Player Matchup

Ymir
Ymir
GreatStoneDragon
Ymir
Level 10
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 2
Hercules
Hercules
MLJGordy
Hercules
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
cbrotherton
Anubis
Level 79
God Stats
1W - 1L
1,673 SR
Queue Stats
10W - 23L
1,386 Elo+
Party 2
Team Averages
Level 53
1,480 SR
1,350 Elo+

VS

Team Averages
Level 88
1,380 SR
1,579 Elo+
Anhur
Anhur
BaRRaGOD
Anhur
Level 10
God Stats
2W - 2L
1,259 SR
Queue Stats
22W - 5L
1,500 Elo+
Party 1
Fenrir
Fenrir
SebasCG
Fenrir
Level 106
God Stats
2W - 3L
1,380 SR
Queue Stats
199W - 142L
1,736 Elo+
Party 1
Aphrodite
Aphrodite
jareckyXD
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
8,381
559
2,136
15,773
9,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
MLJGordy
Hercules
11
2 / 6 / 3
9,028
602
8,628
16,499
7,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
15
6 / 6 / 1
11,095
740
9,346
11,742
5,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BaRRaGOD
Anhur
15
11 / 2 / 8
11,765
784
17,751
10,743
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
SebasCG
Fenrir
13
4 / 4 / 12
10,865
724
5,572
11,579
7,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
jareckyXD
Aphrodite
15
4 / 2 / 12
11,430
762
9,872
10,337
4,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
19
19
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anhur
BaRRaGOD
Anhur
11
2
8
7.5
L
0
7
3
0.21
L
Hercules
MLJGordy
Hercules
2
6
3
0.58
W
Fenrir
SebasCG
Fenrir
4
4
12
2.5
L
Anubis
6
6
1
1.08
W
Aphrodite
jareckyXD
Aphrodite
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,110
Damage
33,195
44,014
Taken
32,659
22,544
Mitigated
13,938
7,565
Healing
15,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BaRRaGOD
Anhur
17,751
9,962
0
1,786
10,743
2,821
1,595
5,375
5,368
0
56,103
L
2,136
431
0
0
15,773
9,476
0
3,515
12,258
15,086
0
L
Hercules
MLJGordy
Hercules
8,628
3,191
568
4,845
16,499
7,316
0
3,653
12,846
0
29,316
W
Fenrir
SebasCG
Fenrir
5,572
1,475
0
1,353
11,579
7,014
911
2,017
7,203
99
21,746
L
Anubis
9,346
304
0
2,152
11,742
5,752
0
2,881
8,861
60,928
0
W
Aphrodite
jareckyXD
Aphrodite
9,872
1,051
5,057
7,250
10,337
4,103
924
4,175
6,162
56,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,504
Gold Earned
34,060
135
Minions Killed
187
0
Camps Cleared
0
719,722
Distance Traveled
781,918
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,765
784
74
5
0
247,921
1
L
Ymir
8,381
559
18
1
0
247,451
0
L
Hercules
9,028
602
33
2
0
254,807
0
W
Fenrir
10,865
724
18
1
0
280,290
0
L
Anubis
11,095
740
84
6
0
217,464
2
W
Aphrodite
11,430
762
95
6
0
253,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role