Player Matchup

Thanatos
Thanatos
Bpkilla30
Thanatos
Level 29
God Stats
20W - 15L
1,243 SR
Queue Stats
252W - 225L
1,660 Elo+
Solo
Cu Chulainn
Cu Chulainn
GrandMan70
Cu Chulainn
Level 29
God Stats
4W - 4L
1,267 SR
Queue Stats
82W - 68L
1,514 Elo+
Solo
Yemoja
Yemoja
KatsuCammi
Yemoja
Level 21
God Stats
2W - 2L
1,260 SR
Queue Stats
18W - 12L
1,589 Elo+
Solo
Anhur
Anhur
ProphetNivek
Anhur
Level 28
God Stats
5W - 1L
1,814 SR
Queue Stats
7W - 3L
1,585 Elo+
Solo
He Bo
He Bo
Vitalityeq
He Bo
Level 17
God Stats
2W - 0L
1,732 SR
Queue Stats
9W - 6L
1,576 Elo+
Solo
Team Averages
Level 25
1,463 SR
1,585 Elo+

VS

Team Averages
Level 44
1,512 SR
1,553 Elo+
Cernunnos
Cernunnos
ProfessorZelko
Cernunnos
Level 27
God Stats
3W - 6L
1,494 SR
Queue Stats
93W - 92L
1,429 Elo+
Party 1
Janus
Janus
Reoxit
Janus
Level 28
God Stats
4W - 4L
1,699 SR
Queue Stats
156W - 131L
1,510 Elo+
Solo
Amaterasu
Amaterasu
The WolfMast
Amaterasu
Level 19
God Stats
2W - 6L
1,404 SR
Queue Stats
38W - 49L
1,694 Elo+
Solo
Bellona
Bellona
Tuccaroo
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 85L
1,645 Elo+
Party 1
Ao Kuang
Ao Kuang
illmissyoux4L
Ao Kuang
Level 143
God Stats
16W - 7L
1,465 SR
Queue Stats
161W - 149L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bpkilla30
Thanatos
19
9 / 3 / 8
12,962
564
10,395
19,886
8,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
GrandMan70
Cu Chulainn
17
5 / 6 / 6
11,766
512
14,003
21,146
16,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
KatsuCammi
Yemoja
18
5 / 1 / 14
12,630
549
4,498
8,624
7,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
13 / 1 / 9
14,357
624
23,335
19,758
8,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
20
4 / 4 / 8
12,818
557
12,597
13,716
5,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ProfessorZelko
Cernunnos
16
2 / 5 / 2
9,719
423
5,223
10,678
2,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Reoxit
Janus
20
4 / 3 / 5
12,640
550
11,930
12,266
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
The WolfMast
Amaterasu
12
1 / 12 / 3
8,132
354
5,433
24,730
11,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Tuccaroo
Bellona
13
0 / 12 / 6
8,492
369
5,238
17,920
10,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
illmissyoux4L
Ao Kuang
19
8 / 4 / 3
11,936
519
16,637
24,753
11,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
36
Kills
15
15
Deaths
36
45
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bpkilla30
Thanatos
9
3
8
4.33
W
Cu Chulainn
GrandMan70
Cu Chulainn
5
6
6
1.33
W
Yemoja
KatsuCammi
Yemoja
5
1
14
12
L
Cernunnos
ProfessorZelko
Cernunnos
2
5
2
0.6
W
13
1
9
17.5
L
Janus
Reoxit
Janus
4
3
5
2.17
L
Amaterasu
The WolfMast
Amaterasu
1
12
3
0.21
L
Bellona
Tuccaroo
Bellona
0
12
6
0.25
W
He Bo
4
4
8
2
L
Ao Kuang
illmissyoux4L
Ao Kuang
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,828
Damage
44,461
83,130
Taken
90,347
47,206
Mitigated
40,964
44,040
Healing
25,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bpkilla30
Thanatos
10,395
3,583
0
17,514
19,886
8,342
981
9,032
10,722
0
76,772
W
Cu Chulainn
GrandMan70
Cu Chulainn
14,003
3,886
0
3,761
21,146
16,563
1,781
7,852
13,144
836
51,705
W
Yemoja
KatsuCammi
Yemoja
4,498
1,212
3,902
2,441
8,624
7,720
1,149
4,424
4,100
20,999
0
L
Cernunnos
ProfessorZelko
Cernunnos
5,223
2,606
0
2,423
10,678
2,758
0
1,751
8,927
0
50,947
W
23,335
12,067
0
12,328
19,758
8,744
7,501
4,616
15,134
0
149,821
L
Janus
Reoxit
Janus
11,930
503
0
3,042
12,266
4,227
0
2,512
9,754
95,632
0
L
Amaterasu
The WolfMast
Amaterasu
5,433
2,060
0
5,668
24,730
11,797
444
6,418
18,312
0
25,498
L
Bellona
Tuccaroo
Bellona
5,238
1,768
0
98
17,920
10,809
195
3,303
14,617
0
20,050
W
He Bo
12,597
625
0
4,094
13,716
5,837
101
5,490
7,996
101,687
0
L
Ao Kuang
illmissyoux4L
Ao Kuang
16,637
5,156
0
13,926
24,753
11,373
492
3,462
21,291
76,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,533
Gold Earned
50,919
583
Minions Killed
453
0
Camps Cleared
0
2,125,598
Distance Traveled
2,005,280
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,962
564
118
5
0
482,978
2
W
Cu Chulainn
11,766
512
86
4
0
381,456
2
W
Yemoja
12,630
549
31
1
0
447,619
2
L
Cernunnos
9,719
423
100
4
0
421,075
8
W
Anhur
14,357
624
190
8
0
384,465
7
L
Janus
12,640
550
178
8
0
440,540
4
L
Amaterasu
8,132
354
39
2
0
340,741
2
L
Bellona
8,492
369
37
2
0
347,974
0
W
He Bo
12,818
557
158
7
0
429,080
4
L
Ao Kuang
11,936
519
99
4
0
454,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role