Player Matchup

Tsukuyomi
Tsukuyomi
Masters
AbducTz
Tsukuyomi
Masters
Level 148
God Stats
16W - 13L
1,720 SR
Queue Stats
319W - 298L
2,456 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
Guchmula
Zhong Kui
Diamond I
Level 160
God Stats
3W - 2L
1,880 SR
Queue Stats
148W - 105L
2,448 MMR
Solo
Hou Yi
Hou Yi
Diamond II
Justėn
Hou Yi
Diamond II
Level 150
God Stats
4W - 3L
1,805 SR
Queue Stats
166W - 158L
2,355 MMR
Solo
Osiris
Osiris
Diamond I
Mahrkle
Osiris
Diamond I
Level 160
God Stats
12W - 4L
1,687 SR
Queue Stats
228W - 188L
2,430 MMR
Party 1
Terra
Terra
Masters
TGee
Terra
Masters
Level 160
God Stats
2W - 1L
1,897 SR
Queue Stats
153W - 130L
2,384 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,798 SR
2,414 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 107
1,652 SR
2,413 MMR
Eset
Eset
Masters
Chapulin4
Eset
Masters
Level 56
God Stats
5W - 4L
1,750 SR
Queue Stats
257W - 200L
2,583 MMR
Party 3
Danzaburou
Danzaburou
Diamond II
ChickenMcGritle
Danzaburou
Diamond II
Level 65
God Stats
21W - 5L
1,880 SR
Queue Stats
162W - 131L
2,388 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond III
OfTheVeil
Sun Wukong
Diamond III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 79L
2,344 MMR
Solo
Chernobog
Chernobog
Masters
PówerRangerPink
Chernobog
Masters
Level 101
God Stats
1W - 1L
1,338 SR
Queue Stats
163W - 145L
2,476 MMR
Party 3
Ymir
Ymir
Masters
Shootable
Ymir
Masters
Level 157
God Stats
25W - 17L
1,793 SR
Queue Stats
637W - 599L
2,273 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AbducTz
Tsukuyomi
19
4 / 8 / 8
12,116
505
13,452
18,776
14,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Guchmula
Zhong Kui
20
9 / 8 / 4
13,248
552
23,652
25,329
19,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Justėn
Hou Yi
20
3 / 8 / 6
13,217
551
14,609
20,048
7,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Mahrkle
Osiris
20
6 / 6 / 6
13,083
545
18,152
28,836
27,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Terra
TGee
Terra
19
1 / 9 / 11
12,470
520
7,228
25,798
27,732
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
TiamatSetAthenaGuan YuThe Morrigan

VS

Bans
ApolloSobekNemesisGaneshaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
12 / 8 / 6
15,443
643
22,168
20,512
11,465
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
ChickenMcGritle
Danzaburou
20
3 / 4 / 17
16,382
683
18,728
20,103
9,126
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
OfTheVeil
Sun Wukong
20
6 / 3 / 13
15,775
657
18,871
25,599
27,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
20
3 / 5 / 17
15,648
652
16,307
22,365
13,977
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
20
15 / 3 / 12
16,383
683
18,217
25,916
38,344
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
104
23
Kills
39
39
Deaths
23
35
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AbducTz
Tsukuyomi
4
8
8
1
W
Eset
12
8
6
1.88
W
Danzaburou
ChickenMcGritle
Danzaburou
3
4
17
2.88
L
Zhong Kui
Guchmula
Zhong Kui
9
8
4
1.38
L
Hou Yi
Justėn
Hou Yi
3
8
6
0.75
L
Osiris
Mahrkle
Osiris
6
6
6
1.5
W
Sun Wukong
OfTheVeil
Sun Wukong
6
3
13
4.17
W
Chernobog
3
5
17
2.3
W
Ymir
15
3
12
7
L
Terra
TGee
Terra
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,093
Damage
94,291
118,787
Taken
114,495
96,948
Mitigated
100,233
30,184
Healing
39,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AbducTz
Tsukuyomi
13,452
4,249
0
3,868
18,776
14,637
0
6,141
12,291
0
82,026
W
Eset
22,168
3,073
1,489
4,167
20,512
11,465
125
6,523
13,989
114,670
0
W
Danzaburou
ChickenMcGritle
Danzaburou
18,728
10,579
0
10,505
20,103
9,126
7,321
5,543
14,560
0
128,132
L
Zhong Kui
Guchmula
Zhong Kui
23,652
3,577
0
10,786
25,329
19,681
0
9,559
15,770
96,835
0
L
Hou Yi
Justėn
Hou Yi
14,609
7,837
0
5,505
20,048
7,441
658
6,925
13,123
0
96,435
L
Osiris
Mahrkle
Osiris
18,152
5,665
0
4,926
28,836
27,457
0
6,072
22,445
0
90,251
W
Sun Wukong
OfTheVeil
Sun Wukong
18,871
3,394
0
8,920
25,599
27,321
497
3,736
21,863
0
110,104
W
Chernobog
16,307
10,177
0
8,307
22,365
13,977
4,717
7,636
14,729
0
134,940
W
Ymir
18,217
4,205
0
5,920
25,916
38,344
246
8,062
17,854
52,119
0
L
Terra
TGee
Terra
7,228
2,108
1,756
3,343
25,798
27,732
0
10,730
14,623
31,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,134
Gold Earned
79,631
677
Minions Killed
783
0
Camps Cleared
0
2,129,898
Distance Traveled
2,273,646
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,116
505
139
6
0
478,789
4
W
Eset
15,443
643
164
7
0
441,954
5
W
Danzaburou
16,382
683
178
7
0
432,855
6
L
Zhong Kui
13,248
552
167
7
0
386,650
2
L
Hou Yi
13,217
551
166
7
0
363,638
8
L
Osiris
13,083
545
152
6
0
460,759
3
W
Sun Wukong
15,775
657
182
8
0
500,201
3
W
Chernobog
15,648
652
201
8
0
469,085
5
W
Ymir
16,383
683
58
2
0
429,551
7
L
Terra
12,470
520
53
2
0
440,062
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role