphrodite
12,978
998
85
7
2
268,050
1
W
Kukulkan
14,092
1,084
101
8
0
261,633
0
L
Kukulkan
12,172
936
152
12
2
244,379
0
W
Gilgamesh
14,414
1,109
23
2
1
270,129
0
L
Fenrir
12,249
942
15
1
2
258,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role