Player Matchup

Aphrodite
Aphrodite
Andresitooo3
Aphrodite
Level 129
God Stats
2W - 1L
1,281 SR
Queue Stats
221W - 198L
1,562 Elo+
Party 2
Neith
Neith
Jul11an2k
Neith
Level 16
God Stats
20W - 22L
1,487 SR
Queue Stats
52W - 60L
1,488 Elo+
Party 2
Scylla
Scylla
Mauser111
Scylla
Level 26
God Stats
4W - 10L
1,293 SR
Queue Stats
113W - 109L
1,527 Elo+
Party 2
Pele
Pele
Saix05
Pele
Level 21
God Stats
6W - 13L
1,585 SR
Queue Stats
87W - 100L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
txcjohnh
Sun Wukong
Level 2
God Stats
0W - 3L
1,203 SR
Queue Stats
0W - 3L
1,193 Elo+
Solo
Team Averages
Level 39
1,370 SR
1,453 Elo+

VS

Team Averages
Level 29
1,504 SR
1,437 Elo+
Nemesis
Nemesis
AdrenalMuffin8
Nemesis
Level 29
God Stats
11W - 11L
1,454 SR
Queue Stats
364W - 375L
1,534 Elo+
Party 3
Merlin
Merlin
Avanic
Merlin
Level 15
God Stats
5W - 0L
1,773 SR
Queue Stats
99W - 68L
1,518 Elo+
Party 3
Sobek
Sobek
Dinkleberg
Sobek
Level 24
God Stats
2W - 1L
1,266 SR
Queue Stats
10W - 11L
1,363 Elo+
Party 1
Freya
Freya
IThinkItsMatt
Freya
Level 68
God Stats
4W - 7L
1,525 SR
Queue Stats
18W - 26L
1,415 Elo+
Party 1
Bellona
Bellona
gadnukb0w
Bellona
Level 10
God Stats
4W - 4L
1,500 SR
Queue Stats
12W - 19L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Andresitooo3
Aphrodite
10
6 / 2 / 4
6,890
530
6,234
9,658
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Jul11an2k
Neith
11
5 / 3 / 5
7,756
597
7,583
8,931
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Mauser111
Scylla
9
1 / 5 / 3
5,428
418
5,174
8,315
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
Saix05
Pele
10
2 / 5 / 1
6,160
474
3,559
9,382
2,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
txcjohnh
Sun Wukong
6
1 / 9 / 2
4,708
362
2,974
7,941
3,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 4
5,985
460
3,005
7,375
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Avanic
Merlin
13
14 / 3 / 1
8,417
647
13,612
7,642
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
10
3 / 3 / 2
6,562
505
4,648
9,691
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 5 / 3
6,102
469
4,645
8,742
2,552
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
gadnukb0w
Bellona
11
3 / 2 / 4
7,002
539
5,243
7,424
5,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
15
Kills
23
24
Deaths
15
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Aphrodite
Andresitooo3
Aphrodite
6
2
4
4
W
Merlin
Avanic
Merlin
14
3
1
4.83
W
Sobek
3
3
2
1.33
W
2
5
3
0.7
L
Neith
Jul11an2k
Neith
5
3
5
2.5
L
Scylla
Mauser111
Scylla
1
5
3
0.5
L
Pele
Saix05
Pele
2
5
1
0.5
W
Bellona
gadnukb0w
Bellona
3
2
4
2.5
L
Sun Wukong
txcjohnh
Sun Wukong
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,524
Damage
31,153
44,227
Taken
40,874
18,336
Mitigated
20,269
13,405
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,005
1,034
0
350
7,375
2,525
52
2,594
4,553
0
26,088
L
Aphrodite
Andresitooo3
Aphrodite
6,234
1,464
3,082
5,040
9,658
6,757
344
4,833
4,825
16,866
0
W
Merlin
Avanic
Merlin
13,612
1,597
0
2,312
7,642
2,779
1,709
1,851
5,640
45,737
0
W
Sobek
4,648
648
0
3,405
9,691
7,107
0
2,603
7,010
17,907
0
W
4,645
1,685
0
2,908
8,742
2,552
0
2,328
6,354
26,266
0
L
Neith
Jul11an2k
Neith
7,583
4,795
0
2,225
8,931
2,862
1,352
5,551
3,380
0
35,138
L
Scylla
Mauser111
Scylla
5,174
517
0
1,124
8,315
2,613
34
4,579
3,736
21,593
0
L
Pele
Saix05
Pele
3,559
1,081
0
1,902
9,382
2,889
0
2,643
6,739
0
26,596
W
Bellona
gadnukb0w
Bellona
5,243
1,863
0
388
7,424
5,306
780
1,487
5,909
0
33,364
L
Sun Wukong
txcjohnh
Sun Wukong
2,974
514
0
32
7,941
3,215
0
5,299
2,642
0
7,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,942
Gold Earned
34,068
197
Minions Killed
270
0
Camps Cleared
0
1,170,454
Distance Traveled
1,213,539
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,985
460
53
4
0
269,286
0
L
Aphrodite
6,890
530
29
2
0
232,746
1
W
Merlin
8,417
647
72
6
0
208,495
1
W
Sobek
6,562
505
19
1
0
235,216
1
W
Freya
6,102
469
50
4
0
236,860
1
L
Neith
7,756
597
66
5
0
226,119
0
L
Scylla
5,428
418
41
3
0
234,618
0
L
Pele
6,160
474
59
5
0
258,833
0
W
Bellona
7,002
539
76
6
0
263,682
0
L
Sun Wukong
4,708
362
2
0
0
218,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role