Player Matchup

Jing Wei
Jing Wei
AbortedAlien
Jing Wei
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
AllenDiggsTD
Gilgamesh
Level 86
God Stats
17W - 12L
1,285 SR
Queue Stats
311W - 254L
1,487 Elo+
Party 2
Scylla
Scylla
TrumpsBabyHandz
Scylla
Level 44
God Stats
52W - 41L
1,554 SR
Queue Stats
389W - 388L
1,390 Elo+
Party 2
Team Averages
Level 67
1,446 SR
1,450 Elo+

VS

Team Averages
Level 74
1,477 SR
1,425 Elo+
Bacchus
Bacchus
ClockNote7
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 149L
1,381 Elo+
Party 1
Heimdallr
Heimdallr
SanCh9Zz
Heimdallr
Level 109
God Stats
5W - 9L
1,467 SR
Queue Stats
85W - 115L
1,503 Elo+
Solo
Ra
Ra
bolitapato9712
Ra
Level 46
God Stats
7W - 11L
1,464 SR
Queue Stats
122W - 149L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AbortedAlien
Jing Wei
17
5 / 2 / 5
12,398
689
14,780
20,172
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
AllenDiggsTD
Gilgamesh
14
4 / 9 / 6
12,108
673
12,774
18,673
11,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
6 / 4 / 5
12,414
690
14,857
12,110
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ClockNote7
Bacchus
15
4 / 4 / 7
11,794
655
15,724
19,870
28,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SanCh9Zz
Heimdallr
14
7 / 6 / 3
11,985
666
11,197
21,341
9,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 5 / 8
11,312
628
14,047
15,512
6,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
15
Kills
15
15
Deaths
15
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AbortedAlien
Jing Wei
5
2
5
3.75
W
Gilgamesh
AllenDiggsTD
Gilgamesh
4
9
6
0.78
L
Bacchus
ClockNote7
Bacchus
4
4
7
1.88
L
Heimdallr
SanCh9Zz
Heimdallr
7
6
3
1.42
W
6
4
5
2.13
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,411
Damage
40,968
50,955
Taken
56,723
22,132
Mitigated
44,505
13,808
Healing
19,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AbortedAlien
Jing Wei
14,780
12,714
0
8,775
20,172
6,765
2,002
11,554
8,618
0
71,031
W
Gilgamesh
AllenDiggsTD
Gilgamesh
12,774
3,490
513
1,784
18,673
11,488
462
10,071
8,598
0
38,255
L
Bacchus
ClockNote7
Bacchus
15,724
855
1,469
1,947
19,870
28,554
313
4,665
14,848
36,787
0
L
Heimdallr
SanCh9Zz
Heimdallr
11,197
4,252
956
4,616
21,341
9,216
1,639
3,947
17,134
0
60,102
W
14,857
754
887
1,849
12,110
3,879
441
8,268
3,842
52,480
0
L
14,047
1,148
5,001
5,791
15,512
6,735
188
5,304
9,860
39,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,920
Gold Earned
35,091
203
Minions Killed
164
0
Camps Cleared
0
981,577
Distance Traveled
933,635
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,398
689
98
5
0
325,918
1
W
Gilgamesh
12,108
673
27
2
0
328,806
0
L
Bacchus
11,794
655
37
2
0
321,205
0
L
Heimdallr
11,985
666
71
4
0
287,650
3
W
Scylla
12,414
690
78
4
0
326,853
1
L
Ra
11,312
628
56
3
0
324,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role