Player Matchup

King Arthur
King Arthur
DLW99
King Arthur
Level 52
God Stats
3W - 6L
1,399 SR
Queue Stats
193W - 144L
1,484 Elo+
Party 1
Fenrir
Fenrir
Stanimal54
Fenrir
Level 17
God Stats
5W - 3L
1,322 SR
Queue Stats
182W - 174L
1,408 Elo+
Party 1
Hades
Hades
daddy account69
Hades
Level 21
God Stats
2W - 0L
1,781 SR
Queue Stats
16W - 7L
1,568 Elo+
Party 1
Team Averages
Level 30
1,501 SR
1,487 Elo+

VS

Team Averages
Level 8
1,415 SR
1,402 Elo+
Neith
Neith
SlabDab
Neith
Level 8
God Stats
2W - 3L
1,508 SR
Queue Stats
54W - 40L
1,332 Elo+
Party 2
Zhong Kui
Zhong Kui
petedasneak
Zhong Kui
Level 14
God Stats
2W - 2L
1,239 SR
Queue Stats
6W - 10L
1,374 Elo+
Party 2
Ymir
Ymir
zeeklegion
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DLW99
King Arthur
10
2 / 1 / 9
7,666
767
6,894
8,170
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Stanimal54
Fenrir
11
6 / 1 / 6
8,264
826
4,479
6,221
2,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
8 / 1 / 8
8,533
853
10,014
7,527
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SlabDab
Neith
8
0 / 4 / 2
6,411
641
3,841
6,529
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
petedasneak
Zhong Kui
9
3 / 5 / 0
6,999
700
4,862
8,906
4,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 7 / 1
5,854
585
965
10,755
4,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
16
Kills
3
3
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DLW99
King Arthur
2
1
9
6.5
L
Neith
SlabDab
Neith
0
4
2
0.25
W
Fenrir
Stanimal54
Fenrir
6
1
6
9
W
8
1
8
12
L
Zhong Kui
petedasneak
Zhong Kui
3
5
0
0.6
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,387
Damage
9,668
21,918
Taken
26,190
11,621
Mitigated
11,649
7,982
Healing
1,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DLW99
King Arthur
6,894
1,567
477
1,320
8,170
5,540
0
2,825
5,345
0
23,377
L
Neith
SlabDab
Neith
3,841
1,565
0
967
6,529
1,952
148
3,319
2,986
0
17,110
W
Fenrir
Stanimal54
Fenrir
4,479
751
522
1,050
6,221
2,406
624
723
5,498
0
23,810
W
10,014
92
879
3,734
7,527
3,675
460
2,151
5,376
31,486
0
L
Zhong Kui
petedasneak
Zhong Kui
4,862
500
0
872
8,906
4,976
228
3,103
5,591
15,587
563
L
965
171
0
0
10,755
4,721
87
2,946
7,583
4,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,463
Gold Earned
19,264
116
Minions Killed
69
0
Camps Cleared
0
571,903
Distance Traveled
398,549
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,666
767
22
2
0
210,322
1
L
Neith
6,411
641
33
3
0
122,481
0
W
Fenrir
8,264
826
46
5
0
183,483
2
W
Hades
8,533
853
48
5
0
178,098
1
L
Zhong Kui
6,999
700
29
3
0
143,931
2
L
Ymir
5,854
585
7
1
0
132,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role