Player Matchup

Ymir
Ymir
GerrySuperPa021
Ymir
Level 59
God Stats
1W - 8L
1,478 SR
Queue Stats
306W - 396L
1,308 Elo+
Party 1
Anhur
Anhur
Gondor11
Anhur
Level 34
God Stats
7W - 16L
1,130 SR
Queue Stats
50W - 86L
1,206 Elo+
Party 1
Xbalanque
Xbalanque
Marc Gax
Xbalanque
Level 38
God Stats
16W - 26L
1,327 SR
Queue Stats
70W - 120L
1,267 Elo+
Party 1
Arachne
Arachne
squarepurse1778
Arachne
Level 29
God Stats
1W - 1L
1,726 SR
Queue Stats
50W - 74L
1,333 Elo+
Party 1
Thoth
Thoth
wolfBear24
Thoth
Level 65
God Stats
3W - 4L
1,396 SR
Queue Stats
137W - 181L
1,260 Elo+
Party 1
Team Averages
Level 45
1,411 SR
1,275 Elo+

VS

Team Averages
Level 64
1,452 SR
1,462 Elo+
Ne Zha
Ne Zha
Dat_OneBlack_Guy
Ne Zha
Level 69
God Stats
4W - 1L
1,203 SR
Queue Stats
194W - 151L
1,535 Elo+
Party 2
Apollo
Apollo
GuiltyChampion
Apollo
Level 66
God Stats
41W - 41L
1,507 SR
Queue Stats
728W - 811L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
KidGlut
Gilgamesh
Level 26
God Stats
11W - 14L
1,347 SR
Queue Stats
340W - 358L
1,365 Elo+
Party 2
Tiamat
Tiamat
SlickNinja55
Tiamat
Level 121
God Stats
29W - 15L
1,750 SR
Queue Stats
149W - 114L
1,560 Elo+
Party 2
Ao Kuang
Ao Kuang
nobucketrequierd
Ao Kuang
Level 37
God Stats
9W - 9L
1,454 SR
Queue Stats
77W - 68L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,909
492
4,118
8,919
5,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
Gondor11
Anhur
11
4 / 3 / 0
6,663
555
4,508
6,658
1,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
Marc Gax
Xbalanque
9
0 / 3 / 3
5,458
455
5,011
5,647
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 6 / 3
6,056
505
5,013
10,641
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
11
1 / 4 / 0
6,325
527
2,070
6,469
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 2
8,165
680
8,398
6,672
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 1 / 2
6,296
525
3,278
7,461
2,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
KidGlut
Gilgamesh
7
1 / 2 / 3
5,147
429
3,616
5,056
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
13
3 / 0 / 4
7,360
613
7,706
5,876
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 0
5,907
492
2,678
7,606
1,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
18
18
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
11
2
2
6
L
2
2
0
1
L
Anhur
Gondor11
Anhur
4
3
0
1.33
W
1
1
2
2
W
Gilgamesh
KidGlut
Gilgamesh
1
2
3
1.25
L
Xbalanque
Marc Gax
Xbalanque
0
3
3
0.5
W
Tiamat
3
0
4
5
W
2
3
0
0.67
L
1
6
3
0.42
L
Thoth
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,720
Damage
25,676
38,334
Taken
32,671
13,614
Mitigated
11,818
9,122
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,398
3,194
0
2,759
6,672
2,293
0
0
6,672
0
40,071
L
4,118
423
171
1,289
8,919
5,186
0
1,518
7,301
21,044
0
L
Anhur
Gondor11
Anhur
4,508
2,606
99
683
6,658
1,914
386
2,206
4,452
0
22,066
W
3,278
1,168
0
1,151
7,461
2,151
0
1,664
5,797
0
31,120
W
Gilgamesh
KidGlut
Gilgamesh
3,616
898
0
117
5,056
1,994
0
2,025
3,003
0
10,133
L
Xbalanque
Marc Gax
Xbalanque
5,011
2,457
111
1,290
5,647
1,407
176
243
5,380
0
26,039
W
Tiamat
7,706
741
72
2,740
5,876
3,753
352
2,243
3,405
41,126
0
W
2,678
801
99
1,706
7,606
1,627
1,052
0
7,606
18,225
0
L
5,013
3,770
0
3,394
10,641
3,191
0
2,833
7,618
0
31,158
L
Thoth
2,070
58
183
1,902
6,469
1,916
0
3,004
3,199
33,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,411
Gold Earned
32,875
277
Minions Killed
272
0
Camps Cleared
0
1,136,871
Distance Traveled
1,174,828
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,165
680
82
7
0
283,530
2
L
Ymir
5,909
492
45
4
0
231,315
0
L
Anhur
6,663
555
40
3
0
242,226
1
W
Apollo
6,296
525
57
5
0
201,730
1
W
Gilgamesh
5,147
429
19
2
0
205,708
0
L
Xbalanque
5,458
455
47
4
0
195,033
0
W
Tiamat
7,360
613
82
7
0
233,337
1
W
Ao Kuang
5,907
492
32
3
0
250,523
0
L
Arachne
6,056
505
64
5
0
240,047
0
L
Thoth
6,325
527
81
7
0
228,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role