Player Matchup

Janus
Janus
DrThunder2792
Janus
Level 152
God Stats
9W - 12L
1,361 SR
Queue Stats
642W - 575L
1,499 Elo+
Party 2
Xbalanque
Xbalanque
Nelzoraurs
Xbalanque
Level 100
God Stats
22W - 17L
1,472 SR
Queue Stats
200W - 172L
1,505 Elo+
Party 2
Bacchus
Bacchus
RoyChaman
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
WhiteCatt00
Guan Yu
Level 117
God Stats
13W - 3L
1,753 SR
Queue Stats
46W - 36L
1,571 Elo+
Solo
Sylvanus
Sylvanus
batman12112Xx
Sylvanus
Level 123
God Stats
37W - 41L
1,532 SR
Queue Stats
772W - 774L
1,490 Elo+
Party 2
Team Averages
Level 123
1,524 SR
1,513 Elo+

VS

Team Averages
Level 114
1,595 SR
1,361 Elo+
Chaac
Chaac
MannyMAN0121
Chaac
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,293 Elo+
Party 1
Merlin
Merlin
MonkeyDLufy18
Merlin
Level 127
God Stats
3W - 2L
1,832 SR
Queue Stats
38W - 39L
1,423 Elo+
Party 1
Izanami
Izanami
Oillick
Izanami
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,161 Elo+
Party 1
Vulcan
Vulcan
XxZangetsuxX17
Vulcan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,407 Elo+
Party 1
Ymir
Ymir
spartan5to
Ymir
Level 87
God Stats
46W - 37L
1,643 SR
Queue Stats
435W - 431L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,146
509
5,196
8,505
2,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Nelzoraurs
Xbalanque
12
0 / 3 / 3
7,113
445
7,707
8,515
2,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
RoyChaman
Bacchus
11
1 / 2 / 0
7,061
441
5,273
8,684
7,653
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
WhiteCatt00
Guan Yu
9
1 / 3 / 1
6,096
381
1,729
7,797
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
batman12112Xx
Sylvanus
11
1 / 4 / 1
6,565
410
4,251
11,450
6,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 6
9,091
568
8,681
9,014
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
4 / 1 / 4
8,765
548
5,101
5,887
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Oillick
Izanami
13
2 / 2 / 3
7,817
489
5,755
8,119
2,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 2
8,826
552
6,302
7,620
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 6
8,472
530
4,272
10,361
5,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
14
14
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
3
0
6
6
W
4
1
4
6
L
Xbalanque
Nelzoraurs
Xbalanque
0
3
3
0.5
W
Izanami
Oillick
Izanami
2
2
3
1.75
L
Bacchus
RoyChaman
Bacchus
1
2
0
0.5
L
Guan Yu
WhiteCatt00
Guan Yu
1
3
1
0.5
W
3
1
2
4
L
Sylvanus
batman12112Xx
Sylvanus
1
4
1
0.38
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,156
Damage
30,111
44,951
Taken
41,001
22,456
Mitigated
17,712
15,153
Healing
13,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,196
129
0
1,283
8,505
2,577
0
2,706
5,601
59,372
0
W
8,681
1,671
0
6,575
9,014
4,358
2,574
1,298
7,716
0
64,730
W
5,101
275
0
2,050
5,887
2,136
520
2,411
3,476
51,683
0
L
Xbalanque
Nelzoraurs
Xbalanque
7,707
1,268
0
1,535
8,515
2,364
0
1,486
6,997
0
47,590
W
Izanami
Oillick
Izanami
5,755
3,354
0
569
8,119
2,633
878
2,391
5,728
0
43,357
L
Bacchus
RoyChaman
Bacchus
5,273
297
0
3,664
8,684
7,653
0
4,085
4,160
34,602
0
L
Guan Yu
WhiteCatt00
Guan Yu
1,729
338
170
2,916
7,797
2,979
0
1,440
6,271
0
22,747
W
6,302
1,956
0
2,663
7,620
2,676
1,646
5,713
1,907
41,082
0
L
Sylvanus
batman12112Xx
Sylvanus
4,251
1,028
1,390
4,195
11,450
6,883
29
5,033
6,247
28,569
4,250
W
4,272
464
0
2,007
10,361
5,909
150
2,664
7,697
33,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,981
Gold Earned
42,971
396
Minions Killed
479
0
Camps Cleared
0
1,272,246
Distance Traveled
1,444,129
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,146
509
127
8
0
295,695
2
W
Chaac
9,091
568
138
9
0
327,460
0
W
Merlin
8,765
548
94
6
0
278,741
3
L
Xbalanque
7,113
445
78
5
0
295,279
6
W
Izanami
7,817
489
102
6
0
284,888
5
L
Bacchus
7,061
441
76
5
0
215,813
5
L
Guan Yu
6,096
381
50
3
0
205,705
4
W
Vulcan
8,826
552
89
6
0
260,068
2
L
Sylvanus
6,565
410
65
4
0
259,754
7
W
Ymir
8,472
530
56
4
0
292,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role